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2019


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Deep Neural Network Approach in Electrical Impedance Tomography-Based Real-Time Soft Tactile Sensor

Park, H., Lee, H., Park, K., Mo, S., Kim, J.

In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pages: 7447-7452, Macau, China, November 2019 (inproceedings)

Abstract
Recently, a whole-body tactile sensing have emerged in robotics for safe human-robot interaction. A key issue in the whole-body tactile sensing is ensuring large-area manufacturability and high durability. To fulfill these requirements, a reconstruction method called electrical impedance tomography (EIT) was adopted in large-area tactile sensing. This method maps voltage measurements to conductivity distribution using only a few number of measurement electrodes. A common approach for the mapping is using a linearized model derived from the Maxwell's equation. This linearized model shows fast computation time and moderate robustness against measurement noise but reconstruction accuracy is limited. In this paper, we propose a novel nonlinear EIT algorithm through Deep Neural Network (DNN) approach to improve the reconstruction accuracy of EIT-based tactile sensors. The neural network architecture with rectified linear unit (ReLU) function ensured extremely low computational time (0.002 seconds) and nonlinear network structure which provides superior measurement accuracy. The DNN model was trained with dataset synthesized in simulation environment. To achieve the robustness against measurement noise, the training proceeded with additive Gaussian noise that estimated through actual measurement noise. For real sensor application, the trained DNN model was transferred to a conductive fabric-based soft tactile sensor. For validation, the reconstruction error and noise robustness were mainly compared using conventional linearized model and proposed approach in simulation environment. As a demonstration, the tactile sensor equipped with the trained DNN model is presented for a contact force estimation.

hi

DOI [BibTex]

2019


DOI [BibTex]


How do people learn how to plan?
How do people learn how to plan?

Jain, Y. R., Gupta, S., Rakesh, V., Dayan, P., Callaway, F., Lieder, F.

Conference on Cognitive Computational Neuroscience, September 2019 (conference)

Abstract
How does the brain learn how to plan? We reverse-engineer people's underlying learning mechanisms by combining rational process models of cognitive plasticity with recently developed empirical methods that allow us to trace the temporal evolution of people's planning strategies. We find that our Learned Value of Computation model (LVOC) accurately captures people's average learning curve. However, there were also substantial individual differences in metacognitive learning that are best understood in terms of multiple different learning mechanisms-including strategy selection learning. Furthermore, we observed that LVOC could not fully capture people's ability to adaptively decide when to stop planning. We successfully extended the LVOC model to address these discrepancies. Our models broadly capture people's ability to improve their decision mechanisms and represent a significant step towards reverse-engineering how the brain learns increasingly effective cognitive strategies through its interaction with the environment.

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How do people learn to plan? How do people learn to plan? [BibTex]

How do people learn to plan? How do people learn to plan? [BibTex]


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Testing Computational Models of Goal Pursuit

Mohnert, F., Tosic, M., Lieder, F.

CCN2019, September 2019 (conference)

Abstract
Goals are essential to human cognition and behavior. But how do we pursue them? To address this question, we model how capacity limits on planning and attention shape the computational mechanisms of human goal pursuit. We test the predictions of a simple model based on previous theories in a behavioral experiment. The results show that to fully capture how people pursue their goals it is critical to account for people’s limited attention in addition to their limited planning. Our findings elucidate the cognitive constraints that shape human goal pursuit and point to an improved model of human goal pursuit that can reliably predict which goals a person will achieve and which goals they will struggle to pursue effectively.

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link (url) DOI Project Page [BibTex]


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Measuring How People Learn How to Plan

Jain, Y. R., Callaway, F., Lieder, F.

Proceedings 41st Annual Meeting of the Cognitive Science Society, pages: 1956-1962, CogSci2019, 41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

Abstract
The human mind has an unparalleled ability to acquire complex cognitive skills, discover new strategies, and refine its ways of thinking and decision-making; these phenomena are collectively known as cognitive plasticity. One important manifestation of cognitive plasticity is learning to make better–more far-sighted–decisions via planning. A serious obstacle to studying how people learn how to plan is that cognitive plasticity is even more difficult to observe than cognitive strategies are. To address this problem, we develop a computational microscope for measuring cognitive plasticity and validate it on simulated and empirical data. Our approach employs a process tracing paradigm recording signatures of human planning and how they change over time. We then invert a generative model of the recorded changes to infer the underlying cognitive plasticity. Our computational microscope measures cognitive plasticity significantly more accurately than simpler approaches, and it correctly detected the effect of an external manipulation known to promote cognitive plasticity. We illustrate how computational microscopes can be used to gain new insights into the time course of metacognitive learning and to test theories of cognitive development and hypotheses about the nature of cognitive plasticity. Future work will leverage our computational microscope to reverse-engineer the learning mechanisms enabling people to acquire complex cognitive skills such as planning and problem solving.

