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2017


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Editorial for the Special Issue on Microdevices and Microsystems for Cell Manipulation

Hu, W., Ohta, A. T.

8, Multidisciplinary Digital Publishing Institute, September 2017 (misc)

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DOI [BibTex]

2017


DOI [BibTex]


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Physical and Behavioral Factors Improve Robot Hug Quality

Block, A. E., Kuchenbecker, K. J.

Workshop Paper (2 pages) presented at the RO-MAN Workshop on Social Interaction and Multimodal Expression for Socially Intelligent Robots, Lisbon, Portugal, August 2017 (misc)

Abstract
A hug is one of the most basic ways humans can express affection. As hugs are so common, a natural progression of robot development is to have robots one day hug humans as seamlessly as these intimate human-human interactions occur. This project’s purpose is to evaluate human responses to different robot physical characteristics and hugging behaviors. Specifically, we aim to test the hypothesis that a warm, soft, touch-sensitive PR2 humanoid robot can provide humans with satisfying hugs by matching both their hugging pressure and their hugging duration. Thirty participants experienced and evaluated twelve hugs with the robot, divided into three randomly ordered trials that focused on physical robot char- acteristics and nine randomly ordered trials with varied hug pressure and duration. We found that people prefer soft, warm hugs over hard, cold hugs. Furthermore, users prefer hugs that physically squeeze them and release immediately when they are ready for the hug to end.

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Project Page [BibTex]

Project Page [BibTex]


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Crowdshaping Realistic 3D Avatars with Words

Streuber, S., Ramirez, M. Q., Black, M., Zuffi, S., O’Toole, A., Hill, M. Q., Hahn, C. A.

August 2017, Application PCT/EP2017/051954 (misc)

Abstract
A method for generating a body shape, comprising the steps: - receiving one or more linguistic descriptors related to the body shape; - retrieving an association between the one or more linguistic descriptors and a body shape; and - generating the body shape, based on the association.

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Google Patents [BibTex]

Google Patents [BibTex]


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Physically Interactive Exercise Games with a Baxter Robot

Fitter, N. T., Kuchenbecker, K. J.

Hands-on demonstration presented at the IEEE World Haptics Conference (WHC), Munich, Germany, June 2017 (misc)

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Project Page [BibTex]

Project Page [BibTex]


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Proton Pack: Visuo-Haptic Surface Data Recording

Burka, A., Kuchenbecker, K. J.

Hands-on demonstration presented at the IEEE World Haptics Conference (WHC), Munich, Germany, June 2017 (misc)

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Project Page [BibTex]

Project Page [BibTex]


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Teaching a Robot to Collaborate with a Human Via Haptic Teleoperation

Hu, S., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Munich, Germany, June 2017 (misc)

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Project Page [BibTex]

Project Page [BibTex]


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How Should Robots Hug?

Block, A. E., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Munich, Germany, June 2017 (misc)

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Project Page [BibTex]

Project Page [BibTex]


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An Interactive Augmented-Reality Video Training Platform for the da Vinci Surgical System

Carlson, J., Kuchenbecker, K. J.

Workshop paper (3 pages) presented at the ICRA Workshop on C4 Surgical Robots, Singapore, May 2017 (misc)

Abstract
Teleoperated surgical robots such as the Intuitive da Vinci Surgical System facilitate minimally invasive surgeries, which decrease risk to patients. However, these systems can be difficult to learn, and existing training curricula on surgical simulators do not offer students the realistic experience of a full operation. This paper presents an augmented-reality video training platform for the da Vinci that will allow trainees to rehearse any surgery recorded by an expert. While the trainee operates a da Vinci in free space, they see their own instruments overlaid on the expert video. Tools are identified in the source videos via color segmentation and kernelized correlation filter tracking, and their depth is calculated from the da Vinci’s stereoscopic video feed. The user tries to follow the expert’s movements, and if any of their tools venture too far away, the system provides instantaneous visual feedback and pauses to allow the user to correct their motion. The trainee can also rewind the expert video by bringing either da Vinci tool very close to the camera. This combined and augmented video provides the user with an immersive and interactive training experience.

