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2015


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Real-Time Object Detection, Localization and Verification for Fast Robotic Depalletizing

Holz, D., Topalidou-Kyniazopoulou, A., Stueckler, J., Behnke, S.

In IEEE International Conference on Intelligent Robots and Systems (IROS), 2015 (inproceedings)

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link (url) [BibTex]

2015


link (url) [BibTex]


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Dense Continuous-Time Tracking and Mapping with Rolling Shutter RGB-D Cameras

Kerl, C., Stueckler, J., Cremers, D.

In IEEE International Conference on Computer Vision (ICCV), Santiago, Chile, 2015, {[video][supplementary][datasets]} (inproceedings)

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[BibTex]

[BibTex]


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Large-Scale Direct SLAM with Stereo Cameras

Engel, J., Stueckler, J., Cremers, D.

In IEEE International Conference on Intelligent Robots and Systems (IROS), 2015 (inproceedings)

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[BibTex]

[BibTex]


Comparing the effect of different spine and leg designs for a small bounding quadruped robot
Comparing the effect of different spine and leg designs for a small bounding quadruped robot

Eckert, P., Spröwitz, A., Witte, H., Ijspeert, A. J.

In Proceedings of ICRA, pages: 3128-3133, Seattle, Washington, USA, 2015 (inproceedings)

Abstract
We present Lynx-robot, a quadruped, modular, compliant machine. It alternately features a directly actuated, single-joint spine design, or an actively supported, passive compliant, multi-joint spine configuration. Both spine con- figurations bend in the sagittal plane. This study aims at characterizing these two, largely different spine concepts, for a bounding gait of a robot with a three segmented, pantograph leg design. An earlier, similar-sized, bounding, quadruped robot named Bobcat with a two-segment leg design and a directly actuated, single-joint spine design serves as a comparison robot, to study and compare the effect of the leg design on speed, while keeping the spine design fixed. Both proposed spine designs (single rotatory and active and multi-joint compliant) reach moderate, self-stable speeds.

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link (url) DOI Project Page [BibTex]

link (url) DOI Project Page [BibTex]


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Motion Cooperation: Smooth Piece-Wise Rigid Scene Flow from RGB-D Images

Jaimez, M., Souiai, M., Stueckler, J., Gonzalez-Jimenez, J., Cremers, D.

In Proc. of the Int. Conference on 3D Vision (3DV), October 2015, {[video]} (inproceedings)

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[BibTex]

[BibTex]


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Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures

Maier, R., Stueckler, J., Cremers, D.

In International Conference on 3D Vision (3DV), October 2015, {[slides] [poster]} (inproceedings)

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[BibTex]

[BibTex]


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Reconstructing Street-Scenes in Real-Time From a Driving Car

Usenko, V., Engel, J., Stueckler, J., Cremers, D.

In Proc. of the Int. Conference on 3D Vision (3DV), October 2015 (inproceedings)

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[BibTex]

[BibTex]

2013


Benefits of an active spine supported bounding locomotion with a small compliant quadruped robot
Benefits of an active spine supported bounding locomotion with a small compliant quadruped robot

Khoramshahi, M., Spröwitz, A., Tuleu, A., Ahmadabadi, M. N., Ijspeert, A. J.

In Robotics and Automation (ICRA), 2013 IEEE International Conference on, pages: 3329-3334, May 2013 (inproceedings)

Abstract
We studied the effect of the control of an active spine versus a fixed spine, on a quadruped robot running in bound gait. Active spine supported actuation led to faster locomotion, with less foot sliding on the ground, and a higher stability to go straight forward. However, we did no observe an improvement of cost of transport of the spine-actuated, faster robot system compared to the rigid spine.

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Youtube DOI Project Page [BibTex]

2013


Youtube DOI Project Page [BibTex]


Central pattern generators augmented with virtual model control for quadruped rough terrain locomotion
Central pattern generators augmented with virtual model control for quadruped rough terrain locomotion

Ajallooeian, M., Pouya, S., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the 2013 IEEE International Conference on Robotics and Automation (ICRA), pages: 3321-3328, IEEE, Karlsruhe, 2013 (inproceedings)

Abstract
We present a modular controller for quadruped locomotion over unperceived rough terrain. Our approach is based on a computational Central Pattern Generator (CPG) model implemented as coupled nonlinear oscillators. Stumbling correction reflex is implemented as a sensory feedback mechanism affecting the CPG. We augment the outputs of the CPG with virtual model control torques responsible for posture control. The control strategy is validated on a 3D forward dynamics simulated quadruped robot platform of about the size and weight of a cat. To demonstrate the capabilities of the proposed approach, we perform locomotion over unperceived uneven terrain and slopes, as well as situations facing external pushes.

