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2018


Thumb xl grasping
Leveraging Contact Forces for Learning to Grasp

Merzic, H., Bogdanovic, M., Kappler, D., Righetti, L., Bohg, J.

arXiv, September 2018, Submitted to ICRA'19 (article) Submitted

Abstract
Grasping objects under uncertainty remains an open problem in robotics research. This uncertainty is often due to noisy or partial observations of the object pose or shape. To enable a robot to react appropriately to unforeseen effects, it is crucial that it continuously takes sensor feedback into account. While visual feedback is important for inferring a grasp pose and reaching for an object, contact feedback offers valuable information during manipulation and grasp acquisition. In this paper, we use model-free deep reinforcement learning to synthesize control policies that exploit contact sensing to generate robust grasping under uncertainty. We demonstrate our approach on a multi-fingered hand that exhibits more complex finger coordination than the commonly used two- fingered grippers. We conduct extensive experiments in order to assess the performance of the learned policies, with and without contact sensing. While it is possible to learn grasping policies without contact sensing, our results suggest that contact feedback allows for a significant improvement of grasping robustness under object pose uncertainty and for objects with a complex shape.

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video arXiv [BibTex]

2018


video arXiv [BibTex]


Thumb xl mazen
Robust Physics-based Motion Retargeting with Realistic Body Shapes

Borno, M. A., Righetti, L., Black, M. J., Delp, S. L., Fiume, E., Romero, J.

Computer Graphics Forum, 37, pages: 6:1-12, July 2018 (article)

Abstract
Motion capture is often retargeted to new, and sometimes drastically different, characters. When the characters take on realistic human shapes, however, we become more sensitive to the motion looking right. This means adapting it to be consistent with the physical constraints imposed by different body shapes. We show how to take realistic 3D human shapes, approximate them using a simplified representation, and animate them so that they move realistically using physically-based retargeting. We develop a novel spacetime optimization approach that learns and robustly adapts physical controllers to new bodies and constraints. The approach automatically adapts the motion of the mocap subject to the body shape of a target subject. This motion respects the physical properties of the new body and every body shape results in a different and appropriate movement. This makes it easy to create a varied set of motions from a single mocap sequence by simply varying the characters. In an interactive environment, successful retargeting requires adapting the motion to unexpected external forces. We achieve robustness to such forces using a novel LQR-tree formulation. We show that the simulated motions look appropriate to each character’s anatomy and their actions are robust to perturbations.

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pdf video Project Page Project Page [BibTex]

pdf video Project Page Project Page [BibTex]


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Learning a Structured Neural Network Policy for a Hopping Task.

Viereck, J., Kozolinsky, J., Herzog, A., Righetti, L.

IEEE Robotics and Automation Letters, 3(4):4092-4099, October 2018 (article)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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On Time Optimization of Centroidal Momentum Dynamics

Ponton, B., Herzog, A., Del Prete, A., Schaal, S., Righetti, L.

In 2018 IEEE International Conference on Robotics and Automation (ICRA), pages: 5776-5782, IEEE, Brisbane, Australia, May 2018 (inproceedings)

Abstract
Recently, the centroidal momentum dynamics has received substantial attention to plan dynamically consistent motions for robots with arms and legs in multi-contact scenarios. However, it is also non convex which renders any optimization approach difficult and timing is usually kept fixed in most trajectory optimization techniques to not introduce additional non convexities to the problem. But this can limit the versatility of the algorithms. In our previous work, we proposed a convex relaxation of the problem that allowed to efficiently compute momentum trajectories and contact forces. However, our approach could not minimize a desired angular momentum objective which seriously limited its applicability. Noticing that the non-convexity introduced by the time variables is of similar nature as the centroidal dynamics one, we propose two convex relaxations to the problem based on trust regions and soft constraints. The resulting approaches can compute time-optimized dynamically consistent trajectories sufficiently fast to make the approach realtime capable. The performance of the algorithm is demonstrated in several multi-contact scenarios for a humanoid robot. In particular, we show that the proposed convex relaxation of the original problem finds solutions that are consistent with the original non-convex problem and illustrate how timing optimization allows to find motion plans that would be difficult to plan with fixed timing † †Implementation details and demos can be found in the source code available at https://git-amd.tuebingen.mpg.de/bponton/timeoptimization.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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The Impact of Robotics and Automation on Working Conditions and Employment [Ethical, Legal, and Societal Issues]

Pham, Q., Madhavan, R., Righetti, L., Smart, W., Chatila, R.