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link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


Effect of Remote Masking on Detection of Electrovibration
Effect of Remote Masking on Detection of Electrovibration

Jamalzadeh, M., Güçlü, B., Vardar, Y., Basdogan, C.

In Proceedings of the IEEE World Haptics Conference (WHC), pages: 229-234, Tokyo, Japan, July 2019 (inproceedings)

Abstract
Masking has been used to study human perception of tactile stimuli, including those created on haptic touch screens. Earlier studies have investigated the effect of in-site masking on tactile perception of electrovibration. In this study, we investigated whether it is possible to change detection threshold of electrovibration at fingertip of index finger via remote masking, i.e. by applying a (mechanical) vibrotactile stimulus on the proximal phalanx of the same finger. The masking stimuli were generated by a voice coil (Haptuator). For eight participants, we first measured the detection thresholds for electrovibration at the fingertip and for vibrotactile stimuli at the proximal phalanx. Then, the vibrations on the skin were measured at four different locations on the index finger of subjects to investigate how the mechanical masking stimulus propagated as the masking level was varied. Finally, electrovibration thresholds measured in the presence of vibrotactile masking stimuli. Our results show that vibrotactile masking stimuli generated sub-threshold vibrations around fingertip, and hence did not mechanically interfere with the electrovibration stimulus. However, there was a clear psychophysical masking effect due to central neural processes. Electrovibration absolute threshold increased approximately 0.19 dB for each dB increase in the masking level.

hi

DOI [BibTex]

DOI [BibTex]


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Extending Rationality

Pothos, E. M., Busemeyer, J. R., Pleskac, T., Yearsley, J. M., Tenenbaum, J. B., Goodman, N. D., Tessler, M. H., Griffiths, T. L., Lieder, F., Hertwig, R., Pachur, T., Leuker, C., Shiffrin, R. M.

Proceedings of the 41st Annual Conference of the Cognitive Science Society, pages: 39-40, CogSci 2019, July 2019 (conference)

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Proceedings of the 41st Annual Conference of the Cognitive Science Society [BibTex]

Proceedings of the 41st Annual Conference of the Cognitive Science Society [BibTex]


How should we incentivize learning? An optimal feedback mechanism for educational games and online courses
How should we incentivize learning? An optimal feedback mechanism for educational games and online courses

Xu, L., Wirzberger, M., Lieder, F.

41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

Abstract
Online courses offer much-needed opportunities for lifelong self-directed learning, but people rarely follow through on their noble intentions to complete them. To increase student retention educational software often uses game elements to motivate students to engage in and persist in learning activities. However, gamification only works when it is done properly, and there is currently no principled method that educational software could use to achieve this. We develop a principled feedback mechanism for encouraging good study choices and persistence in self-directed learning environments. Rather than giving performance feedback, our method rewards the learner's efforts with optimal brain points that convey the value of practice. To derive these optimal brain points, we applied the theory of optimal gamification to a mathematical model of skill acquisition. In contrast to hand-designed incentive structures, optimal brain points are constructed in such a way that the incentive system cannot be gamed. Evaluating our method in a behavioral experiment, we find that optimal brain points significantly increased the proportion of participants who instead of exploiting an inefficient skill they already knew-attempted to learn a difficult but more efficient skill, persisted through failure, and succeeded to master the new skill. Our method provides a principled approach to designing incentive structures and feedback mechanisms for educational games and online courses. We are optimistic that optimal brain points will prove useful for increasing student retention and helping people overcome the motivational obstacles that stand in the way of self-directed lifelong learning.

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link (url) Project Page [BibTex]


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What’s in the Adaptive Toolbox and How Do People Choose From It? Rational Models of Strategy Selection in Risky Choice

Mohnert, F., Pachur, T., Lieder, F.

41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

Abstract
Although process data indicates that people often rely on various (often heuristic) strategies to choose between risky options, our models of heuristics cannot predict people's choices very accurately. To address this challenge, it has been proposed that people adaptively choose from a toolbox of simple strategies. But which strategies are contained in this toolbox? And how do people decide when to use which decision strategy? Here, we develop a model according to which each person selects decisions strategies rationally from their personal toolbox; our model allows one to infer which strategies are contained in the cognitive toolbox of an individual decision-maker and specifies when she will use which strategy. Using cross-validation on an empirical data set, we find that this rational model of strategy selection from a personal adaptive toolbox predicts people's choices better than any single strategy (even when it is allowed to vary across participants) and better than previously proposed toolbox models. Our model comparisons show that both inferring the toolbox and rational strategy selection are critical for accurately predicting people's risky choices. Furthermore, our model-based data analysis reveals considerable individual differences in the set of strategies people are equipped with and how they choose among them; these individual differences could partly explain why some people make better choices than others. These findings represent an important step towards a complete formalization of the notion that people select their cognitive strategies from a personal adaptive toolbox.

