Header logo is

Learning an Interactive Segmentation System

2009

Technical Report

ei


Many successful applications of computer vision to image or video manipulation are interactive by nature. However, parameters of such systems are often trained neglecting the user. Traditionally, interactive systems have been treated in the same manner as their fully automatic counterparts. Their performance is evaluated by computing the accuracy of their solutions under some fixed set of user interactions. This paper proposes a new evaluation and learning method which brings the user in the loop. It is based on the use of an active robot user - a simulated model of a human user. We show how this approach can be used to evaluate and learn parameters of state-of-the-art interactive segmentation systems. We also show how simulated user models can be integrated into the popular max-margin method for parameter learning and propose an algorithm to solve the resulting optimisation problem.

Author(s): Nickisch, H. and Kohli, P. and Rother, C.
Year: 2009
Month: December
Day: 13

Department(s): Empirische Inferenz
Bibtex Type: Technical Report (techreport)

Institution: Max Planck Institute for Biological Cybernetics

Digital: 1
Language: en
Organization: Max-Planck-Gesellschaft
School: Biologische Kybernetik

Links: Web

BibTex

@techreport{6577,
  title = {Learning an Interactive Segmentation System},
  author = {Nickisch, H. and Kohli, P. and Rother, C.},
  organization = {Max-Planck-Gesellschaft},
  institution = {Max Planck Institute for Biological Cybernetics},
  school = {Biologische Kybernetik},
  month = dec,
  year = {2009},
  doi = {},
  month_numeric = {12}
}