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2019


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Overcoming Mean-Field Approximations in Recurrent Gaussian Process Models

Ialongo, A. D., Van Der Wilk, M., Hensman, J., Rasmussen, C. E.

In Proceedings of the 36th International Conference on Machine Learning (ICML), 97, pages: 2931-2940, Proceedings of Machine Learning Research, (Editors: Chaudhuri, Kamalika and Salakhutdinov, Ruslan), PMLR, June 2019 (inproceedings)

ei

PDF link (url) [BibTex]

2019


PDF link (url) [BibTex]


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Meta learning variational inference for prediction

Gordon, J., Bronskill, J., Bauer, M., Nowozin, S., Turner, R.

7th International Conference on Learning Representations (ICLR), May 2019 (conference)

ei

arXiv link (url) [BibTex]

arXiv link (url) [BibTex]


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Deep Lagrangian Networks: Using Physics as Model Prior for Deep Learning

Lutter, M., Ritter, C., Peters, J.

7th International Conference on Learning Representations (ICLR), May 2019 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


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DeepOBS: A Deep Learning Optimizer Benchmark Suite

Schneider, F., Balles, L., Hennig, P.

7th International Conference on Learning Representations (ICLR), May 2019 (conference)

ei pn

link (url) [BibTex]

link (url) [BibTex]


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Disentangled State Space Models: Unsupervised Learning of Dynamics across Heterogeneous Environments

Miladinović*, D., Gondal*, M. W., Schölkopf, B., Buhmann, J. M., Bauer, S.

Deep Generative Models for Highly Structured Data Workshop at ICLR, May 2019, *equal contribution (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


Leveraging Contact Forces for Learning to Grasp
Leveraging Contact Forces for Learning to Grasp

Merzic, H., Bogdanovic, M., Kappler, D., Righetti, L., Bohg, J.

In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA) 2019, IEEE, International Conference on Robotics and Automation, May 2019 (inproceedings)

Abstract
Grasping objects under uncertainty remains an open problem in robotics research. This uncertainty is often due to noisy or partial observations of the object pose or shape. To enable a robot to react appropriately to unforeseen effects, it is crucial that it continuously takes sensor feedback into account. While visual feedback is important for inferring a grasp pose and reaching for an object, contact feedback offers valuable information during manipulation and grasp acquisition. In this paper, we use model-free deep reinforcement learning to synthesize control policies that exploit contact sensing to generate robust grasping under uncertainty. We demonstrate our approach on a multi-fingered hand that exhibits more complex finger coordination than the commonly used two- fingered grippers. We conduct extensive experiments in order to assess the performance of the learned policies, with and without contact sensing. While it is possible to learn grasping policies without contact sensing, our results suggest that contact feedback allows for a significant improvement of grasping robustness under object pose uncertainty and for objects with a complex shape.

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video arXiv [BibTex]

video arXiv [BibTex]


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SOM-VAE: Interpretable Discrete Representation Learning on Time Series

Fortuin, V., Hüser, M., Locatello, F., Strathmann, H., Rätsch, G.

7th International Conference on Learning Representations (ICLR), May 2019 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


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Semi-Generative Modelling: Covariate-Shift Adaptation with Cause and Effect Features

von Kügelgen, J., Mey, A., Loog, M.

Proceedings of the 22nd International Conference on Artificial Intelligence and Statistics (AISTATS), 89, pages: 1361-1369, (Editors: Kamalika Chaudhuri and Masashi Sugiyama), PMLR, April 2019 (conference)

ei

PDF link (url) [BibTex]

PDF link (url) [BibTex]


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Resampled Priors for Variational Autoencoders

Bauer, M., Mnih, A.

Proceedings of the 22nd International Conference on Artificial Intelligence and Statistics (AISTATS), 89, pages: 66-75, Proceedings of Machine Learning Research, (Editors: Kamalika Chaudhuri and Masashi Sugiyama), PMLR, April 2019 (conference)

ei

arXiv link (url) [BibTex]

arXiv link (url) [BibTex]


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Sobolev Descent

Mroueh, Y., Sercu, T., Raj, A.

Proceedings of the 22nd International Conference on Artificial Intelligence and Statistics (AISTATS), 89, pages: 2976-2985, (Editors: Kamalika Chaudhuri and Masashi Sugiyama), PMLR, April 2019 (conference)

ei

PDF link (url) [BibTex]

PDF link (url) [BibTex]


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Fast and Robust Shortest Paths on Manifolds Learned from Data

Arvanitidis, G., Hauberg, S., Hennig, P., Schober, M.