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[BibTex]

[BibTex]


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Hand-Clapping Games with a Baxter Robot

Fitter, N. T., Kuchenbecker, K. J.

Hands-on demonstration presented at ACM/IEEE International Conference on Human-Robot Interaction (HRI), Vienna, Austria, March 2017 (misc)

Abstract
Robots that work alongside humans might be more effective if they could forge a strong social bond with their human partners. Hand-clapping games and other forms of rhythmic social-physical interaction may foster human-robot teamwork, but the design of such interactions has scarcely been explored. At the HRI 2017 conference, we will showcase several such interactions taken from our recent work with the Rethink Robotics Baxter Research Robot, including tempo-matching, Simon says, and Pat-a-cake-like games. We believe conference attendees will be both entertained and intrigued by this novel demonstration of social-physical HRI.

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Project Page [BibTex]

Project Page [BibTex]


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Automatic OSATS Rating of Trainee Skill at a Pediatric Laparoscopic Suturing Task

Oquendo, Y. A., Riddle, E. W., Hiller, D., Blinman, T. A., Kuchenbecker, K. J.

Surgical Endoscopy, 31(Supplement 1):S28, Extended abstract presented as a podium presentation at the Annual Meeting of the Society of American Gastrointestinal and Endoscopic Surgeons (SAGES), Springer, Houston, USA, March 2017 (misc)

Abstract
Introduction: Minimally invasive surgery has revolutionized surgical practice, but challenges remain. Trainees must acquire complex technical skills while minimizing patient risk, and surgeons must maintain their skills for rare procedures. These challenges are magnified in pediatric surgery due to the smaller spaces, finer tissue, and relative dearth of both inanimate and virtual simulators. To build technical expertise, trainees need opportunities for deliberate practice with specific performance feedback, which is typically provided via tedious human grading. This study aimed to validate a novel motion-tracking system and machine learning algorithm for automatically evaluating trainee performance on a pediatric laparoscopic suturing task using a 1–5 OSATS Overall Skill rating. Methods: Subjects (n=14) ranging from medical students to fellows per- formed one or two trials of an intracorporeal suturing task in a custom pediatric laparoscopy training box (Fig. 1) after watching a video of ideal performance by an expert. The position and orientation of the tools and endoscope were recorded over time using Ascension trakSTAR magnetic motion-tracking sensors, and both instrument grasp angles were recorded over time using flex sensors on the handles. The 27 trials were video-recorded and scored on the OSATS scale by a senior fellow; ratings ranged from 1 to 4. The raw motion data from each trial was processed to calculate over 200 preliminary motion parameters. Regularized least-squares regression (LASSO) was used to identify the most predictive parameters for inclusion in a regression tree. Model performance was evaluated by leave-one-subject-out cross validation, wherein the automatic scores given to each subject’s trials (by a model trained on all other data) are compared to the corresponding human rater scores. Results: The best-performing LASSO algorithm identified 14 predictive parameters for inclusion in the regression tree, including completion time, linear path length, angular path length, angular acceleration, grasp velocity, and grasp acceleration. The final model’s raw output showed a strong positive correlation of 0.87 with the reviewer-generated scores, and rounding the output to the nearest integer yielded a leave-one-subject-out cross-validation accuracy of 77.8%. Results are summarized in the confusion matrix (Table 1). Conclusions: Our novel motion-tracking system and regression model automatically gave previously unseen trials overall skill scores that closely match scores from an expert human rater. With additional data and further development, this system may enable creation of a motion-based training platform for pediatric laparoscopic surgery and could yield insights into the fundamental components of surgical skill.

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[BibTex]

[BibTex]


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How Much Haptic Surface Data is Enough?