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link (url) [BibTex]


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Measuring How People Learn How to Plan

Jain, Y. R., Callaway, F., Lieder, F.

pages: 357-361, RLDM 2019, July 2019 (conference)

Abstract
The human mind has an unparalleled ability to acquire complex cognitive skills, discover new strategies, and refine its ways of thinking and decision-making; these phenomena are collectively known as cognitive plasticity. One important manifestation of cognitive plasticity is learning to make better – more far-sighted – decisions via planning. A serious obstacle to studying how people learn how to plan is that cognitive plasticity is even more difficult to observe than cognitive strategies are. To address this problem, we develop a computational microscope for measuring cognitive plasticity and validate it on simulated and empirical data. Our approach employs a process tracing paradigm recording signatures of human planning and how they change over time. We then invert a generative model of the recorded changes to infer the underlying cognitive plasticity. Our computational microscope measures cognitive plasticity significantly more accurately than simpler approaches, and it correctly detected the effect of an external manipulation known to promote cognitive plasticity. We illustrate how computational microscopes can be used to gain new insights into the time course of metacognitive learning and to test theories of cognitive development and hypotheses about the nature of cognitive plasticity. Future work will leverage our computational microscope to reverse-engineer the learning mechanisms enabling people to acquire complex cognitive skills such as planning and problem solving.

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link (url) [BibTex]

link (url) [BibTex]


Objective and Subjective Assessment of Algorithms for Reducing Three-Axis Vibrations to One-Axis Vibrations
Objective and Subjective Assessment of Algorithms for Reducing Three-Axis Vibrations to One-Axis Vibrations

Park, G., Kuchenbecker, K. J.

In Proceedings of the IEEE World Haptics Conference, pages: 467-472, July 2019 (inproceedings)

Abstract
A typical approach to creating realistic vibrotactile feedback is reducing 3D vibrations recorded by an accelerometer to 1D signals that can be played back on a haptic actuator, but some of the information is often lost in this dimensional reduction process. This paper describes seven representative algorithms and proposes four metrics based on the spectral match, the temporal match, and the average value and the variability of them across 3D rotations. These four performance metrics were applied to four texture recordings, and the method utilizing the discrete fourier transform (DFT) was found to be the best regardless of the sensing axis. We also recruited 16 participants to assess the perceptual similarity achieved by each algorithm in real time. We found the four metrics correlated well with the subjectively rated similarities for the six dimensional reduction algorithms, with the exception of taking the 3D vector magnitude, which was perceived to be good despite its low spectral and temporal match metrics.

hi

DOI [BibTex]

DOI [BibTex]


Fingertip Interaction Metrics Correlate with Visual and Haptic Perception of Real Surfaces
Fingertip Interaction Metrics Correlate with Visual and Haptic Perception of Real Surfaces

Vardar, Y., Wallraven, C., Kuchenbecker, K. J.

In Proceedings of the IEEE World Haptics Conference (WHC), pages: 395-400, Tokyo, Japan, July 2019 (inproceedings)

Abstract
Both vision and touch contribute to the perception of real surfaces. Although there have been many studies on the individual contributions of each sense, it is still unclear how each modality’s information is processed and integrated. To fill this gap, we investigated the similarity of visual and haptic perceptual spaces, as well as how well they each correlate with fingertip interaction metrics. Twenty participants interacted with ten different surfaces from the Penn Haptic Texture Toolkit by either looking at or touching them and judged their similarity in pairs. By analyzing the resulting similarity ratings using multi-dimensional scaling (MDS), we found that surfaces are similarly organized within the three-dimensional perceptual spaces of both modalities. Also, between-participant correlations were significantly higher in the haptic condition. In a separate experiment, we obtained the contact forces and accelerations acting on one finger interacting with each surface in a controlled way. We analyzed the collected fingertip interaction data in both the time and frequency domains. Our results suggest that the three perceptual dimensions for each modality can be represented by roughness/smoothness, hardness/softness, and friction, and that these dimensions can be estimated by surface vibration power, tap spectral centroid, and kinetic friction coefficient, respectively.

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DOI Project Page [BibTex]

DOI Project Page [BibTex]


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A Cognitive Tutor for Helping People Overcome Present Bias

Lieder, F., Callaway, F., Jain, Y. R., Krueger, P. M., Das, P., Gul, S., Griffiths, T. L.

