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2019


Learning to Explore in Motion and Interaction Tasks
Learning to Explore in Motion and Interaction Tasks

Bogdanovic, M., Righetti, L.

Proceedings 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pages: 2686-2692, IEEE, 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), November 2019, ISSN: 2153-0866 (conference)

Abstract
Model free reinforcement learning suffers from the high sampling complexity inherent to robotic manipulation or locomotion tasks. Most successful approaches typically use random sampling strategies which leads to slow policy convergence. In this paper we present a novel approach for efficient exploration that leverages previously learned tasks. We exploit the fact that the same system is used across many tasks and build a generative model for exploration based on data from previously solved tasks to improve learning new tasks. The approach also enables continuous learning of improved exploration strategies as novel tasks are learned. Extensive simulations on a robot manipulator performing a variety of motion and contact interaction tasks demonstrate the capabilities of the approach. In particular, our experiments suggest that the exploration strategy can more than double learning speed, especially when rewards are sparse. Moreover, the algorithm is robust to task variations and parameter tuning, making it beneficial for complex robotic problems.

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DOI [BibTex]

2019


DOI [BibTex]


A Learnable Safety Measure
A Learnable Safety Measure

Heim, S., Rohr, A. V., Trimpe, S., Badri-Spröwitz, A.

Conference on Robot Learning, November 2019 (conference) Accepted

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Arxiv [BibTex]

Arxiv [BibTex]


EM-Fusion: Dynamic Object-Level SLAM With Probabilistic Data Association
EM-Fusion: Dynamic Object-Level SLAM With Probabilistic Data Association

Strecke, M., Stückler, J.

Proceedings International Conference on Computer Vision 2019 (ICCV), pages: 5864-5873, IEEE, 2019 IEEE/CVF International Conference on Computer Vision (ICCV), October 2019 (conference)

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preprint Project page Poster DOI [BibTex]

preprint Project page Poster DOI [BibTex]


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Robust Humanoid Locomotion Using Trajectory Optimization and Sample-Efficient Learning

Yeganegi, M. H., Khadiv, M., Moosavian, S. A. A., Zhu, J., Prete, A. D., Righetti, L.

Proceedings International Conference on Humanoid Robots, IEEE, 2019 IEEE-RAS International Conference on Humanoid Robots, October 2019 (conference)

Abstract
Trajectory optimization (TO) is one of the most powerful tools for generating feasible motions for humanoid robots. However, including uncertainties and stochasticity in the TO problem to generate robust motions can easily lead to intractable problems. Furthermore, since the models used in TO have always some level of abstraction, it can be hard to find a realistic set of uncertainties in the model space. In this paper we leverage a sample-efficient learning technique (Bayesian optimization) to robustify TO for humanoid locomotion. The main idea is to use data from full-body simulations to make the TO stage robust by tuning the cost weights. To this end, we split the TO problem into two phases. The first phase solves a convex optimization problem for generating center of mass (CoM) trajectories based on simplified linear dynamics. The second stage employs iterative Linear-Quadratic Gaussian (iLQG) as a whole-body controller to generate full body control inputs. Then we use Bayesian optimization to find the cost weights to use in the first stage that yields robust performance in the simulation/experiment, in the presence of different disturbance/uncertainties. The results show that the proposed approach is able to generate robust motions for different sets of disturbances and uncertainties.

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https://arxiv.org/abs/1907.04616 link (url) [BibTex]

https://arxiv.org/abs/1907.04616 link (url) [BibTex]


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Learning to Disentangle Latent Physical Factors for Video Prediction

Zhu, D., Munderloh, M., Rosenhahn, B., Stückler, J.

In Pattern Recognition - Proceedings German Conference on Pattern Recognition (GCPR), Springer International, German Conference on Pattern Recognition (GCPR), September 2019 (inproceedings)

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dataset & evaluation code video preprint DOI [BibTex]

dataset & evaluation code video preprint DOI [BibTex]


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3D Birds-Eye-View Instance Segmentation

Elich, C., Engelmann, F., Kontogianni, T., Leibe, B.