Proceedings of the 22nd International Conference on Artificial Intelligence and Statistics (AISTATS), 89, pages: 1506-1515, (Editors: Kamalika Chaudhuri and Masashi Sugiyama), PMLR, April 2019 (conference)

ei pn

PDF link (url) [BibTex]

PDF link (url) [BibTex]


Active Probabilistic Inference on Matrices for Pre-Conditioning in Stochastic Optimization
Active Probabilistic Inference on Matrices for Pre-Conditioning in Stochastic Optimization

de Roos, F., Hennig, P.

Proceedings of the 22nd International Conference on Artificial Intelligence and Statistics (AISTATS), 89, pages: 1448-1457, (Editors: Kamalika Chaudhuri and Masashi Sugiyama), PMLR, April 2019 (conference)

Abstract
Pre-conditioning is a well-known concept that can significantly improve the convergence of optimization algorithms. For noise-free problems, where good pre-conditioners are not known a priori, iterative linear algebra methods offer one way to efficiently construct them. For the stochastic optimization problems that dominate contemporary machine learning, however, this approach is not readily available. We propose an iterative algorithm inspired by classic iterative linear solvers that uses a probabilistic model to actively infer a pre-conditioner in situations where Hessian-projections can only be constructed with strong Gaussian noise. The algorithm is empirically demonstrated to efficiently construct effective pre-conditioners for stochastic gradient descent and its variants. Experiments on problems of comparably low dimensionality show improved convergence. In very high-dimensional problems, such as those encountered in deep learning, the pre-conditioner effectively becomes an automatic learning-rate adaptation scheme, which we also empirically show to work well.

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PDF link (url) [BibTex]

PDF link (url) [BibTex]


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Fast Gaussian Process Based Gradient Matching for Parameter Identification in Systems of Nonlinear ODEs

Wenk, P., Gotovos, A., Bauer, S., Gorbach, N., Krause, A., Buhmann, J. M.

Proceedings of the 22nd International Conference on Artificial Intelligence and Statistics (AISTATS), 89, pages: 1351-1360, (Editors: Kamalika Chaudhuri and Masashi Sugiyama), PMLR, April 2019 (conference)

ei

PDF PDF link (url) [BibTex]

PDF PDF link (url) [BibTex]


 Perceptual Effects of Inconsistency in Human Animations
Perceptual Effects of Inconsistency in Human Animations

Kenny, S., Mahmood, N., Honda, C., Black, M. J., Troje, N. F.

ACM Trans. Appl. Percept., 16(1):2:1-2:18, Febuary 2019 (article)

Abstract
The individual shape of the human body, including the geometry of its articulated structure and the distribution of weight over that structure, influences the kinematics of a person’s movements. How sensitive is the visual system to inconsistencies between shape and motion introduced by retargeting motion from one person onto the shape of another? We used optical motion capture to record five pairs of male performers with large differences in body weight, while they pushed, lifted, and threw objects. From these data, we estimated both the kinematics of the actions as well as the performer’s individual body shape. To obtain consistent and inconsistent stimuli, we created animated avatars by combining the shape and motion estimates from either a single performer or from different performers. Using these stimuli we conducted three experiments in an immersive virtual reality environment. First, a group of participants detected which of two stimuli was inconsistent. Performance was very low, and results were only marginally significant. Next, a second group of participants rated perceived attractiveness, eeriness, and humanness of consistent and inconsistent stimuli, but these judgements of animation characteristics were not affected by consistency of the stimuli. Finally, a third group of participants rated properties of the objects rather than of the performers. Here, we found strong influences of shape-motion inconsistency on perceived weight and thrown distance of objects. This suggests that the visual system relies on its knowledge of shape and motion and that these components are assimilated into an altered perception of the action outcome. We propose that the visual system attempts to resist inconsistent interpretations of human animations. Actions involving object manipulations present an opportunity for the visual system to reinterpret the introduced inconsistencies as a change in the dynamics of an object rather than as an unexpected combination of body shape and body motion.