RLDM 2019, July 2019, Falk Lieder and Frederick Callaway contributed equally to this publication. (conference)

Abstract
People's reliance on suboptimal heuristics gives rise to a plethora of cognitive biases in decision-making including the present bias, which denotes people's tendency to be overly swayed by an action's immediate costs/benefits rather than its more important long-term consequences. One approach to helping people overcome such biases is to teach them better decision strategies. But which strategies should we teach them? And how can we teach them effectively? Here, we leverage an automatic method for discovering rational heuristics and insights into how people acquire cognitive skills to develop an intelligent tutor that teaches people how to make better decisions. As a proof of concept, we derive the optimal planning strategy for a simple model of situations where people fall prey to the present bias. Our cognitive tutor teaches people this optimal planning strategy by giving them metacognitive feedback on how they plan in a 3-step sequential decision-making task. Our tutor's feedback is designed to maximally accelerate people's metacognitive reinforcement learning towards the optimal planning strategy. A series of four experiments confirmed that training with the cognitive tutor significantly reduced present bias and improved people's decision-making competency: Experiment 1 demonstrated that the cognitive tutor's feedback can help participants discover far-sighted planning strategies. Experiment 2 found that this training effect transfers to more complex environments. Experiment 3 found that these transfer effects are retained for at least 24 hours after the training. Finally, Experiment 4 found that practicing with the cognitive tutor can have additional benefits over being told the strategy in words. The results suggest that promoting metacognitive reinforcement learning with optimal feedback is a promising approach to improving the human mind.

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DOI [BibTex]

DOI [BibTex]


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Introducing the Decision Advisor: A simple online tool that helps people overcome cognitive biases and experience less regret in real-life decisions

lawama, G., Greenberg, S., Moore, D., Lieder, F.

40th Annual Meeting of the Society for Judgement and Decision Making, June 2019 (conference)

Abstract
Cognitive biases shape many decisions people come to regret. To help people overcome these biases, Clear-erThinking.org developed a free online tool, called the Decision Advisor (https://programs.clearerthinking.org/decisionmaker.html). The Decision Advisor assists people in big real-life decisions by prompting them to generate more alternatives, guiding them to evaluate their alternatives according to principles of decision analysis, and educates them about pertinent biases while they are making their decision. In a within-subjects experiment, 99 participants reported significantly fewer biases and less regret for a decision supported by the Decision Advisor than for a previous unassisted decision.

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DOI [BibTex]

DOI [BibTex]


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The Goal Characteristics (GC) questionannaire: A comprehensive measure for goals’ content, attainability, interestingness, and usefulness

Iwama, G., Wirzberger, M., Lieder, F.

40th Annual Meeting of the Society for Judgement and Decision Making, June 2019 (conference)

Abstract
Many studies have investigated how goal characteristics affect goal achievement. However, most of them considered only a small number of characteristics and the psychometric properties of their measures remains unclear. To overcome these limitations, we developed and validated a comprehensive questionnaire of goal characteristics with four subscales - measuring the goal’s content, attainability, interestingness, and usefulness respectively. 590 participants completed the questionnaire online. A confirmatory factor analysis supported the four subscales and their structure. The GC questionnaire (https://osf.io/qfhup) can be easily applied to investigate goal setting, pursuit and adjustment in a wide range of contexts.

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DOI [BibTex]


Haptipedia: Accelerating Haptic Device Discovery to Support Interaction & Engineering Design
Haptipedia: Accelerating Haptic Device Discovery to Support Interaction & Engineering Design

Seifi, H., Fazlollahi, F., Oppermann, M., Sastrillo, J. A., Ip, J., Agrawal, A., Park, G., Kuchenbecker, K. J., MacLean, K. E.

In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI), Glasgow, Scotland, May 2019 (inproceedings)

Abstract
Creating haptic experiences often entails inventing, modifying, or selecting specialized hardware. However, experience designers are rarely engineers, and 30 years of haptic inventions are buried in a fragmented literature that describes devices mechanically rather than by potential purpose. We conceived of Haptipedia to unlock this trove of examples: Haptipedia presents a device corpus for exploration through metadata that matter to both device and experience designers. It is a taxonomy of device attributes that go beyond physical description to capture potential utility, applied to a growing database of 105 grounded force-feedback devices, and accessed through a public visualization that links utility to morphology. Haptipedia's design was driven by both systematic review of the haptic device literature and rich input from diverse haptic designers. We describe Haptipedia's reception (including hopes it will redefine device reporting standards) and our plans for its sustainability through community participation.

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Project Page [BibTex]

Project Page [BibTex]


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Internal Array Electrodes Improve the Spatial Resolution of Soft Tactile Sensors Based on Electrical Resistance Tomography

Lee, H., Park, K., Kim, J., Kuchenbecker, K. J.