Burka, A., Kuchenbecker, K. J.

Workshop paper (5 pages) presented at the AAAI Spring Symposium on Interactive Multi-Sensory Object Perception for Embodied Agents, Stanford, USA, March 2017 (misc)

Abstract
The Proton Pack is a portable visuo-haptic surface interaction recording device that will be used to collect a vast multimodal dataset, intended for robots to use as part of an approach to understanding the world around them. In order to collect a useful dataset, we want to pick a suitable interaction duration for each surface, noting the tradeoff between data collection resources and completeness of data. One interesting approach frames the data collection process as an online learning problem, building an incremental surface model and using that model to decide when there is enough data. Here we examine how to do such online surface modeling and when to stop collecting data, using kinetic friction as a first domain in which to apply online modeling.

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link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Elements of Causal Inference - Foundations and Learning Algorithms

Peters, J., Janzing, D., Schölkopf, B.

Adaptive Computation and Machine Learning Series, The MIT Press, Cambridge, MA, USA, 2017 (book)

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PDF [BibTex]

PDF [BibTex]


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Mobile Microrobotics

Sitti, M.

Mobile Microrobotics, The MIT Press, Cambridge, MA, 2017 (book)

Abstract
Progress in micro- and nano-scale science and technology has created a demand for new microsystems for high-impact applications in healthcare, biotechnology, manufacturing, and mobile sensor networks. The new robotics field of microrobotics has emerged to extend our interactions and explorations to sub-millimeter scales. This is the first textbook on micron-scale mobile robotics, introducing the fundamentals of design, analysis, fabrication, and control, and drawing on case studies of existing approaches. The book covers the scaling laws that can be used to determine the dominant forces and effects at the micron scale; models forces acting on microrobots, including surface forces, friction, and viscous drag; and describes such possible microfabrication techniques as photo-lithography, bulk micromachining, and deep reactive ion etching. It presents on-board and remote sensing methods, noting that remote sensors are currently more feasible; studies possible on-board microactuators; discusses self-propulsion methods that use self-generated local gradients and fields or biological cells in liquid environments; and describes remote microrobot actuation methods for use in limited spaces such as inside the human body. It covers possible on-board powering methods, indispensable in future medical and other applications; locomotion methods for robots on surfaces, in liquids, in air, and on fluid-air interfaces; and the challenges of microrobot localization and control, in particular multi-robot control methods for magnetic microrobots. Finally, the book addresses current and future applications, including noninvasive medical diagnosis and treatment, environmental remediation, and scientific tools.

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Mobile Microrobotics By Metin Sitti - Chapter 1 (PDF) link (url) [BibTex]

Mobile Microrobotics By Metin Sitti - Chapter 1 (PDF) link (url) [BibTex]


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New Directions for Learning with Kernels and Gaussian Processes (Dagstuhl Seminar 16481)

Gretton, A., Hennig, P., Rasmussen, C., Schölkopf, B.

Dagstuhl Reports, 6(11):142-167, 2017 (book)

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DOI [BibTex]

DOI [BibTex]


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Design of a visualization scheme for functional connectivity data of Human Brain

Bramlage, L.

Hochschule Osnabrück - University of Applied Sciences, 2017 (thesis)

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Bramlage_BSc_2017.pdf [BibTex]

2009


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Learning an Interactive Segmentation System

Nickisch, H., Kohli, P., Rother, C.

Max Planck Institute for Biological Cybernetics, December 2009 (techreport)

Abstract
Many successful applications of computer vision to image or video manipulation are interactive by nature. However, parameters of such systems are often trained neglecting the user. Traditionally, interactive systems have been treated in the same manner as their fully automatic counterparts. Their performance is evaluated by computing the accuracy of their solutions under some fixed set of user interactions. This paper proposes a new evaluation and learning method which brings the user in the loop. It is based on the use of an active robot user - a simulated model of a human user. We show how this approach can be used to evaluate and learn parameters of state-of-the-art interactive segmentation systems. We also show how simulated user models can be integrated into the popular max-margin method for parameter learning and propose an algorithm to solve the resulting optimisation problem.

