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2010


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Markerless tracking of Dynamic 3D Scans of Faces

Walder, C., Breidt, M., Bülthoff, H., Schölkopf, B., Curio, C.

In Dynamic Faces: Insights from Experiments and Computation, pages: 255-276, (Editors: Curio, C., Bülthoff, H. H. and Giese, M. A.), MIT Press, Cambridge, MA, USA, December 2010 (inbook)

ei

Web [BibTex]

2010


Web [BibTex]


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Policy Gradient Methods

Peters, J., Bagnell, J.

In Encyclopedia of Machine Learning, pages: 774-776, (Editors: Sammut, C. and Webb, G. I.), Springer, Berlin, Germany, December 2010 (inbook)

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


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Learning Continuous Grasp Affordances by Sensorimotor Exploration

Detry, R., Baseski, E., Popovic, M., Touati, Y., Krüger, N., Kroemer, O., Peters, J., Piater, J.

In From Motor Learning to Interaction Learning in Robots, pages: 451-465, Studies in Computational Intelligence ; 264, (Editors: Sigaud, O. and Peters, J.), Springer, Berlin, Germany, January 2010 (inbook)

Abstract
We develop means of learning and representing object grasp affordances probabilistically. By grasp affordance, we refer to an entity that is able to assess whether a given relative object-gripper configuration will yield a stable grasp. These affordances are represented with grasp densities, continuous probability density functions defined on the space of 3D positions and orientations. Grasp densities are registered with a visual model of the object they characterize. They are exploited by aligning them to a target object using visual pose estimation. Grasp densities are refined through experience: A robot “plays” with an object by executing grasps drawn randomly for the object’s grasp density. The robot then uses the outcomes of these grasps to build a richer density through an importance sampling mechanism. Initial grasp densities, called hypothesis densities, are bootstrapped from grasps collected using a motion capture system, or from grasps generated from the visual model of the object. Refined densities, called empirical densities, represent affordances that have been confirmed through physical experience. The applicability of our method is demonstrated by producing empirical densities for two object with a real robot and its 3-finger hand. Hypothesis densities are created from visual cues and human demonstration.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


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Imitation and Reinforcement Learning for Motor Primitives with Perceptual Coupling

Kober, J., Mohler, B., Peters, J.

In From Motor Learning to Interaction Learning in Robots, pages: 209-225, Studies in Computational Intelligence ; 264, (Editors: Sigaud, O. and Peters, J.), Springer, Berlin, Germany, January 2010 (inbook)

Abstract
Traditional motor primitive approaches deal largely with open-loop policies which can only deal with small perturbations. In this paper, we present a new type of motor primitive policies which serve as closed-loop policies together with an appropriate learning algorithm. Our new motor primitives are an augmented version version of the dynamical system-based motor primitives [Ijspeert et al(2002)Ijspeert, Nakanishi, and Schaal] that incorporates perceptual coupling to external variables. We show that these motor primitives can perform complex tasks such as Ball-in-a-Cup or Kendama task even with large variances in the initial conditions where a skilled human player would be challenged. We initialize the open-loop policies by imitation learning and the perceptual coupling with a handcrafted solution. We first improve the open-loop policies and subsequently the perceptual coupling using a novel reinforcement learning method which is particularly well-suited for dynamical system-based motor primitives.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


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From Motor Learning to Interaction Learning in Robots

Sigaud, O., Peters, J.

In From Motor Learning to Interaction Learning in Robots, pages: 1-12, Studies in Computational Intelligence ; 264, (Editors: Sigaud, O. and Peters, J.), Springer, Berlin, Germany, January 2010 (inbook)

Abstract
The number of advanced robot systems has been increasing in recent years yielding a large variety of versatile designs with many degrees of freedom. These robots have the potential of being applicable in uncertain tasks outside wellstructured industrial settings. However, the complexity of both systems and tasks is often beyond the reach of classical robot programming methods. As a result, a more autonomous solution for robot task acquisition is needed where robots adaptively adjust their behaviour to the encountered situations and required tasks. Learning approaches pose one of the most appealing ways to achieve this goal. However, while learning approaches are of high importance for robotics, we cannot simply use off-the-shelf methods from the machine learning community as these usually do not scale into the domains of robotics due to excessive computational cost as well as a lack of scalability. Instead, domain appropriate approaches are needed. In this book, we focus on several core domains of robot learning. For accurate task execution, we need motor learning capabilities. For fast learning of the motor tasks, imitation learning offers the most promising approach. Self improvement requires reinforcement learning approaches that scale into the domain of complex robots. Finally, for efficient interaction of humans with robot systems, we will need a form of interaction learning. This chapter provides a general introduction to these issues and briefly presents the contributions of the subsequent chapters to the corresponding research topics.