In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA), pages: 5411-5417, Montreal, Canada, May 2019, Hyosang Lee and Kyungseo Park contributed equally to this publication (inproceedings)

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link (url) DOI Project Page [BibTex]

link (url) DOI Project Page [BibTex]


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A Clustering Approach to Categorizing 7 Degree-of-Freedom Arm Motions during Activities of Daily Living

Gloumakov, Y., Spiers, A. J., Dollar, A. M.

In Proceedings of the International Conference on Robotics and Automation (ICRA), pages: 7214-7220, Montreal, Canada, May 2019 (inproceedings)

Abstract
In this paper we present a novel method of categorizing naturalistic human arm motions during activities of daily living using clustering techniques. While many current approaches attempt to define all arm motions using heuristic interpretation, or a combination of several abstract motion primitives, our unsupervised approach generates a hierarchical description of natural human motion with well recognized groups. Reliable recommendation of a subset of motions for task achievement is beneficial to various fields, such as robotic and semi-autonomous prosthetic device applications. The proposed method makes use of well-known techniques such as dynamic time warping (DTW) to obtain a divergence measure between motion segments, DTW barycenter averaging (DBA) to get a motion average, and Ward's distance criterion to build the hierarchical tree. The clusters that emerge summarize the variety of recorded motions into the following general tasks: reach-to-front, transfer-box, drinking from vessel, on-table motion, turning a key or door knob, and reach-to-back pocket. The clustering methodology is justified by comparing against an alternative measure of divergence using Bezier coefficients and K-medoids clustering.

hi

DOI [BibTex]

DOI [BibTex]


Improving Haptic Adjective Recognition with Unsupervised Feature Learning
Improving Haptic Adjective Recognition with Unsupervised Feature Learning

Richardson, B. A., Kuchenbecker, K. J.

In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA), pages: 3804-3810, Montreal, Canada, May 2019 (inproceedings)

Abstract
Humans can form an impression of how a new object feels simply by touching its surfaces with the densely innervated skin of the fingertips. Many haptics researchers have recently been working to endow robots with similar levels of haptic intelligence, but these efforts almost always employ hand-crafted features, which are brittle, and concrete tasks, such as object recognition. We applied unsupervised feature learning methods, specifically K-SVD and Spatio-Temporal Hierarchical Matching Pursuit (ST-HMP), to rich multi-modal haptic data from a diverse dataset. We then tested the learned features on 19 more abstract binary classification tasks that center on haptic adjectives such as smooth and squishy. The learned features proved superior to traditional hand-crafted features by a large margin, almost doubling the average F1 score across all adjectives. Additionally, particular exploratory procedures (EPs) and sensor channels were found to support perception of certain haptic adjectives, underlining the need for diverse interactions and multi-modal haptic data.

hi

link (url) DOI Project Page [BibTex]

link (url) DOI Project Page [BibTex]


A Novel Texture Rendering Approach for Electrostatic Displays
A Novel Texture Rendering Approach for Electrostatic Displays

Fiedler, T., Vardar, Y.

In Proceedings of International Workshop on Haptic and Audio Interaction Design (HAID), Lille, France, March 2019 (inproceedings)

Abstract
Generating realistic texture feelings on tactile displays using data-driven methods has attracted a lot of interest in the last decade. However, the need for large data storages and transmission rates complicates the use of these methods for the future commercial displays. In this paper, we propose a new texture rendering approach which can compress the texture data signicantly for electrostatic displays. Using three sample surfaces, we first explain how to record, analyze and compress the texture data, and render them on a touchscreen. Then, through psychophysical experiments conducted with nineteen participants, we show that the textures can be reproduced by a signicantly less number of frequency components than the ones in the original signal without inducing perceptual degradation. Moreover, our results indicate that the possible degree of compression is affected by the surface properties.

hi

Fiedler19-HAID-Electrostatic [BibTex]

Fiedler19-HAID-Electrostatic [BibTex]


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Remediating Cognitive Decline with Cognitive Tutors

Das, P., Callaway, F., Griffiths, T. L., Lieder, F.

RLDM 2019, 2019 (conference)

Abstract
As people age, their cognitive abilities tend to deteriorate, including their ability to make complex plans. To remediate this cognitive decline, many commercial brain training programs target basic cognitive capacities, such as working memory. We have recently developed an alternative approach: intelligent tutors that teach people cognitive strategies for making the best possible use of their limited cognitive resources. Here, we apply this approach to improve older adults' planning skills. In a process-tracing experiment we found that the decline in planning performance may be partly because older adults use less effective planning strategies. We also found that, with practice, both older and younger adults learned more effective planning strategies from experience. But despite these gains there was still room for improvement-especially for older people. In a second experiment, we let older and younger adults train their planning skills with an intelligent cognitive tutor that teaches optimal planning strategies via metacognitive feedback. We found that practicing planning with this intelligent tutor allowed older adults to catch up to their younger counterparts. These findings suggest that intelligent tutors that teach clever cognitive strategies can help aging decision-makers stay sharp.