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Web [BibTex]

2009


Web [BibTex]


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An Incremental GEM Framework for Multiframe Blind Deconvolution, Super-Resolution, and Saturation Correction

Harmeling, S., Sra, S., Hirsch, M., Schölkopf, B.

(187), Max Planck Institute for Biological Cybernetics, Tübingen, Germany, November 2009 (techreport)

Abstract
We develop an incremental generalized expectation maximization (GEM) framework to model the multiframe blind deconvolution problem. A simplistic version of this problem was recently studied by Harmeling etal~cite{harmeling09}. We solve a more realistic version of this problem which includes the following major features: (i) super-resolution ability emph{despite} noise and unknown blurring; (ii) saturation-correction, i.e., handling of overexposed pixels that can otherwise confound the image processing; and (iii) simultaneous handling of color channels. These features are seamlessly integrated into our incremental GEM framework to yield simple but efficient multiframe blind deconvolution algorithms. We present technical details concerning critical steps of our algorithms, especially to highlight how all operations can be written using matrix-vector multiplications. We apply our algorithm to real-world images from astronomy and super resolution tasks. Our experimental results show that our methods yield improve d resolution and deconvolution at the same time.

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PDF [BibTex]

PDF [BibTex]


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Efficient Filter Flow for Space-Variant Multiframe Blind Deconvolution

Hirsch, M., Sra, S., Schölkopf, B., Harmeling, S.

(188), Max Planck Institute for Biological Cybernetics, Tübingen, Germany, November 2009 (techreport)

Abstract
Ultimately being motivated by facilitating space-variant blind deconvolution, we present a class of linear transformations, that are expressive enough for space-variant filters, but at the same time especially designed for efficient matrix-vector-multiplications. Successful results on astronomical imaging through atmospheric turbulences and on noisy magnetic resonance images of constantly moving objects demonstrate the practical significance of our approach.

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PDF [BibTex]

PDF [BibTex]


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Consistent Nonparametric Tests of Independence

Gretton, A., Györfi, L.

(172), Max Planck Institute for Biological Cybernetics, Tübingen, Germany, July 2009 (techreport)

Abstract
Three simple and explicit procedures for testing the independence of two multi-dimensional random variables are described. Two of the associated test statistics (L1, log-likelihood) are defined when the empirical distribution of the variables is restricted to finite partitions. A third test statistic is defined as a kernel-based independence measure. Two kinds of tests are provided. Distribution-free strong consistent tests are derived on the basis of large deviation bounds on the test statistcs: these tests make almost surely no Type I or Type II error after a random sample size. Asymptotically alpha-level tests are obtained from the limiting distribution of the test statistics. For the latter tests, the Type I error converges to a fixed non-zero value alpha, and the Type II error drops to zero, for increasing sample size. All tests reject the null hypothesis of independence if the test statistics become large. The performance of the tests is evaluated experimentally on benchmark data.

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PDF [BibTex]

PDF [BibTex]


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Semi-supervised subspace analysis of human functional magnetic resonance imaging data

Shelton, J., Blaschko, M., Bartels, A.

(185), Max Planck Institute for Biological Cybernetics, Tübingen, Germany, May 2009 (techreport)

Abstract
Kernel Canonical Correlation Analysis is a very general technique for subspace learning that incorporates PCA and LDA as special cases. Functional magnetic resonance imaging (fMRI) acquired data is naturally amenable to these techniques as data are well aligned. fMRI data of the human brain is a particularly interesting candidate. In this study we implemented various supervised and semi-supervised versions of KCCA on human fMRI data, with regression to single- and multi-variate labels (corresponding to video content subjects viewed during the image acquisition). In each variate condition, the semi-supervised variants of KCCA performed better than the supervised variants, including a supervised variant with Laplacian regularization. We additionally analyze the weights learned by the regression in order to infer brain regions that are important to different types of visual processing.