IEEE Robotics and Automation Magazine, 25(2):126-128, June 2018 (article)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Unsupervised Contact Learning for Humanoid Estimation and Control

Rotella, N., Schaal, S., Righetti, L.

In 2018 IEEE International Conference on Robotics and Automation (ICRA), pages: 411-417, IEEE, Brisbane, Australia, 2018 (inproceedings)

Abstract
This work presents a method for contact state estimation using fuzzy clustering to learn contact probability for full, six-dimensional humanoid contacts. The data required for training is solely from proprioceptive sensors - endeffector contact wrench sensors and inertial measurement units (IMUs) - and the method is completely unsupervised. The resulting cluster means are used to efficiently compute the probability of contact in each of the six endeffector degrees of freedom (DoFs) independently. This clustering-based contact probability estimator is validated in a kinematics-based base state estimator in a simulation environment with realistic added sensor noise for locomotion over rough, low-friction terrain on which the robot is subject to foot slip and rotation. The proposed base state estimator which utilizes these six DoF contact probability estimates is shown to perform considerably better than that which determines kinematic contact constraints purely based on measured normal force.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Learning Task-Specific Dynamics to Improve Whole-Body Control

Gams, A., Mason, S., Ude, A., Schaal, S., Righetti, L.

In Hua, IEEE, Beijing, China, November 2018 (inproceedings)

Abstract
In task-based inverse dynamics control, reference accelerations used to follow a desired plan can be broken down into feedforward and feedback trajectories. The feedback term accounts for tracking errors that are caused from inaccurate dynamic models or external disturbances. On underactuated, free-floating robots, such as humanoids, high feedback terms can be used to improve tracking accuracy; however, this can lead to very stiff behavior or poor tracking accuracy due to limited control bandwidth. In this paper, we show how to reduce the required contribution of the feedback controller by incorporating learned task-space reference accelerations. Thus, we i) improve the execution of the given specific task, and ii) offer the means to reduce feedback gains, providing for greater compliance of the system. With a systematic approach we also reduce heuristic tuning of the model parameters and feedback gains, often present in real-world experiments. In contrast to learning task-specific joint-torques, which might produce a similar effect but can lead to poor generalization, our approach directly learns the task-space dynamics of the center of mass of a humanoid robot. Simulated and real-world results on the lower part of the Sarcos Hermes humanoid robot demonstrate the applicability of the approach.

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link (url) [BibTex]

link (url) [BibTex]


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An MPC Walking Framework With External Contact Forces

Mason, S., Rotella, N., Schaal, S., Righetti, L.

In 2018 IEEE International Conference on Robotics and Automation (ICRA), pages: 1785-1790, IEEE, Brisbane, Australia, May 2018 (inproceedings)

Abstract
In this work, we present an extension to a linear Model Predictive Control (MPC) scheme that plans external contact forces for the robot when given multiple contact locations and their corresponding friction cone. To this end, we set up a two-step optimization problem. In the first optimization, we compute the Center of Mass (CoM) trajectory, foot step locations, and introduce slack variables to account for violating the imposed constraints on the Zero Moment Point (ZMP). We then use the slack variables to trigger the second optimization, in which we calculate the optimal external force that compensates for the ZMP tracking error. This optimization considers multiple contacts positions within the environment by formulating the problem as a Mixed Integer Quadratic Program (MIQP) that can be solved at a speed between 100-300 Hz. Once contact is created, the MIQP reduces to a single Quadratic Program (QP) that can be solved in real-time ({\textless}; 1kHz). Simulations show that the presented walking control scheme can withstand disturbances 2-3× larger with the additional force provided by a hand contact.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Lethal Autonomous Weapon Systems [Ethical, Legal, and Societal Issues]

Righetti, L., Pham, Q., Madhavan, R., Chatila, R.

IEEE Robotics \& Automation Magazine, 25(1):123-126, March 2018 (article)

Abstract
The topic of lethal autonomous weapon systems has recently caught public attention due to extensive news coverage and apocalyptic declarations from famous scientists and technologists. Weapon systems with increasing autonomy are being developed due to fast improvements in machine learning, robotics, and automation in general. These developments raise important and complex security, legal, ethical, societal, and technological issues that are being extensively discussed by scholars, nongovernmental organizations (NGOs), militaries, governments, and the international community. Unfortunately, the robotics community has stayed out of the debate, for the most part, despite being the main provider of autonomous technologies. In this column, we review the main issues raised by the increase of autonomy in weapon systems and the state of the international discussion. We argue that the robotics community has a fundamental role to play in these discussions, for its own sake, to provide the often-missing technical expertise necessary to frame the debate and promote technological development in line with the IEEE Robotics and Automation Society (RAS) objective of advancing technology to benefit humanity.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]

2013


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AGILITY – Dynamic Full Body Locomotion and Manipulation with Autonomous Legged Robots

Hutter, M., Bloesch, M., Buchli, J., Semini, C., Bazeille, S., Righetti, L., Bohg, J.