In Pattern Recognition - Proceedings 41st DAGM German Conference, DAGM GCPR 2019, pages: 48-61, Lecture Notes in Computer Science (LNCS) 11824, (Editors: Fink G.A., Frintrop S., Jiang X.), Springer, 2019 German Conference on Pattern Recognition (GCPR), September 2019, ISSN: 03029743 (inproceedings)

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[BibTex]

[BibTex]


Trunk Pitch Oscillations for Joint Load Redistribution in Humans and Humanoid Robots
Trunk Pitch Oscillations for Joint Load Redistribution in Humans and Humanoid Robots

Drama, Ö., Badri-Spröwitz, A.

Proceedings International Conference on Humanoid Robots, Humanoids, September 2019 (conference) Accepted

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link (url) [BibTex]

link (url) [BibTex]


How do people learn how to plan?
How do people learn how to plan?

Jain, Y. R., Gupta, S., Rakesh, V., Dayan, P., Callaway, F., Lieder, F.

Conference on Cognitive Computational Neuroscience, September 2019 (conference)

Abstract
How does the brain learn how to plan? We reverse-engineer people's underlying learning mechanisms by combining rational process models of cognitive plasticity with recently developed empirical methods that allow us to trace the temporal evolution of people's planning strategies. We find that our Learned Value of Computation model (LVOC) accurately captures people's average learning curve. However, there were also substantial individual differences in metacognitive learning that are best understood in terms of multiple different learning mechanisms-including strategy selection learning. Furthermore, we observed that LVOC could not fully capture people's ability to adaptively decide when to stop planning. We successfully extended the LVOC model to address these discrepancies. Our models broadly capture people's ability to improve their decision mechanisms and represent a significant step towards reverse-engineering how the brain learns increasingly effective cognitive strategies through its interaction with the environment.

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How do people learn to plan? How do people learn to plan? [BibTex]

How do people learn to plan? How do people learn to plan? [BibTex]


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Testing Computational Models of Goal Pursuit

Mohnert, F., Tosic, M., Lieder, F.

CCN2019, September 2019 (conference)

Abstract
Goals are essential to human cognition and behavior. But how do we pursue them? To address this question, we model how capacity limits on planning and attention shape the computational mechanisms of human goal pursuit. We test the predictions of a simple model based on previous theories in a behavioral experiment. The results show that to fully capture how people pursue their goals it is critical to account for people’s limited attention in addition to their limited planning. Our findings elucidate the cognitive constraints that shape human goal pursuit and point to an improved model of human goal pursuit that can reliably predict which goals a person will achieve and which goals they will struggle to pursue effectively.

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link (url) DOI Project Page [BibTex]


The positive side of damping
The positive side of damping

Heim, S., Millard, M., Le Mouel, C., Sproewitz, A.

Proceedings of AMAM, The 9th International Symposium on Adaptive Motion of Animals and Machines, August 2019 (conference) Accepted

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[BibTex]

[BibTex]


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Measuring How People Learn How to Plan

Jain, Y. R., Callaway, F., Lieder, F.

Proceedings 41st Annual Meeting of the Cognitive Science Society, pages: 1956-1962, CogSci2019, 41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

Abstract
The human mind has an unparalleled ability to acquire complex cognitive skills, discover new strategies, and refine its ways of thinking and decision-making; these phenomena are collectively known as cognitive plasticity. One important manifestation of cognitive plasticity is learning to make better–more far-sighted–decisions via planning. A serious obstacle to studying how people learn how to plan is that cognitive plasticity is even more difficult to observe than cognitive strategies are. To address this problem, we develop a computational microscope for measuring cognitive plasticity and validate it on simulated and empirical data. Our approach employs a process tracing paradigm recording signatures of human planning and how they change over time. We then invert a generative model of the recorded changes to infer the underlying cognitive plasticity. Our computational microscope measures cognitive plasticity significantly more accurately than simpler approaches, and it correctly detected the effect of an external manipulation known to promote cognitive plasticity. We illustrate how computational microscopes can be used to gain new insights into the time course of metacognitive learning and to test theories of cognitive development and hypotheses about the nature of cognitive plasticity. Future work will leverage our computational microscope to reverse-engineer the learning mechanisms enabling people to acquire complex cognitive skills such as planning and problem solving.