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publisher pdf DOI [BibTex]

publisher pdf DOI [BibTex]


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A 32-channel multi-coil setup optimized for human brain shimming at 9.4T

Aghaeifar, A., Zhou, J., Heule, R., Tabibian, B., Schölkopf, B., Jia, F., Zaitsev, M., Scheffler, K.

Magnetic Resonance in Medicine, 2019, (Early View) (article)

ei

DOI [BibTex]

DOI [BibTex]


Multidimensional Contrast Limited Adaptive Histogram Equalization
Multidimensional Contrast Limited Adaptive Histogram Equalization

Stimper, V., Bauer, S., Ernstorfer, R., Schölkopf, B., Xian, R. P.

IEEE Access, 7, pages: 165437-165447, 2019 (article)

ei

arXiv link (url) DOI [BibTex]

arXiv link (url) DOI [BibTex]


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Enhancing Human Learning via Spaced Repetition Optimization

Tabibian, B., Upadhyay, U., De, A., Zarezade, A., Schölkopf, B., Gomez Rodriguez, M.

Proceedings of the National Academy of Sciences, 2019, PNAS published ahead of print January 22, 2019 (article)

ei

DOI Project Page Project Page [BibTex]

DOI Project Page Project Page [BibTex]


Learning to Control Highly Accelerated Ballistic Movements on Muscular Robots
Learning to Control Highly Accelerated Ballistic Movements on Muscular Robots

Büchler, D., Calandra, R., Peters, J.

2019 (article) Submitted

Abstract
High-speed and high-acceleration movements are inherently hard to control. Applying learning to the control of such motions on anthropomorphic robot arms can improve the accuracy of the control but might damage the system. The inherent exploration of learning approaches can lead to instabilities and the robot reaching joint limits at high speeds. Having hardware that enables safe exploration of high-speed and high-acceleration movements is therefore desirable. To address this issue, we propose to use robots actuated by Pneumatic Artificial Muscles (PAMs). In this paper, we present a four degrees of freedom (DoFs) robot arm that reaches high joint angle accelerations of up to 28000 °/s^2 while avoiding dangerous joint limits thanks to the antagonistic actuation and limits on the air pressure ranges. With this robot arm, we are able to tune control parameters using Bayesian optimization directly on the hardware without additional safety considerations. The achieved tracking performance on a fast trajectory exceeds previous results on comparable PAM-driven robots. We also show that our system can be controlled well on slow trajectories with PID controllers due to careful construction considerations such as minimal bending of cables, lightweight kinematics and minimal contact between PAMs and PAMs with the links. Finally, we propose a novel technique to control the the co-contraction of antagonistic muscle pairs. Experimental results illustrate that choosing the optimal co-contraction level is vital to reach better tracking performance. Through the use of PAM-driven robots and learning, we do a small step towards the future development of robots capable of more human-like motions.

ei

Arxiv Video [BibTex]


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AReS and MaRS Adversarial and MMD-Minimizing Regression for SDEs

Abbati*, G., Wenk*, P., Osborne, M. A., Krause, A., Schölkopf, B., Bauer, S.

Proceedings of the 36th International Conference on Machine Learning (ICML), 97, pages: 1-10, Proceedings of Machine Learning Research, (Editors: Chaudhuri, Kamalika and Salakhutdinov, Ruslan), PMLR, 2019, *equal contribution (conference)

ei

PDF link (url) [BibTex]

PDF link (url) [BibTex]


The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from {3D} Measurements
The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements

Pujades, S., Mohler, B., Thaler, A., Tesch, J., Mahmood, N., Hesse, N., Bülthoff, H. H., Black, M. J.

IEEE Transactions on Visualization and Computer Graphics, 25, pages: 1887,1897, IEEE, 2019 (article)

Abstract
Creating metrically accurate avatars is important for many applications such as virtual clothing try-on, ergonomics, medicine, immersive social media, telepresence, and gaming. Creating avatars that precisely represent a particular individual is challenging however, due to the need for expensive 3D scanners, privacy issues with photographs or videos, and difficulty in making accurate tailoring measurements. We overcome these challenges by creating “The Virtual Caliper”, which uses VR game controllers to make simple measurements. First, we establish what body measurements users can reliably make on their own body. We find several distance measurements to be good candidates and then verify that these are linearly related to 3D body shape as represented by the SMPL body model. The Virtual Caliper enables novice users to accurately measure themselves and create an avatar with their own body shape. We evaluate the metric accuracy relative to ground truth 3D body scan data, compare the method quantitatively to other avatar creation tools, and perform extensive perceptual studies. We also provide a software application to the community that enables novices to rapidly create avatars in fewer than five minutes. Not only is our approach more rapid than existing methods, it exports a metrically accurate 3D avatar model that is rigged and skinned.