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PDF [BibTex]

PDF [BibTex]


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The SL simulation and real-time control software package

Schaal, S.

University of Southern California, Los Angeles, CA, 2009, clmc (techreport)

Abstract
SL was originally developed as a Simulation Laboratory software package to allow creating complex rigid-body dynamics simulations with minimal development times. It was meant to complement a real-time robotics setup such that robot programs could first be debugged in simulation before trying them on the actual robot. For this purpose, the motor control setup of SL was copied from our experience with real-time robot setups with vxWorks (Windriver Systems, Inc.)Ñindeed, more than 90% of the code is identical to the actual robot software, as will be explained later in detail. As a result, SL is divided into three software components: 1) the generic code that is shared by the actual robot and the simulation, 2) the robot specific code, and 3) the simulation specific code. The robot specific code is tailored to the robotic environments that we have experienced over the years, in particular towards VME-based multi-processor real-time operating systems. The simulation specific code has all the components for OpenGL graphics simulations and mimics the robot multi-processor environment in simple C-code. Importantly, SL can be used stand-alone for creating graphics an-imationsÑthe heritage from real-time robotics does not restrict the complexity of possible simulations. This technical report describes SL in detail and can serve as a manual for new users of SL.

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link (url) [BibTex]

link (url) [BibTex]


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The SL simulation and real-time control software package

Schaal, S.

University of Southern California, Los Angeles, CA, 2009, clmc (techreport)

Abstract
SL was originally developed as a Simulation Laboratory software package to allow creating complex rigid-body dynamics simulations with minimal development times. It was meant to complement a real-time robotics setup such that robot programs could first be debugged in simulation before trying them on the actual robot. For this purpose, the motor control setup of SL was copied from our experience with real-time robot setups with vxWorks (Windriver Systems, Inc.)â??indeed, more than 90% of the code is identical to the actual robot software, as will be explained later in detail. As a result, SL is divided into three software components: 1) the generic code that is shared by the actual robot and the simulation, 2) the robot specific code, and 3) the simulation specific code. The robot specific code is tailored to the robotic environments that we have experienced over the years, in particular towards VME-based multi-processor real-time operating systems. The simulation specific code has all the components for OpenGL graphics simulations and mimics the robot multi-processor environment in simple C-code. Importantly, SL can be used stand-alone for creating graphics an-imationsâ??the heritage from real-time robotics does not restrict the complexity of possible simulations. This technical report describes SL in detail and can serve as a manual for new users of SL.

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link (url) [BibTex]

link (url) [BibTex]


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Biologically Inspired Polymer Microfibrillar Arrays for Mask Sealing

Cheung, E., Aksak, B., Sitti, M.

CARNEGIE-MELLON UNIV PITTSBURGH PA, 2009 (techreport)

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[BibTex]

[BibTex]

2000


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Advances in Large Margin Classifiers

Smola, A., Bartlett, P., Schölkopf, B., Schuurmans, D.

pages: 422, Neural Information Processing, MIT Press, Cambridge, MA, USA, October 2000 (book)

Abstract
The concept of large margins is a unifying principle for the analysis of many different approaches to the classification of data from examples, including boosting, mathematical programming, neural networks, and support vector machines. The fact that it is the margin, or confidence level, of a classification--that is, a scale parameter--rather than a raw training error that matters has become a key tool for dealing with classifiers. This book shows how this idea applies to both the theoretical analysis and the design of algorithms. The book provides an overview of recent developments in large margin classifiers, examines connections with other methods (e.g., Bayesian inference), and identifies strengths and weaknesses of the method, as well as directions for future research. Among the contributors are Manfred Opper, Vladimir Vapnik, and Grace Wahba.

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Web [BibTex]

2000


Web [BibTex]