In 2013 IEEE International Symposium on Safety, Security, and Rescue Robotics (SSRR), pages: 1-4, IEEE, Linköping, Sweden, 2013 (inproceedings)

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link (url) DOI [BibTex]

2013


link (url) DOI [BibTex]


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Learning Objective Functions for Manipulation

Kalakrishnan, M., Pastor, P., Righetti, L., Schaal, S.

In 2013 IEEE International Conference on Robotics and Automation, IEEE, Karlsruhe, Germany, 2013 (inproceedings)

Abstract
We present an approach to learning objective functions for robotic manipulation based on inverse reinforcement learning. Our path integral inverse reinforcement learning algorithm can deal with high-dimensional continuous state-action spaces, and only requires local optimality of demonstrated trajectories. We use L 1 regularization in order to achieve feature selection, and propose an efficient algorithm to minimize the resulting convex objective function. We demonstrate our approach by applying it to two core problems in robotic manipulation. First, we learn a cost function for redundancy resolution in inverse kinematics. Second, we use our method to learn a cost function over trajectories, which is then used in optimization-based motion planning for grasping and manipulation tasks. Experimental results show that our method outperforms previous algorithms in high-dimensional settings.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Using Torque Redundancy to Optimize Contact Forces in Legged Robots

Righetti, L., Buchli, J., Mistry, M., Kalakrishnan, M., Schaal, S.

In Redundancy in Robot Manipulators and Multi-Robot Systems, 57, pages: 35-51, Lecture Notes in Electrical Engineering, Springer Berlin Heidelberg, 2013 (incollection)

Abstract
The development of legged robots for complex environments requires controllers that guarantee both high tracking performance and compliance with the environment. More specifically the control of contact interaction with the environment is of crucial importance to ensure stable, robust and safe motions. In the following, we present an inverse dynamics controller that exploits torque redundancy to directly and explicitly minimize any combination of linear and quadratic costs in the contact constraints and in the commands. Such a result is particularly relevant for legged robots as it allows to use torque redundancy to directly optimize contact interactions. For example, given a desired locomotion behavior, it can guarantee the minimization of contact forces to reduce slipping on difficult terrains while ensuring high tracking performance of the desired motion. The proposed controller is very simple and computationally efficient, and most importantly it can greatly improve the performance of legged locomotion on difficult terrains as can be seen in the experimental results.

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link (url) [BibTex]

link (url) [BibTex]


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Optimal distribution of contact forces with inverse-dynamics control

Righetti, L., Buchli, J., Mistry, M., Kalakrishnan, M., Schaal, S.

The International Journal of Robotics Research, 32(3):280-298, March 2013 (article)

Abstract
The development of legged robots for complex environments requires controllers that guarantee both high tracking performance and compliance with the environment. More specifically the control of the contact interaction with the environment is of crucial importance to ensure stable, robust and safe motions. In this contribution we develop an inverse-dynamics controller for floating-base robots under contact constraints that can minimize any combination of linear and quadratic costs in the contact constraints and the commands. Our main result is the exact analytical derivation of the controller. Such a result is particularly relevant for legged robots as it allows us to use torque redundancy to directly optimize contact interactions. For example, given a desired locomotion behavior, we can guarantee the minimization of contact forces to reduce slipping on difficult terrains while ensuring high tracking performance of the desired motion. The main advantages of the controller are its simplicity, computational efficiency and robustness to model inaccuracies. We present detailed experimental results on simulated humanoid and quadruped robots as well as a real quadruped robot. The experiments demonstrate that the controller can greatly improve the robustness of locomotion of the robots.1

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Controlled Reduction with Unactuated Cyclic Variables: Application to 3D Bipedal Walking with Passive Yaw Rotation

Gregg, R., Righetti, L.