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link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Extending Rationality

Pothos, E. M., Busemeyer, J. R., Pleskac, T., Yearsley, J. M., Tenenbaum, J. B., Goodman, N. D., Tessler, M. H., Griffiths, T. L., Lieder, F., Hertwig, R., Pachur, T., Leuker, C., Shiffrin, R. M.

Proceedings of the 41st Annual Conference of the Cognitive Science Society, pages: 39-40, CogSci 2019, July 2019 (conference)

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Proceedings of the 41st Annual Conference of the Cognitive Science Society [BibTex]

Proceedings of the 41st Annual Conference of the Cognitive Science Society [BibTex]


How should we incentivize learning? An optimal feedback mechanism for educational games and online courses
How should we incentivize learning? An optimal feedback mechanism for educational games and online courses

Xu, L., Wirzberger, M., Lieder, F.

41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

Abstract
Online courses offer much-needed opportunities for lifelong self-directed learning, but people rarely follow through on their noble intentions to complete them. To increase student retention educational software often uses game elements to motivate students to engage in and persist in learning activities. However, gamification only works when it is done properly, and there is currently no principled method that educational software could use to achieve this. We develop a principled feedback mechanism for encouraging good study choices and persistence in self-directed learning environments. Rather than giving performance feedback, our method rewards the learner's efforts with optimal brain points that convey the value of practice. To derive these optimal brain points, we applied the theory of optimal gamification to a mathematical model of skill acquisition. In contrast to hand-designed incentive structures, optimal brain points are constructed in such a way that the incentive system cannot be gamed. Evaluating our method in a behavioral experiment, we find that optimal brain points significantly increased the proportion of participants who instead of exploiting an inefficient skill they already knew-attempted to learn a difficult but more efficient skill, persisted through failure, and succeeded to master the new skill. Our method provides a principled approach to designing incentive structures and feedback mechanisms for educational games and online courses. We are optimistic that optimal brain points will prove useful for increasing student retention and helping people overcome the motivational obstacles that stand in the way of self-directed lifelong learning.

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link (url) Project Page [BibTex]


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Measuring How People Learn How to Plan

Jain, Y. R., Callaway, F., Lieder, F.

RLDM 2019, July 2019 (conference)

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[BibTex]

[BibTex]


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What’s in the Adaptive Toolbox and How Do People Choose From It? Rational Models of Strategy Selection in Risky Choice

Mohnert, F., Pachur, T., Lieder, F.

41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

Abstract
Although process data indicates that people often rely on various (often heuristic) strategies to choose between risky options, our models of heuristics cannot predict people's choices very accurately. To address this challenge, it has been proposed that people adaptively choose from a toolbox of simple strategies. But which strategies are contained in this toolbox? And how do people decide when to use which decision strategy? Here, we develop a model according to which each person selects decisions strategies rationally from their personal toolbox; our model allows one to infer which strategies are contained in the cognitive toolbox of an individual decision-maker and specifies when she will use which strategy. Using cross-validation on an empirical data set, we find that this rational model of strategy selection from a personal adaptive toolbox predicts people's choices better than any single strategy (even when it is allowed to vary across participants) and better than previously proposed toolbox models. Our model comparisons show that both inferring the toolbox and rational strategy selection are critical for accurately predicting people's risky choices. Furthermore, our model-based data analysis reveals considerable individual differences in the set of strategies people are equipped with and how they choose among them; these individual differences could partly explain why some people make better choices than others. These findings represent an important step towards a complete formalization of the notion that people select their cognitive strategies from a personal adaptive toolbox.