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DOI [BibTex]

DOI [BibTex]

2013


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Virtual Robotization of the Human Body via Data-Driven Vibrotactile Feedback

Kurihara, Y., Hachisu, T., Kuchenbecker, K. J., Kajimoto, H.

In Proc. International Conference on Advances in Computer Entertainment Technology (ACE), 8253, pages: 109-122, Lecture Notes in Computer Science, Springer, Enschede, Netherlands, 2013, Oral presentation given by Kurihara. Best Paper Silver Award (inproceedings)

hi

[BibTex]

2013


[BibTex]


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Governance of Humanoid Robot Using Master Exoskeleton

Kumra, S., Mohan, M., Gupta, S., Vaswani, H.

In Proceedings of the IEEE International Symposium on Robotics (ISR), Seoul, South Korea, October 2013 (inproceedings)

Abstract
Dexto:Eka: is an adult-size humanoid robot being developed with the aim of achieving tele-presence. The paper sheds light on the control of this robot using a Master Exoskeleton which comprises of an Exo-Frame, a Control Column and a Graphical User Interface. It further illuminates the processes and algorithms that have been utilized to make an efficient system that would effectively emulate a tele-operator.

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DOI [BibTex]

DOI [BibTex]


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Virtual Robotization of the Human Body Using Vibration Recording, Modeling and Rendering

Kurihara, Y., Hachisu, T., Kuchenbecker, K. J., Kajimoto, H.

In Proc. Virtual Reality Society of Japan Annual Conference, Osaka, Japan, sep 2013, Paper written in Japanese. Presentation given by Kurihara (inproceedings)

hi

[BibTex]

[BibTex]


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Design and development part 2 of Dexto:Eka: - The humanoid robot

Kumra, S., Mohan, M., Gupta, S., Vaswani, H.

In Proceedings of the International Conference on Mechatronics and Automation (ICMA), Takamatsu, Japan, August 2013 (inproceedings)

Abstract
Through this paper, we elucidate the second phase of the design and development of the tele-operated humanoid robot Dexto:Eka:. Phase one comprised of the development of a 6 DoF left anthropomorphic arm and left exo-frame. Here, we illustrate the development of the right arm, right exo-frame, torso, backbone, human machine interface and omni-directional locomotion system. Dexto:Eka: will be able to communicate with a remote user through Wi-Fi. An exo-frame capacitates it to emulate human arms and its locomotion is controlled by joystick. A Graphical User Interface monitors and helps in controlling the system.

hi

DOI [BibTex]

DOI [BibTex]


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Virtual Alteration of Body Material by Reality-Based Periodic Vibrotactile Feedback

Kurihara, Y., Hachisu, T., Sato, M., Fukushima, S., Kuchenbecker, K. J., Kajimoto, H.

In Proc. JSME Robotics and Mechatronics Conference (ROBOMEC), Tsukuba, Japan, May 2013, Paper written in Japanese. Poster presentation given by {Kurihara} (inproceedings)

hi

[BibTex]

[BibTex]


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The Design and Field Observation of a Haptic Notification System for Oral Presentations

Tam, D., MacLean, K. E., McGrenere, J., Kuchenbecker, K. J.

In Proc. SIGCHI Conference on Human Factors in Computing Systems, pages: 1689-1698, Paris, France, May 2013, Oral presentation given by Tam (inproceedings)

hi

[BibTex]

[BibTex]


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Using Robotic Exploratory Procedures to Learn the Meaning of Haptic Adjectives

Chu, V., McMahon, I., Riano, L., McDonald, C. G., He, Q., Perez-Tejada, J. M., Arrigo, M., Fitter, N., Nappo, J., Darrell, T., Kuchenbecker, K. J.

In Proc. IEEE International Conference on Robotics and Automation, pages: 3048-3055, Karlsruhe, Germany, May 2013, Oral presentation given by Chu. Best Cognitive Robotics Paper Award (inproceedings)

hi

[BibTex]

[BibTex]


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Instrument contact vibrations are a construct-valid measure of technical skill in Fundamentals of Laparoscopic Surgery Training Tasks

Gomez, E. D., Aggarwal, R., McMahan, W., Koch, E., Hashimoto, D. A., Darzi, A., Murayama, K. M., Dumon, K. R., Williams, N. N., Kuchenbecker, K. J.

In Proc. Annual Meeting of the Association for Surgical Education, Orlando, Florida, USA, 2013, Oral presentation given by Gomez (inproceedings)

hi

[BibTex]

[BibTex]


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Dynamic Simulation of Tool-Mediated Texture Interaction

McDonald, C. G., Kuchenbecker, K. J.