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Project Page IEEE Open Access IEEE Open Access PDF DOI [BibTex]

Project Page IEEE Open Access IEEE Open Access PDF DOI [BibTex]


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Inferring causation from time series with perspectives in Earth system sciences

Runge, J., Bathiany, S., Bollt, E., Camps-Valls, G., Coumou, D., Deyle, E., Glymour, C., Kretschmer, M., Mahecha, M., van Nes, E., Peters, J., Quax, R., Reichstein, M., Scheffer, M. S. B., Spirtes, P., Sugihara, G., Sun, J., Zhang, K., Zscheischler, J.

Nature Communications, 2019 (article) In revision

ei

[BibTex]

[BibTex]


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Quantum mean embedding of probability distributions

Kübler, J. M., Muandet, K., Schölkopf, B.

Physical Review Research, 1(3):033159, American Physical Society, 2019 (article)

ei

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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MYND: A Platform for Large-scale Neuroscientific Studies

Hohmann, M. R., Hackl, M., Wirth, B., Zaman, T., Enficiaud, R., Grosse-Wentrup, M., Schölkopf, B.

Proceedings of the 2019 Conference on Human Factors in Computing Systems (CHI), 2019 (conference) Accepted

ei

[BibTex]

[BibTex]


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A Kernel Stein Test for Comparing Latent Variable Models

Kanagawa, H., Jitkrittum, W., Mackey, L., Fukumizu, K., Gretton, A.

2019 (conference) Submitted

ei

arXiv [BibTex]

arXiv [BibTex]


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Robust Humanoid Locomotion Using Trajectory Optimization and Sample-Efficient Learning

Yeganegi, M. H., Khadiv, M., Moosavian, S. A. A., Zhu, J., Prete, A. D., Righetti, L.

Proceedings International Conference on Humanoid Robots, IEEE, 2019 IEEE-RAS International Conference on Humanoid Robots, 2019 (conference)

Abstract
Trajectory optimization (TO) is one of the most powerful tools for generating feasible motions for humanoid robots. However, including uncertainties and stochasticity in the TO problem to generate robust motions can easily lead to intractable problems. Furthermore, since the models used in TO have always some level of abstraction, it can be hard to find a realistic set of uncertainties in the model space. In this paper we leverage a sample-efficient learning technique (Bayesian optimization) to robustify TO for humanoid locomotion. The main idea is to use data from full-body simulations to make the TO stage robust by tuning the cost weights. To this end, we split the TO problem into two phases. The first phase solves a convex optimization problem for generating center of mass (CoM) trajectories based on simplified linear dynamics. The second stage employs iterative Linear-Quadratic Gaussian (iLQG) as a whole-body controller to generate full body control inputs. Then we use Bayesian optimization to find the cost weights to use in the first stage that yields robust performance in the simulation/experiment, in the presence of different disturbance/uncertainties. The results show that the proposed approach is able to generate robust motions for different sets of disturbances and uncertainties.

mg

https://arxiv.org/abs/1907.04616 [BibTex]

https://arxiv.org/abs/1907.04616 [BibTex]


Resisting Adversarial Attacks using Gaussian Mixture Variational Autoencoders
Resisting Adversarial Attacks using Gaussian Mixture Variational Autoencoders

Ghosh, P., Losalka, A., Black, M. J.

In Proc. AAAI, 2019 (inproceedings)

Abstract
Susceptibility of deep neural networks to adversarial attacks poses a major theoretical and practical challenge. All efforts to harden classifiers against such attacks have seen limited success till now. Two distinct categories of samples against which deep neural networks are vulnerable, ``adversarial samples" and ``fooling samples", have been tackled separately so far due to the difficulty posed when considered together. In this work, we show how one can defend against them both under a unified framework. Our model has the form of a variational autoencoder with a Gaussian mixture prior on the latent variable, such that each mixture component corresponds to a single class. We show how selective classification can be performed using this model, thereby causing the adversarial objective to entail a conflict. The proposed method leads to the rejection of adversarial samples instead of misclassification, while maintaining high precision and recall on test data. It also inherently provides a way of learning a selective classifier in a semi-supervised scenario, which can similarly resist adversarial attacks. We further show how one can reclassify the detected adversarial samples by iterative optimization.