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link (url) [BibTex]


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A Cognitive Tutor for Helping People Overcome Present Bias

Lieder, F., Callaway, F., Jain, Y. R., Krueger, P. M., Das, P., Gul, S., Griffiths, T. L.

RLDM 2019, July 2019, Falk Lieder and Frederick Callaway contributed equally to this publication. (conference)

Abstract
People's reliance on suboptimal heuristics gives rise to a plethora of cognitive biases in decision-making including the present bias, which denotes people's tendency to be overly swayed by an action's immediate costs/benefits rather than its more important long-term consequences. One approach to helping people overcome such biases is to teach them better decision strategies. But which strategies should we teach them? And how can we teach them effectively? Here, we leverage an automatic method for discovering rational heuristics and insights into how people acquire cognitive skills to develop an intelligent tutor that teaches people how to make better decisions. As a proof of concept, we derive the optimal planning strategy for a simple model of situations where people fall prey to the present bias. Our cognitive tutor teaches people this optimal planning strategy by giving them metacognitive feedback on how they plan in a 3-step sequential decision-making task. Our tutor's feedback is designed to maximally accelerate people's metacognitive reinforcement learning towards the optimal planning strategy. A series of four experiments confirmed that training with the cognitive tutor significantly reduced present bias and improved people's decision-making competency: Experiment 1 demonstrated that the cognitive tutor's feedback can help participants discover far-sighted planning strategies. Experiment 2 found that this training effect transfers to more complex environments. Experiment 3 found that these transfer effects are retained for at least 24 hours after the training. Finally, Experiment 4 found that practicing with the cognitive tutor can have additional benefits over being told the strategy in words. The results suggest that promoting metacognitive reinforcement learning with optimal feedback is a promising approach to improving the human mind.

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DOI [BibTex]

DOI [BibTex]


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Introducing the Decision Advisor: A simple online tool that helps people overcome cognitive biases and experience less regret in real-life decisions

Iwama, G., Greenberg, S., Moore, D., Lieder, F.

40th Annual Meeting of the Society for Judgement and Decision Making, June 2019 (conference)

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[BibTex]

[BibTex]


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The Goal Characteristics (GC) questionannaire: A comprehensive measure for goals’ content, attainability, interestingness, and usefulness

Iwama, G., Wirzberger, M., Lieder, F.

40th Annual Meeting of the Society for Judgement and Decision Making, June 2019 (conference)

Abstract
Many studies have investigated how goal characteristics affect goal achievement. However, most of them considered only a small number of characteristics and the psychometric properties of their measures remains unclear. To overcome these limitations, we developed and validated a comprehensive questionnaire of goal characteristics with four subscales - measuring the goal’s content, attainability, interestingness, and usefulness respectively. 590 participants completed the questionnaire online. A confirmatory factor analysis supported the four subscales and their structure. The GC questionnaire (https://osf.io/qfhup) can be easily applied to investigate goal setting, pursuit and adjustment in a wide range of contexts.

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DOI [BibTex]


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Efficient Humanoid Contact Planning using Learned Centroidal Dynamics Prediction

Lin, Y., Ponton, B., Righetti, L., Berenson, D.

International Conference on Robotics and Automation (ICRA), pages: 5280-5286, IEEE, May 2019 (conference)

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DOI [BibTex]

DOI [BibTex]


Leveraging Contact Forces for Learning to Grasp
Leveraging Contact Forces for Learning to Grasp

Merzic, H., Bogdanovic, M., Kappler, D., Righetti, L., Bohg, J.