In Proc. IEEE World Haptics Conference, pages: 307-312, Daejeon, South Korea, April 2013, Oral presentation given by McDonald (inproceedings)

hi

[BibTex]

[BibTex]


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Generating Haptic Texture Models From Unconstrained Tool-Surface Interactions

Culbertson, H., Unwin, J., Goodman, B. E., Kuchenbecker, K. J.

In Proc. IEEE World Haptics Conference, pages: 295-300, Daejeon, South Korea, April 2013, Oral presentation given by Culbertson. Finalist for Best Paper Award (inproceedings)

hi

[BibTex]

[BibTex]


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A practical System for Recording Instrument Contacts and Collisions During Transoral Robotic Surgery

Gomez, E. D., Weinstein, G. S., O’Malley, J. B. W., McMahan, W., Chen, L., Kuchenbecker, K. J.

In Proc. Annual Meeting of the Triological Society, Orlando, Florida, USA, April 2013, Poster presentation given by Gomez (inproceedings)

hi

[BibTex]

[BibTex]


Self-tuning in Sliding Mode Control of High-Precision Motion Systems
Self-tuning in Sliding Mode Control of High-Precision Motion Systems

Heertjes, M. F., Vardar, Y.

In IFAC Proceedings Volumes, 46(5):13 - 19, 2013, 6th IFAC Symposium on Mechatronic Systems (inproceedings)

Abstract
In high-precision motion systems, set-point tracking often comes with the problem of overshoot, hence poor settling behavior. To avoid overshoot, PD control (thus without using an integrator) is preferred over PID control. However, PD control gives rise to steady-state error in view of the constant disturbances acting on the system. To deal with both overshoot and steady-state error, a sliding mode controller with saturated integrator is studied. For large servo signals the controller is switched to PD mode as to constrain the integrator buffer and therefore the overshoot. For small servo signals the controller switches to PID mode as to avoid steady-state error. The tuning of the switching parameters will be done automatically with the aim to optimize the settling behavior. The sliding mode controller will be tested on a high-precision motion system.

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heertjes_ifac2013 link (url) DOI [BibTex]

heertjes_ifac2013 link (url) DOI [BibTex]


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Controllability and Resource-Rational Planning

Lieder, F., Goodman, N. D., Huys, Q. J.

In Computational and Systems Neuroscience (Cosyne), pages: 112, 2013 (inproceedings)

Abstract
Learned helplessness experiments involving controllable vs. uncontrollable stressors have shown that the perceived ability to control events has profound consequences for decision making. Normative models of decision making, however, do not naturally incorporate knowledge about controllability, and previous approaches to incorporating it have led to solutions with biologically implausible computational demands [1,2]. Intuitively, controllability bounds the differential rewards for choosing one strategy over another, and therefore believing that the environment is uncontrollable should reduce one’s willingness to invest time and effort into choosing between options. Here, we offer a normative, resource-rational account of the role of controllability in trading mental effort for expected gain. In this view, the brain not only faces the task of solving Markov decision problems (MDPs), but it also has to optimally allocate its finite computational resources to solve them efficiently. This joint problem can itself be cast as a MDP [3], and its optimal solution respects computational constraints by design. We start with an analytic characterisation of the influence of controllability on the use of computational resources. We then replicate previous results on the effects of controllability on the differential value of exploration vs. exploitation, showing that these are also seen in a cognitively plausible regime of computational complexity. Third, we find that controllability makes computation valuable, so that it is worth investing more mental effort the higher the subjective controllability. Fourth, we show that in this model the perceived lack of control (helplessness) replicates empirical findings [4] whereby patients with major depressive disorder are less likely to repeat a choice that led to a reward, or to avoid a choice that led to a loss. Finally, the model makes empirically testable predictions about the relationship between reaction time and helplessness.

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Learned helplessness and generalization

Lieder, F., Goodman, N. D., Huys, Q. J. M.

In 35th Annual Conference of the Cognitive Science Society, 2013 (inproceedings)

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[BibTex]


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Reverse-Engineering Resource-Efficient Algorithms

Lieder, F., Goodman, N. D., Griffiths, T. L.

In NIPS Workshop Resource-Efficient Machine Learning, 2013 (inproceedings)

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A Practical System For Recording Instrument Interactions During Live Robotic Surgery

McMahan, W., Gomez, E. D., Chen, L., Bark, K., Nappo, J. C., Koch, E. I., Lee, D. I., Dumon, K., Williams, N., Kuchenbecker, K. J.