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link (url) Project Page [BibTex]


From Variational to Deterministic Autoencoders
From Variational to Deterministic Autoencoders

Ghosh*, P., Sajjadi*, M. S. M., Vergari, A., Black, M. J., Schölkopf, B.

2019, *equal contribution (conference) Submitted

Abstract
Variational Autoencoders (VAEs) provide a theoretically-backed framework for deep generative models. However, they often produce “blurry” images, which is linked to their training objective. Sampling in the most popular implementation, the Gaussian VAE, can be interpreted as simply injecting noise to the input of a deterministic decoder. In practice, this simply enforces a smooth latent space structure. We challenge the adoption of the full VAE framework on this specific point in favor of a simpler, deterministic one. Specifically, we investigate how substituting stochasticity with other explicit and implicit regularization schemes can lead to a meaningful latent space without having to force it to conform to an arbitrarily chosen prior. To retrieve a generative mechanism for sampling new data points, we propose to employ an efficient ex-post density estimation step that can be readily adopted both for the proposed deterministic autoencoders as well as to improve sample quality of existing VAEs. We show in a rigorous empirical study that regularized deterministic autoencoding achieves state-of-the-art sample quality on the common MNIST, CIFAR-10 and CelebA datasets.

ei ps

arXiv [BibTex]


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Eigendecompositions of Transfer Operators in Reproducing Kernel Hilbert Spaces

Klus, S., Schuster, I., Muandet, K.

Journal of Nonlinear Science, 2019, First Online: 21 August 2019 (article)

ei

DOI [BibTex]

DOI [BibTex]

2012


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Jensen-Bregman LogDet Divergence with Application to Efficient Similarity Search for Covariance Matrices

Cherian, A., Sra, S., Banerjee, A., Papanikolopoulos, N.

IEEE Transactions on Pattern Analysis and Machine Intelligence, 35(9):2161-2174, December 2012 (article)

ei

DOI [BibTex]

2012


DOI [BibTex]


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Hippocampal-Cortical Interaction during Periods of Subcortical Silence

Logothetis, N., Eschenko, O., Murayama, Y., Augath, M., Steudel, T., Evrard, H., Besserve, M., Oeltermann, A.

Nature, 491, pages: 547-553, November 2012 (article)

Abstract
Hippocampal ripples, episodic high-frequency field-potential oscillations primarily occurring during sleep and calmness, have been described in mice, rats, rabbits, monkeys and humans, and so far they have been associated with retention of previously acquired awake experience. Although hippocampal ripples have been studied in detail using neurophysiological methods, the global effects of ripples on the entire brain remain elusive, primarily owing to a lack of methodologies permitting concurrent hippocampal recordings and whole-brain activity mapping. By combining electrophysiological recordings in hippocampus with ripple-triggered functional magnetic resonance imaging, here we show that most of the cerebral cortex is selectively activated during the ripples, whereas most diencephalic, midbrain and brainstem regions are strongly and consistently inhibited. Analysis of regional temporal response patterns indicates that thalamic activity suppression precedes the hippocampal population burst, which itself is temporally bounded by massive activations of association and primary cortical areas. These findings suggest that during off-line memory consolidation, synergistic thalamocortical activity may be orchestrating a privileged interaction state between hippocampus and cortex by silencing the output of subcortical centres involved in sensory processing or potentially mediating procedural learning. Such a mechanism would cause minimal interference, enabling consolidation of hippocampus-dependent memory.

ei

Web DOI [BibTex]

Web DOI [BibTex]


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Thermodynamic limits of dynamic cooling

Allahverdyan, A., Hovhannisyan, K., Janzing, D., Mahler, G.