In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA) 2019, IEEE, International Conference on Robotics and Automation, May 2019 (inproceedings)

Abstract
Grasping objects under uncertainty remains an open problem in robotics research. This uncertainty is often due to noisy or partial observations of the object pose or shape. To enable a robot to react appropriately to unforeseen effects, it is crucial that it continuously takes sensor feedback into account. While visual feedback is important for inferring a grasp pose and reaching for an object, contact feedback offers valuable information during manipulation and grasp acquisition. In this paper, we use model-free deep reinforcement learning to synthesize control policies that exploit contact sensing to generate robust grasping under uncertainty. We demonstrate our approach on a multi-fingered hand that exhibits more complex finger coordination than the commonly used two- fingered grippers. We conduct extensive experiments in order to assess the performance of the learned policies, with and without contact sensing. While it is possible to learn grasping policies without contact sensing, our results suggest that contact feedback allows for a significant improvement of grasping robustness under object pose uncertainty and for objects with a complex shape.

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video arXiv [BibTex]

video arXiv [BibTex]


Quantifying the Robustness of Natural Dynamics: a Viability Approach
Quantifying the Robustness of Natural Dynamics: a Viability Approach

Heim, S., Sproewitz, A.

Proceedings of Dynamic Walking , Dynamic Walking , 2019 (conference) Accepted

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Submission DW2019 [BibTex]

Submission DW2019 [BibTex]


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Remediating cognitive decline with cognitive tutors

Das, P., Callaway, F., Griffiths, T., Lieder, F.

RLDM 2019, 2019 (conference)

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[BibTex]

[BibTex]

2017


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Optimal gamification can help people procrastinate less

Lieder, F., Griffiths, T. L.

Annual Meeting of the Society for Judgment and Decision Making, Annual Meeting of the Society for Judgment and Decision Making, November 2017 (conference)

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Project Page [BibTex]

2017


Project Page [BibTex]


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From Monocular SLAM to Autonomous Drone Exploration

von Stumberg, L., Usenko, V., Engel, J., Stueckler, J., Cremers, D.

In European Conference on Mobile Robots (ECMR), September 2017 (inproceedings)

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[BibTex]

[BibTex]


Scalable Pneumatic and Tendon Driven Robotic Joint Inspired by Jumping Spiders
Scalable Pneumatic and Tendon Driven Robotic Joint Inspired by Jumping Spiders

Sproewitz, A., Göttler, C., Sinha, A., Caer, C., Öztekin, M. U., Petersen, K., Sitti, M.

In Proceedings 2017 IEEE International Conference on Robotics and Automation (ICRA), pages: 64-70, IEEE, Piscataway, NJ, USA, IEEE International Conference on Robotics and Automation (ICRA), May 2017 (inproceedings)

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Video link (url) DOI Project Page [BibTex]

Video link (url) DOI Project Page [BibTex]


Linking {Mechanics} and {Learning}
Linking Mechanics and Learning

Heim, S., Grimminger, F., Drama, Ö., Spröwitz, A.

In Proceedings of Dynamic Walking 2017, 2017 (inproceedings)

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[BibTex]

[BibTex]


Is Growing Good for Learning?
Is Growing Good for Learning?

Heim, S., Spröwitz, A.

Proceedings of the 8th International Symposium on Adaptive Motion of Animals and Machines AMAM2017, 2017 (conference)

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[BibTex]

[BibTex]


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Multi-View Deep Learning for Consistent Semantic Mapping with RGB-D Cameras

Ma, L., Stueckler, J., Kerl, C., Cremers, D.

In IEEE International Conference on Intelligent Robots and Systems (IROS), Vancouver, Canada, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Accurate depth and normal maps from occlusion-aware focal stack symmetry

Strecke, M., Alperovich, A., Goldluecke, B.

In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2017 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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An automatic method for discovering rational heuristics for risky choice

Lieder, F., Krueger, P. M., Griffiths, T. L.