ei

Web DOI [BibTex]

Web DOI [BibTex]


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Real-Time Local GP Model Learning

Nguyen-Tuong, D., Seeger, M., Peters, J.

In From Motor Learning to Interaction Learning in Robots, 264, pages: 193-207, Studies in Computational Intelligence, (Editors: Sigaud, O. and Peters, J.), Springer, Berlin, Germany, January 2010 (inbook)

Abstract
For many applications in robotics, accurate dynamics models are essential. However, in some applications, e.g., in model-based tracking control, precise dynamics models cannot be obtained analytically for sufficiently complex robot systems. In such cases, machine learning offers a promising alternative for approximating the robot dynamics using measured data. However, standard regression methods such as Gaussian process regression (GPR) suffer from high computational complexity which prevents their usage for large numbers of samples or online learning to date. In this paper, we propose an approximation to the standard GPR using local Gaussian processes models inspired by [Vijayakumar et al(2005)Vijayakumar, D’Souza, and Schaal, Snelson and Ghahramani(2007)]. Due to reduced computational cost, local Gaussian processes (LGP) can be applied for larger sample-sizes and online learning. Comparisons with other nonparametric regressions, e.g., standard GPR, support vector regression (SVR) and locally weighted proje ction regression (LWPR), show that LGP has high approximation accuracy while being sufficiently fast for real-time online learning.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


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Machine Learning Methods for Automatic Image Colorization

Charpiat, G., Bezrukov, I., Hofmann, M., Altun, Y., Schölkopf, B.

In Computational Photography: Methods and Applications, pages: 395-418, Digital Imaging and Computer Vision, (Editors: Lukac, R.), CRC Press, Boca Raton, FL, USA, 2010 (inbook)

Abstract
We aim to color greyscale images automatically, without any manual intervention. The color proposition could then be interactively corrected by user-provided color landmarks if necessary. Automatic colorization is nontrivial since there is usually no one-to-one correspondence between color and local texture. The contribution of our framework is that we deal directly with multimodality and estimate, for each pixel of the image to be colored, the probability distribution of all possible colors, instead of choosing the most probable color at the local level. We also predict the expected variation of color at each pixel, thus defining a non-uniform spatial coherency criterion. We then use graph cuts to maximize the probability of the whole colored image at the global level. We work in the L-a-b color space in order to approximate the human perception of distances between colors, and we use machine learning tools to extract as much information as possible from a dataset of colored examples. The resulting algorithm is fast, designed to be more robust to texture noise, and is above all able to deal with ambiguity, in contrary to previous approaches.

ei

PDF Web [BibTex]

PDF Web [BibTex]


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Approaches Based on Support Vector Machine to Classification of Remote Sensing Data

Bruzzone, L., Persello, C.

In Handbook of Pattern Recognition and Computer Vision, pages: 329-352, (Editors: Chen, C.H.), ICP, London, UK, 2010 (inbook)

Abstract
This chapter presents an extensive and critical review on the use of kernel methods and in particular of support vector machines (SVMs) in the classification of remote-sensing (RS) data. The chapter recalls the mathematical formulation and the main theoretical concepts related to SVMs, and discusses the motivations at the basis of the use of SVMs in remote sensing. A review on the main applications of SVMs in classification of remote sensing is given, presenting a literature survey on the use of SVMs for the analysis of different kinds of RS images. In addition, the most recent methodological developments related to SVM-based classification techniques in RS are illustrated by focusing on semisupervised, domain adaptation, and context sensitive approaches. Finally, the most promising research directions on SVM in RS are identified and discussed.

ei

Web [BibTex]

Web [BibTex]


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Nanohandling robot cells

Fatikow, Sergej, Wich, Thomas, Dahmen, Christian, Jasper, Daniel, Stolle, Christian, Eichhorn, Volkmar, Hagemann, Saskia, Weigel-Jech, Michael

In Handbook of Nanophysics: Nanomedicine and Nanorobotics, pages: 1-31, CRC Press, 2010 (incollection)

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[BibTex]

[BibTex]


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Locally weighted regression for control

Ting, J., Vijayakumar, S., Schaal, S.