Physical Review E, 84(4):16, October 2012 (article)

Abstract
We study dynamic cooling, where an externally driven two-level system is cooled via reservoir, a quantum system with initial canonical equilibrium state. We obtain explicitly the minimal possible temperature Tmin>0 reachable for the two-level system. The minimization goes over all unitary dynamic processes operating on the system and reservoir and over the reservoir energy spectrum. The minimal work needed to reach Tmin grows as 1/Tmin. This work cost can be significantly reduced, though, if one is satisfied by temperatures slightly above Tmin. Our results on Tmin>0 prove unattainability of the absolute zero temperature without ambiguities that surround its derivation from the entropic version of the third law. We also study cooling via a reservoir consisting of N≫1 identical spins. Here we show that Tmin∝1/N and find the maximal cooling compatible with the minimal work determined by the free energy. Finally we discuss cooling by reservoir with an initially microcanonic state and show that although a purely microcanonic state can yield the zero temperature, the unattainability is recovered when taking into account imperfections in preparing the microcanonic state.

ei

Web DOI [BibTex]

Web DOI [BibTex]


Lie Bodies: A Manifold Representation of {3D} Human Shape
Lie Bodies: A Manifold Representation of 3D Human Shape

Freifeld, O., Black, M. J.

In European Conf. on Computer Vision (ECCV), pages: 1-14, Part I, LNCS 7572, (Editors: A. Fitzgibbon et al. (Eds.)), Springer-Verlag, October 2012 (inproceedings)

Abstract
Three-dimensional object shape is commonly represented in terms of deformations of a triangular mesh from an exemplar shape. Existing models, however, are based on a Euclidean representation of shape deformations. In contrast, we argue that shape has a manifold structure: For example, summing the shape deformations for two people does not necessarily yield a deformation corresponding to a valid human shape, nor does the Euclidean difference of these two deformations provide a meaningful measure of shape dissimilarity. Consequently, we define a novel manifold for shape representation, with emphasis on body shapes, using a new Lie group of deformations. This has several advantages. First we define triangle deformations exactly, removing non-physical deformations and redundant degrees of freedom common to previous methods. Second, the Riemannian structure of Lie Bodies enables a more meaningful definition of body shape similarity by measuring distance between bodies on the manifold of body shape deformations. Third, the group structure allows the valid composition of deformations. This is important for models that factor body shape deformations into multiple causes or represent shape as a linear combination of basis shapes. Finally, body shape variation is modeled using statistics on manifolds. Instead of modeling Euclidean shape variation with Principal Component Analysis we capture shape variation on the manifold using Principal Geodesic Analysis. Our experiments show consistent visual and quantitative advantages of Lie Bodies over traditional Euclidean models of shape deformation and our representation can be easily incorporated into existing methods.

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pdf supplemental material youtube poster eigenshape video code Project Page Project Page Project Page [BibTex]

pdf supplemental material youtube poster eigenshape video code Project Page Project Page Project Page [BibTex]


Coregistration: Simultaneous alignment and modeling of articulated {3D} shape
Coregistration: Simultaneous alignment and modeling of articulated 3D shape

Hirshberg, D., Loper, M., Rachlin, E., Black, M.

In European Conf. on Computer Vision (ECCV), pages: 242-255, LNCS 7577, Part IV, (Editors: A. Fitzgibbon et al. (Eds.)), Springer-Verlag, October 2012 (inproceedings)

Abstract
Three-dimensional (3D) shape models are powerful because they enable the inference of object shape from incomplete, noisy, or ambiguous 2D or 3D data. For example, realistic parameterized 3D human body models have been used to infer the shape and pose of people from images. To train such models, a corpus of 3D body scans is typically brought into registration by aligning a common 3D human-shaped template to each scan. This is an ill-posed problem that typically involves solving an optimization problem with regularization terms that penalize implausible deformations of the template. When aligning a corpus, however, we can do better than generic regularization. If we have a model of how the template can deform then alignments can be regularized by this model. Constructing a model of deformations, however, requires having a corpus that is already registered. We address this chicken-and-egg problem by approaching modeling and registration together. By minimizing a single objective function, we reliably obtain high quality registration of noisy, incomplete, laser scans, while simultaneously learning a highly realistic articulated body model. The model greatly improves robustness to noise and missing data. Since the model explains a corpus of body scans, it captures how body shape varies across people and poses.

ps

pdf publisher site poster supplemental material (400MB) Project Page Project Page [BibTex]

pdf publisher site poster supplemental material (400MB) Project Page Project Page [BibTex]


Coupled Action Recognition and Pose Estimation from Multiple Views
Coupled Action Recognition and Pose Estimation from Multiple Views

Yao, A., Gall, J., van Gool, L.