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DOI [BibTex]

DOI [BibTex]


Gait Optimization for Roombots Modular Robots - Matching Simulation and Reality
Gait Optimization for Roombots Modular Robots - Matching Simulation and Reality

Möckel, R., Yura, N. P., The Nguyen, A., Vespignani, M., Bonardi, S., Pouya, S., Spröwitz, A., van den Kieboom, J., Wilhelm, F., Ijspeert, A. J.

In Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 3265-3272, IEEE, Tokyo, 2013 (inproceedings)

Abstract
The design of efficient locomotion gaits for robots with many degrees of freedom is challenging and time consuming even if optimization techniques are applied. Control parameters can be found through optimization in two ways: (i) through online optimization where the performance of a robot is measured while trying different control parameters on the actual hardware and (ii) through offline optimization by simulating the robot’s behavior with the help of models of the robot and its environment. In this paper, we present a hybrid optimization method that combines the best properties of online and offline optimization to efficiently find locomotion gaits for arbitrary structures. In comparison to pure online optimization, both the number of experiments using robotic hardware as well as the total time required for finding efficient locomotion gaits get highly reduced by running the major part of the optimization process in simulation using a cluster of processors. The presented example shows that even for robots with a low number of degrees of freedom the time required for optimization can be reduced by a factor of 2.5 to 30, at least, depending on how extensive the search for optimized control parameters should be. Time for hardware experiments becomes minimal. More importantly, gaits that can possibly damage the robotic hardware can be filtered before being tried in hardware. Yet in contrast to pure offline optimization, we reach well matched behavior that allows a direct transfer of locomotion gaits from simulation to hardware. This is because through a meta-optimization we adapt not only the locomotion parameters but also the parameters for simulation models of the robot and environment allowing for a good matching of the robot behavior in simulation and hardware. We validate the proposed hybrid optimization method on a structure composed of two Roombots modules with a total number of six degrees of freedom. Roombots are self-reconfigurable modular robots that can form arbitrary structures with many degrees of freedom through an integrated active connection mechanism.

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DOI [BibTex]

DOI [BibTex]


Modular Control of Limit Cycle Locomotion over Unperceived Rough Terrain
Modular Control of Limit Cycle Locomotion over Unperceived Rough Terrain

Ajallooeian, M., Gay, S., Tuleu, A., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2013, pages: 3390-3397, Tokyo, 2013 (inproceedings)

Abstract
We present a general approach to design modular controllers for limit cycle locomotion over unperceived rough terrain. The control strategy uses a Central Pattern Generator (CPG) model implemented as coupled nonlinear oscillators as basis. Stumbling correction and leg extension reflexes are implemented as feedbacks for fast corrections, and model-based posture control mechanisms define feedbacks for continuous corrections. The control strategy is validated on a detailed physics-based simulated model of a compliant quadruped robot, the Oncilla robot. We demonstrate dynamic locomotion with a speed of more than 1.5 BodyLength/s over unperceived uneven terrains, steps, and slopes.

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DOI [BibTex]

DOI [BibTex]


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Efficient Dense 3D Rigid-Body Motion Segmentation in RGB-D Video

Stueckler, J., Behnke, S.

In Proc. of the British Machine Vision Conference (BMVC), 2013 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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Mobile bin picking with an anthropomorphic service robot

Nieuwenhuisen, M., Droeschel, D., Holz, D., Stueckler, J., Berner, A., Li, J., Klein, R., Behnke, S.

In Proc. of the IEEE International Conference on Robotics and Automation (ICRA), pages: 2327-2334, May 2013 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Multi-resolution surfel mapping and real-time pose tracking using a continuously rotating 2D laser scanner

Schadler, M., Stueckler, J., Behnke, S.

In Proc. of the IEEE International Symposium on Safety, Security, and Rescue Robotics (SSRR), pages: 1-6, October 2013 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Joint detection and pose tracking of multi-resolution surfel models in RGB-D

McElhone, M., Stueckler, J., Behnke, S.

In Proc. of the European Conference on Mobile Robots (ECMR), pages: 131-137, IEEE, 2013 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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Distinctive 3D surface entropy features for place recognition.

Fiolka, T., Stueckler, J., Klein, D. A., Schulz, D., Behnke, S.

In Proc. of the European Conference on Mobile Robots (ECMR), pages: 204-209, IEEE, 2013 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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Combining contour and shape primitives for object detection and pose estimation of prefabricated parts

Berner, A., Li, J., Holz, D., Stueckler, J., Behnke, S., Klein, R.

In Proc. of the 20th IEEE International Conference on Image Processing (ICIP), pages: 3326-3330, sep 2013 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Hierarchical Object Discovery and Dense Modelling From Motion Cues in RGB-D Video

Stueckler, J., Behnke, S.

In Proc. of the 23rd International Joint Conference on Artificial Intelligence (IJCAI), IJCAI/AAAI, 2013 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]