In Proceedings of the 39th Annual Meeting of the Cognitive Science Society. Austin, TX: Cognitive Science Society, 2017, Falk Lieder and Paul M. Krueger contributed equally to this publication. (inproceedings)

Abstract
What is the optimal way to make a decision given that your time is limited and your cognitive resources are bounded? To answer this question, we formalized the bounded optimal decision process as the solution to a meta-level Markov decision process whose actions are costly computations. We approximated the optimal solution and evaluated its predictions against human choice behavior in the Mouselab paradigm, which is widely used to study decision strategies. Our computational method rediscovered well-known heuristic strategies and the conditions under which they are used, as well as novel heuristics. A Mouselab experiment confirmed our model’s main predictions. These findings are a proof-of-concept that optimal cognitive strategies can be automatically derived as the rational use of finite time and bounded cognitive resources.

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Project Page [BibTex]

Project Page [BibTex]


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Semi-Supervised Deep Learning for Monocular Depth Map Prediction

Kuznietsov, Y., Stueckler, J., Leibe, B.

In IEEE International Conference on Computer Vision and Pattern Recognition (CVPR), 2017 (inproceedings)

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[BibTex]

[BibTex]


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Shadow and Specularity Priors for Intrinsic Light Field Decomposition

Alperovich, A., Johannsen, O., Strecke, M., Goldluecke, B.

In Energy Minimization Methods in Computer Vision and Pattern Recognition (EMMCVPR), 2017 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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Keyframe-Based Visual-Inertial Online SLAM with Relocalization

Kasyanov, A., Engelmann, F., Stueckler, J., Leibe, B.

In IEEE/RSJ Int. Conference on Intelligent Robots and Systems, IROS, 2017 (inproceedings)

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[BibTex]

[BibTex]


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A reward shaping method for promoting metacognitive learning

Lieder, F., Krueger, P. M., Callaway, F., Griffiths, T. L.

In Proceedings of the Third Multidisciplinary Conference on Reinforcement Learning and Decision-Making, 2017 (inproceedings)

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Project Page [BibTex]

Project Page [BibTex]


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SAMP: Shape and Motion Priors for 4D Vehicle Reconstruction

Engelmann, F., Stueckler, J., Leibe, B.

In IEEE Winter Conference on Applications of Computer Vision, WACV, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Pattern Generation for Walking on Slippery Terrains

Khadiv, M., Moosavian, S. A. A., Herzog, A., Righetti, L.

In 2017 5th International Conference on Robotics and Mechatronics (ICROM), Iran, August 2017 (inproceedings)

Abstract
In this paper, we extend state of the art Model Predictive Control (MPC) approaches to generate safe bipedal walking on slippery surfaces. In this setting, we formulate walking as a trade off between realizing a desired walking velocity and preserving robust foot-ground contact. Exploiting this for- mulation inside MPC, we show that safe walking on various flat terrains can be achieved by compromising three main attributes, i. e. walking velocity tracking, the Zero Moment Point (ZMP) modulation, and the Required Coefficient of Friction (RCoF) regulation. Simulation results show that increasing the walking velocity increases the possibility of slippage, while reducing the slippage possibility conflicts with reducing the tip-over possibility of the contact and vice versa.

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link (url) [BibTex]

link (url) [BibTex]


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When does bounded-optimal metareasoning favor few cognitive systems?

Milli, S., Lieder, F., Griffiths, T. L.

In AAAI Conference on Artificial Intelligence, 31, 2017 (inproceedings)

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[BibTex]

[BibTex]


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The Structure of Goal Systems Predicts Human Performance

Bourgin, D., Lieder, F., Reichman, D., Talmon, N., Griffiths, T.

In Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Learning to (mis) allocate control: maltransfer can lead to self-control failure

Bustamante, L., Lieder, F., Musslick, S., Shenhav, A., Cohen, J.

In The 3rd Multidisciplinary Conference on Reinforcement Learning and Decision Making. Ann Arbor, Michigan, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Mouselab-MDP: A new paradigm for tracing how people plan

Callaway, F., Lieder, F., Krueger, P. M., Griffiths, T. L.

In The 3rd multidisciplinary conference on reinforcement learning and decision making, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Enhancing metacognitive reinforcement learning using reward structures and feedback

Krueger, P. M., Lieder, F., Griffiths, T. L.

In Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017 (inproceedings)

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Project Page Project Page [BibTex]

Project Page Project Page [BibTex]


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Helping people choose subgoals with sparse pseudo rewards

Callaway, F., Lieder, F., Griffiths, T. L.

In Proceedings of the Third Multidisciplinary Conference on Reinforcement Learning and Decision Making, 2017 (inproceedings)

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[BibTex]

[BibTex]

2013


Benefits of an active spine supported bounding locomotion with a small compliant quadruped robot
Benefits of an active spine supported bounding locomotion with a small compliant quadruped robot

Khoramshahi, M., Spröwitz, A., Tuleu, A., Ahmadabadi, M. N., Ijspeert, A. J.

In Robotics and Automation (ICRA), 2013 IEEE International Conference on, pages: 3329-3334, May 2013 (inproceedings)

Abstract
We studied the effect of the control of an active spine versus a fixed spine, on a quadruped robot running in bound gait. Active spine supported actuation led to faster locomotion, with less foot sliding on the ground, and a higher stability to go straight forward. However, we did no observe an improvement of cost of transport of the spine-actuated, faster robot system compared to the rigid spine.

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Youtube DOI Project Page [BibTex]

2013


Youtube DOI Project Page [BibTex]


Central pattern generators augmented with virtual model control for quadruped rough terrain locomotion
Central pattern generators augmented with virtual model control for quadruped rough terrain locomotion

Ajallooeian, M., Pouya, S., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the 2013 IEEE International Conference on Robotics and Automation (ICRA), pages: 3321-3328, IEEE, Karlsruhe, 2013 (inproceedings)

Abstract
We present a modular controller for quadruped locomotion over unperceived rough terrain. Our approach is based on a computational Central Pattern Generator (CPG) model implemented as coupled nonlinear oscillators. Stumbling correction reflex is implemented as a sensory feedback mechanism affecting the CPG. We augment the outputs of the CPG with virtual model control torques responsible for posture control. The control strategy is validated on a 3D forward dynamics simulated quadruped robot platform of about the size and weight of a cat. To demonstrate the capabilities of the proposed approach, we perform locomotion over unperceived uneven terrain and slopes, as well as situations facing external pushes.

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DOI [BibTex]

DOI [BibTex]


Gait Optimization for Roombots Modular Robots - Matching Simulation and Reality
Gait Optimization for Roombots Modular Robots - Matching Simulation and Reality

Möckel, R., Yura, N. P., The Nguyen, A., Vespignani, M., Bonardi, S., Pouya, S., Spröwitz, A., van den Kieboom, J., Wilhelm, F., Ijspeert, A. J.

In Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 3265-3272, IEEE, Tokyo, 2013 (inproceedings)

Abstract
The design of efficient locomotion gaits for robots with many degrees of freedom is challenging and time consuming even if optimization techniques are applied. Control parameters can be found through optimization in two ways: (i) through online optimization where the performance of a robot is measured while trying different control parameters on the actual hardware and (ii) through offline optimization by simulating the robot’s behavior with the help of models of the robot and its environment. In this paper, we present a hybrid optimization method that combines the best properties of online and offline optimization to efficiently find locomotion gaits for arbitrary structures. In comparison to pure online optimization, both the number of experiments using robotic hardware as well as the total time required for finding efficient locomotion gaits get highly reduced by running the major part of the optimization process in simulation using a cluster of processors. The presented example shows that even for robots with a low number of degrees of freedom the time required for optimization can be reduced by a factor of 2.5 to 30, at least, depending on how extensive the search for optimized control parameters should be. Time for hardware experiments becomes minimal. More importantly, gaits that can possibly damage the robotic hardware can be filtered before being tried in hardware. Yet in contrast to pure offline optimization, we reach well matched behavior that allows a direct transfer of locomotion gaits from simulation to hardware. This is because through a meta-optimization we adapt not only the locomotion parameters but also the parameters for simulation models of the robot and environment allowing for a good matching of the robot behavior in simulation and hardware. We validate the proposed hybrid optimization method on a structure composed of two Roombots modules with a total number of six degrees of freedom. Roombots are self-reconfigurable modular robots that can form arbitrary structures with many degrees of freedom through an integrated active connection mechanism.