In Proc. Medicine Meets Virtual Reality, 2013, Poster presentation given by McMahan (inproceedings)

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[BibTex]

2007


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The power of external mentors for women pursuing academic careers in engineering and science: Stories of MentorNet ACE and its Proteges and Mentors

Muller, C. B., Smith, E. H. B., Chou-Green, J., Daniels-Race, T., Drummond, A., Kuchenbecker, K. J.

In Proc. Women in Engineering Programs and Advocates Network (WEPAN) National Conference, Lake Buena Vista, Florida, USA, June 2007, Oral presentation given by Muller (inproceedings)

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2007


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Effects of Visual and Proprioceptive Position Feedback on Human Control of Targeted Movement

Kuchenbecker, K. J., Gurari, N., Okamura, A. M.

In Proc. IEEE International Conference on Rehabilitation Robotics, pages: 513-524, Noordwijk, Netherlands, June 2007, Oral and poster presentations given by Kuchenbecker (inproceedings)

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Quantifying the value of visual and haptic position feedback in force-based motion control

Kuchenbecker, K. J., Gurari, N., Okamura, A. M.

In Proc. IEEE World Haptics Conference, pages: 561-562, Tsukuba, Japan, March 2007, Poster presentation given by Kuchenbecker (inproceedings)

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[BibTex]


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Shaping event-based haptic transients via an improved understanding of real contact dynamics

Fiene, J. P., Kuchenbecker, K. J.

In Proc. IEEE World Haptics Conference, pages: 170-175, Tsukuba, Japan, March 2007, Oral presentation given by Fiene. {B}est Haptic Technology Paper Award (inproceedings)

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2005


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Perception of Curvature and Object Motion Via Contact Location Feedback

Provancher, W. R., Kuchenbecker, K. J., Niemeyer, G., Cutkosky, M. R.

In Proceedings of the International Symposium on Robotics Research (ISRR), 15, pages: 456-465, Springer Tracts in Advanced Robotics, Springer, Siena, Italy, 2005, Oral presentation given by Provancher in October of 2003 (inproceedings)

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2005


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Modeling Induced Master Motion in Force-Reflecting Teleoperation

Kuchenbecker, K. J., Niemeyer, G.

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Event-Based Haptics and Acceleration Matching: Portraying and Assessing the Realism of Contact

Kuchenbecker, K. J., Fiene, J. P., Niemeyer, G.

In Proc. IEEE World Haptics Conference, pages: 381-387, Pisa, Italy, March 2005, Oral presentation given by Kuchenbecker (inproceedings)

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Fischer, P., Im, M., Eimüller, T., Schütz, G., Shin, S.

In 286, pages: 311-314, Boulder, CO, USA, 2005 (inproceedings)

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Defects distribution of Pr2Fe14B hard magnetic magnet from amorphous to nanostructures characterized by positron annihilation spectroscopy

Wu, Y. C., Sprengel, W., Reimann, K., Reichle, K. J., Goll, D., Würschum, R., Schaefer, H. E.

In PRICM 5. Proceedings of the Fifth Pacific RIM International Conference on Advanced Materials and Processing, 475-479, pages: 2123-2126, Materials Science Forum, Trans Tech, Beijing, China, 2005 (inproceedings)

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Puzic, A., Stoll, H., Fischer, P., Van Waeyenberge, B., Raabe, J., Denbeaux, G., Haug, T., Weiss, D., Schütz, G.

In T115, pages: 1029-1031, Malmö/Lund, Sweden, 2005 (inproceedings)

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2001


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Computational micromagnetism of magnetic structures and magnetization processes in thin plantelets and small particles

Kronmüller, H., Hertel, R.

In Magnetic Storage Sstems Beyond 2000, 41, pages: 345-362, Nato Science Series II: Mathematics, Physics and Chemistry, Kluwer Academic Publishers, Rhodos, Greece, 2001 (inproceedings)

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2001


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Hydrogen storage in mechanically treated single wall carbon nanotrubes

Haluska, M., Hulman, M., Hirscher, M., Becher, M., Roth, S., Stepanek, I., Bernier, P.

In Electronic Properties of Molecular Nanostructures: XV International Winterschool/Euroconference, 591, pages: 603-608, American Institute of Physics Conference Proceedings, AIP, Kirchberg [Austria], 2001 (inproceedings)

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Isotopic mass and lattice constant of Si and Ge: X-Ray standing wave measurements

Zegenhagen, J., Kazimirov, A., Cao, L. X., Konuma, M., Sozontov, E., Plachke, D., Carstanjen, H. D., Bilger, G., Haller, E., Kohn, V., Cardona, M.

In Proceedings of the 25th Conference on the Physics of Semiconductors, 87, pages: 125-127, Springer proceedings in physics, Springer, Osaka, Japan, 2001 (inproceedings)

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