IEEE Transactions on Automatic Control, 58(10):2679-2685, October 2013 (article)

Abstract
This technical note shows that viscous damping can shape momentum conservation laws in a manner that stabilizes yaw rotation and enables steering for underactuated 3D walking. We first show that unactuated cyclic variables can be controlled by passively shaped conservation laws given a stabilizing controller in the actuated coordinates. We then exploit this result to realize controlled geometric reduction with multiple unactuated cyclic variables. We apply this underactuated control strategy to a five-link 3D biped to produce exponentially stable straight-ahead walking and steering in the presence of passive yawing.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Learning Task Error Models for Manipulation

Pastor, P., Kalakrishnan, M., Binney, J., Kelly, J., Righetti, L., Sukhatme, G. S., Schaal, S.

In 2013 IEEE Conference on Robotics and Automation, IEEE, Karlsruhe, Germany, 2013 (inproceedings)

Abstract
Precise kinematic forward models are important for robots to successfully perform dexterous grasping and manipulation tasks, especially when visual servoing is rendered infeasible due to occlusions. A lot of research has been conducted to estimate geometric and non-geometric parameters of kinematic chains to minimize reconstruction errors. However, kinematic chains can include non-linearities, e.g. due to cable stretch and motor-side encoders, that result in significantly different errors for different parts of the state space. Previous work either does not consider such non-linearities or proposes to estimate non-geometric parameters of carefully engineered models that are robot specific. We propose a data-driven approach that learns task error models that account for such unmodeled non-linearities. We argue that in the context of grasping and manipulation, it is sufficient to achieve high accuracy in the task relevant state space. We identify this relevant state space using previously executed joint configurations and learn error corrections for those. Therefore, our system is developed to generate subsequent executions that are similar to previous ones. The experiments show that our method successfully captures the non-linearities in the head kinematic chain (due to a counterbalancing spring) and the arm kinematic chains (due to cable stretch) of the considered experimental platform, see Fig. 1. The feasibility of the presented error learning approach has also been evaluated in independent DARPA ARM-S testing contributing to successfully complete 67 out of 72 grasping and manipulation tasks.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]

2008


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Pattern generators with sensory feedback for the control of quadruped locomotion

Righetti, L., Ijspeert, A.

In 2008 IEEE International Conference on Robotics and Automation, pages: 819-824, IEEE, Pasadena, USA, 2008 (inproceedings)

Abstract
Central pattern generators (CPGs) are becoming a popular model for the control of locomotion of legged robots. Biological CPGs are neural networks responsible for the generation of rhythmic movements, especially locomotion. In robotics, a systematic way of designing such CPGs as artificial neural networks or systems of coupled oscillators with sensory feedback inclusion is still missing. In this contribution, we present a way of designing CPGs with coupled oscillators in which we can independently control the ascending and descending phases of the oscillations (i.e. the swing and stance phases of the limbs). Using insights from dynamical system theory, we construct generic networks of oscillators able to generate several gaits under simple parameter changes. Then we introduce a systematic way of adding sensory feedback from touch sensors in the CPG such that the controller is strongly coupled with the mechanical system it controls. Finally we control three different simulated robots (iCub, Aibo and Ghostdog) using the same controller to show the effectiveness of the approach. Our simulations prove the importance of independent control of swing and stance duration. The strong mutual coupling between the CPG and the robot allows for more robust locomotion, even under non precise parameters and non-flat environment.

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link (url) DOI [BibTex]

2008


link (url) DOI [BibTex]


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Experimental Study of Limit Cycle and Chaotic Controllers for the Locomotion of Centipede Robots

Matthey, L., Righetti, L., Ijspeert, A.

In 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 1860-1865, IEEE, Nice, France, sep 2008 (inproceedings)

Abstract
In this contribution we present a CPG (central pattern generator) controller based on coupled Rossler systems. It is able to generate both limit cycle and chaotic behaviors through bifurcation. We develop an experimental test bench to measure quantitatively the performance of different controllers on unknown terrains of increasing difficulty. First, we show that for flat terrains, open loop limit cycle systems are the most efficient (in terms of speed of locomotion) but that they are quite sensitive to environmental changes. Second, we show that sensory feedback is a crucial addition for unknown terrains. Third, we show that the chaotic controller with sensory feedback outperforms the other controllers in very difficult terrains and actually promotes the emergence of short synchronized movement patterns. All that is done using an unified framework for the generation of limit cycle and chaotic behaviors, where a simple parameter change can switch from one behavior to the other through bifurcation. Such flexibility would allow the automatic adaptation of the robot locomotion strategy to the terrain uncertainty.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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A Dynamical System for Online Learning of Periodic Movements of Unknown Waveform and Frequency

Gams, A., Righetti, L., Ijspeert, A., Lenarčič, J.