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DOI [BibTex]

DOI [BibTex]


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AGILITY – Dynamic Full Body Locomotion and Manipulation with Autonomous Legged Robots

Hutter, M., Bloesch, M., Buchli, J., Semini, C., Bazeille, S., Righetti, L., Bohg, J.

In 2013 IEEE International Symposium on Safety, Security, and Rescue Robotics (SSRR), pages: 1-4, IEEE, Linköping, Sweden, 2013 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


Modular Control of Limit Cycle Locomotion over Unperceived Rough Terrain
Modular Control of Limit Cycle Locomotion over Unperceived Rough Terrain

Ajallooeian, M., Gay, S., Tuleu, A., Spröwitz, A., Ijspeert, A. J.

In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2013, pages: 3390-3397, Tokyo, 2013 (inproceedings)

Abstract
We present a general approach to design modular controllers for limit cycle locomotion over unperceived rough terrain. The control strategy uses a Central Pattern Generator (CPG) model implemented as coupled nonlinear oscillators as basis. Stumbling correction and leg extension reflexes are implemented as feedbacks for fast corrections, and model-based posture control mechanisms define feedbacks for continuous corrections. The control strategy is validated on a detailed physics-based simulated model of a compliant quadruped robot, the Oncilla robot. We demonstrate dynamic locomotion with a speed of more than 1.5 BodyLength/s over unperceived uneven terrains, steps, and slopes.

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DOI [BibTex]

DOI [BibTex]


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Controllability and Resource-Rational Planning

Lieder, F., Goodman, N. D., Huys, Q. J.

In Computational and Systems Neuroscience (Cosyne), pages: 112, 2013 (inproceedings)

Abstract
Learned helplessness experiments involving controllable vs. uncontrollable stressors have shown that the perceived ability to control events has profound consequences for decision making. Normative models of decision making, however, do not naturally incorporate knowledge about controllability, and previous approaches to incorporating it have led to solutions with biologically implausible computational demands [1,2]. Intuitively, controllability bounds the differential rewards for choosing one strategy over another, and therefore believing that the environment is uncontrollable should reduce one’s willingness to invest time and effort into choosing between options. Here, we offer a normative, resource-rational account of the role of controllability in trading mental effort for expected gain. In this view, the brain not only faces the task of solving Markov decision problems (MDPs), but it also has to optimally allocate its finite computational resources to solve them efficiently. This joint problem can itself be cast as a MDP [3], and its optimal solution respects computational constraints by design. We start with an analytic characterisation of the influence of controllability on the use of computational resources. We then replicate previous results on the effects of controllability on the differential value of exploration vs. exploitation, showing that these are also seen in a cognitively plausible regime of computational complexity. Third, we find that controllability makes computation valuable, so that it is worth investing more mental effort the higher the subjective controllability. Fourth, we show that in this model the perceived lack of control (helplessness) replicates empirical findings [4] whereby patients with major depressive disorder are less likely to repeat a choice that led to a reward, or to avoid a choice that led to a loss. Finally, the model makes empirically testable predictions about the relationship between reaction time and helplessness.

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[BibTex]

[BibTex]


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Efficient Dense 3D Rigid-Body Motion Segmentation in RGB-D Video

Stueckler, J., Behnke, S.

In Proc. of the British Machine Vision Conference (BMVC), 2013 (inproceedings)

ev

link (url) [BibTex]

link (url) [BibTex]


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Mobile bin picking with an anthropomorphic service robot

Nieuwenhuisen, M., Droeschel, D., Holz, D., Stueckler, J., Berner, A., Li, J., Klein, R., Behnke, S.

In Proc. of the IEEE International Conference on Robotics and Automation (ICRA), pages: 2327-2334, May 2013 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]