In Encyclopedia of Machine Learning, pages: 613-624, (Editors: Sammut, C.;Webb, G. I.), Springer, 2010, clmc (inbook)

Abstract
This is article addresses two topics: learning control and locally weighted regression.

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link (url) [BibTex]

link (url) [BibTex]


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Physisorption in porous materials

Hirscher, M., Panella, B.

In Handbook of Hydrogen Storage, pages: 39-62, WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim, 2010 (incollection)

mms

[BibTex]

[BibTex]


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Adsorption technologies

Schmitz, B., Hirscher, M.

In Hydrogen and Fuel Cells, pages: 431-445, WILEY-VCH, Weinheim, 2010 (incollection)

mms

[BibTex]

[BibTex]


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Atomic-Force-Microscopy-Based Nanomanipulation Systems

Onal, C. D., Ozcan, O., Sitti, M.

In Handbook of Nanophysics: Nanomedicine and Nanorobotics, pages: 1-15, CRC Press, 2010 (incollection)

pi

[BibTex]

[BibTex]


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Taming the Beast: Guided Self-organization of Behavior in Autonomous Robots

Martius, G., Herrmann, J. M.

In From Animals to Animats 11, 6226, pages: 50-61, LNCS, Springer, 2010 (incollection)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]

2001


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Influence of grain boundary phase transitions on the properties of Cu-Bi polycrystals

Straumal, B. B., Sluchanko, N.E., Gust, W.

In Defects and Diffusion in Metals III: An Annual Retrospective III, 188-1, pages: 185-194, Defect and Diffusion Forum, 2001 (incollection)

mms

[BibTex]

2001


[BibTex]

1993


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Learning passive motor control strategies with genetic algorithms

Schaal, S., Sternad, D.

In 1992 Lectures in complex systems, pages: 913-918, (Editors: Nadel, L.;Stein, D.), Addison-Wesley, Redwood City, CA, 1993, clmc (inbook)

Abstract
This study investigates learning passive motor control strategies. Passive control is understood as control without active error correction; the movement is stabilized by particular properties of the controlling dynamics. We analyze the task of juggling a ball on a racket. An approximation to the optimal solution of the task is derived by means of optimization theory. In order to model the learning process, the problem is coded for a genetic algorithm in representations without sensory or with sensory information. For all representations the genetic algorithm is able to find passive control strategies, but learning speed and the quality of the outcome are significantly different. A comparison with data from human subjects shows that humans seem to apply yet different movement strategies to the ones proposed. For the feedback representation some implications arise for learning from demonstration.

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link (url) [BibTex]

1993


link (url) [BibTex]


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A genetic algorithm for evolution from an ecological perspective

Sternad, D., Schaal, S.

In 1992 Lectures in Complex Systems, pages: 223-231, (Editors: Nadel, L.;Stein, D.), Addison-Wesley, Redwood City, CA, 1993, clmc (inbook)

Abstract
In the population model presented, an evolutionary dynamic is explored which is based on the operator characteristics of genetic algorithms. An essential modification in the genetic algorithms is the inclusion of a constraint in the mixing of the gene pool. The pairing for the crossover is governed by a selection principle based on a complementarity criterion derived from the theoretical tenet of perception-action (P-A) mutuality of ecological psychology. According to Swenson and Turvey [37] P-A mutuality underlies evolution and is an integral part of its thermodynamics. The present simulation tested the contribution of P-A-cycles in evolutionary dynamics. A numerical experiment compares the population's evolution with and without this intentional component. The effect is measured in the difference of the rate of energy dissipation, as well as in three operationalized aspects of complexity. The results support the predicted increase in the rate of energy dissipation, paralleled by an increase in the average heterogeneity of the population. Furthermore, the spatio-temporal evolution of the system is tested for the characteristic power-law relations of a nonlinear system poised in a critical state. The frequency distribution of consecutive increases in population size shows a significantly different exponent in functional relationship.

am

[BibTex]

[BibTex]