In 2008 2nd IEEE RAS & EMBS International Conference on Biomedical Robotics and Biomechatronics, pages: 85-90, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
The paper presents a two-layered system for learning and encoding a periodic signal onto a limit cycle without any knowledge on the waveform and the frequency of the signal, and without any signal processing. The first dynamical system is responsible for extracting the main frequency of the input signal. It is based on adaptive frequency phase oscillators in a feedback structure, enabling us to extract separate frequency components without any signal processing, as all of the processing is embedded in the dynamics of the system itself. The second dynamical system is responsible for learning of the waveform. It has a built-in learning algorithm based on locally weighted regression, which adjusts the weights according to the amplitude of the input signal. By combining the output of the first system with the input of the second system we can rapidly teach new trajectories to robots. The systems works online for any periodic signal and can be applied in parallel to multiple dimensions. Furthermore, it can adapt to changes in frequency and shape, e.g. to non-stationary signals, and is computationally inexpensive. Results using simulated and hand-generated input signals, along with applying the algorithm to a HOAP-2 humanoid robot are presented.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Passive compliant quadruped robot using central pattern generators for locomotion control

Rutishauser, S., Sproewitz, A., Righetti, L., Ijspeert, A.

In 2008 IEEE International Conference on Biomedical Robotics and Biomechatronics, pages: 710-715, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
We present a new quadruped robot, ldquoCheetahrdquo, featuring three-segment pantographic legs with passive compliant knee joints. Each leg has two degrees of freedom - knee and hip joint can be actuated using proximal mounted RC servo motors, force transmission to the knee is achieved by means of a bowden cable mechanism. Simple electronics to command the actuators from a desktop computer have been designed in order to test the robot. A Central Pattern Generator (CPG) network has been implemented to generate different gaits. A parameter space search was performed and tested on the robot to optimize forward velocity.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Frequency analysis with coupled nonlinear oscillators

Buchli, J., Righetti, L., Ijspeert, A.

Physica D: Nonlinear Phenomena, 237(13):1705-1718, August 2008 (article)

Abstract
We present a method to obtain the frequency spectrum of a signal with a nonlinear dynamical system. The dynamical system is composed of a pool of adaptive frequency oscillators with negative mean-field coupling. For the frequency analysis, the synchronization and adaptation properties of the component oscillators are exploited. The frequency spectrum of the signal is reflected in the statistics of the intrinsic frequencies of the oscillators. The frequency analysis is completely embedded in the dynamics of the system. Thus, no pre-processing or additional parameters, such as time windows, are needed. Representative results of the numerical integration of the system are presented. It is shown, that the oscillators tune to the correct frequencies for both discrete and continuous spectra. Due to its dynamic nature the system is also capable to track non-stationary spectra. Further, we show that the system can be modeled in a probabilistic manner by means of a nonlinear Fokker–Planck equation. The probabilistic treatment is in good agreement with the numerical results, and provides a useful tool to understand the underlying mechanisms leading to convergence.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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A modular bio-inspired architecture for movement generation for the infant-like robot iCub

Degallier, S., Righetti, L., Natale, L., Nori, F., Metta, G., Ijspeert, A.

In 2008 2nd IEEE RAS & EMBS International Conference on Biomedical Robotics and Biomechatronics, pages: 795-800, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
Movement generation in humans appears to be processed through a three-layered architecture, where each layer corresponds to a different level of abstraction in the representation of the movement. In this article, we will present an architecture reflecting this organization and based on a modular approach to human movement generation. We will show that our architecture is well suited for the online generation and modulation of motor behaviors, but also for switching between motor behaviors. This will be illustrated respectively through an interactive drumming task and through switching between reaching and crawling.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]

2005


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A dynamical systems approach to learning: a frequency-adaptive hopper robot

Buchli, J., Righetti, L., Ijspeert, A.

In Proceedings of the VIIIth European Conference on Artificial Life ECAL 2005, pages: 210-220, Springer Verlag, 2005 (inproceedings)

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[BibTex]

2005


[BibTex]


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From Dynamic Hebbian Learning for Oscillators to Adaptive Central Pattern Generators

Righetti, L., Buchli, J., Ijspeert, A.

In Proceedings of 3rd International Symposium on Adaptive Motion in Animals and Machines – AMAM 2005, Verlag ISLE, Ilmenau, 2005 (inproceedings)

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[BibTex]

[BibTex]