International Journal of Computer Vision, 100(1):16-37, October 2012 (article)

ps

publisher's site code pdf Project Page Project Page Project Page [BibTex]

publisher's site code pdf Project Page Project Page Project Page [BibTex]


Lessons and insights from creating a synthetic optical flow benchmark
Lessons and insights from creating a synthetic optical flow benchmark

Wulff, J., Butler, D. J., Stanley, G. B., Black, M. J.

In ECCV Workshop on Unsolved Problems in Optical Flow and Stereo Estimation, pages: 168-177, Part II, LNCS 7584, (Editors: A. Fusiello et al. (Eds.)), Springer-Verlag, October 2012 (inproceedings)

ps

pdf dataset poster youtube Project Page [BibTex]

pdf dataset poster youtube Project Page [BibTex]


3D2PM {--} 3D Deformable Part Models
3D2PM – 3D Deformable Part Models

Pepik, B., Gehler, P., Stark, M., Schiele, B.

In Proceedings of the European Conference on Computer Vision (ECCV), pages: 356-370, Lecture Notes in Computer Science, (Editors: Fitzgibbon, Andrew W. and Lazebnik, Svetlana and Perona, Pietro and Sato, Yoichi and Schmid, Cordelia), Springer, Firenze, October 2012 (inproceedings)

ps

pdf video poster Project Page [BibTex]

pdf video poster Project Page [BibTex]


A naturalistic open source movie for optical flow evaluation
A naturalistic open source movie for optical flow evaluation

Butler, D. J., Wulff, J., Stanley, G. B., Black, M. J.

In European Conf. on Computer Vision (ECCV), pages: 611-625, Part IV, LNCS 7577, (Editors: A. Fitzgibbon et al. (Eds.)), Springer-Verlag, October 2012 (inproceedings)

Abstract
Ground truth optical flow is difficult to measure in real scenes with natural motion. As a result, optical flow data sets are restricted in terms of size, complexity, and diversity, making optical flow algorithms difficult to train and test on realistic data. We introduce a new optical flow data set derived from the open source 3D animated short film Sintel. This data set has important features not present in the popular Middlebury flow evaluation: long sequences, large motions, specular reflections, motion blur, defocus blur, and atmospheric effects. Because the graphics data that generated the movie is open source, we are able to render scenes under conditions of varying complexity to evaluate where existing flow algorithms fail. We evaluate several recent optical flow algorithms and find that current highly-ranked methods on the Middlebury evaluation have difficulty with this more complex data set suggesting further research on optical flow estimation is needed. To validate the use of synthetic data, we compare the image- and flow-statistics of Sintel to those of real films and videos and show that they are similar. The data set, metrics, and evaluation website are publicly available.

ps

pdf dataset youtube talk supplemental material Project Page Project Page [BibTex]

pdf dataset youtube talk supplemental material Project Page Project Page [BibTex]


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GLIDE: GPU-Based Linear Regression for Detection of Epistasis

Kam-Thong, T., Azencott, C., Cayton, L., Pütz, B., Altmann, A., Karbalai, N., Sämann, P., Schölkopf, B., Müller-Myhsok, B., Borgwardt, K.

Human Heredity, 73(4):220-236, September 2012 (article)

Abstract
Due to recent advances in genotyping technologies, mapping phenotypes to single loci in the genome has become a standard technique in statistical genetics. However, one-locus mapping fails to explain much of the phenotypic variance in complex traits. Here, we present GLIDE, which maps phenotypes to pairs of genetic loci and systematically searches for the epistatic interactions expected to reveal part of this missing heritability. GLIDE makes use of the computational power of consumer-grade graphics cards to detect such interactions via linear regression. This enabled us to conduct a systematic two-locus mapping study on seven disease data sets from the Wellcome Trust Case Control Consortium and on in-house hippocampal volume data in 6 h per data set, while current single CPU-based approaches require more than a year’s time to complete the same task.

ei

Web [BibTex]

Web [BibTex]


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Fast projection onto mixed-norm balls with applications

Sra, S.

Minining and Knowledge Discovery (DMKD), 25(2):358-377, September 2012 (article)

ei

DOI [BibTex]

DOI [BibTex]


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Bayesian estimation of free energies from equilibrium simulations

Habeck, M.

Physical Review Letters, 109(10):5, September 2012 (article)

Abstract
Free energy calculations are an important tool in statistical physics and biomolecular simulation. This Letter outlines a Bayesian method to estimate free energies from equilibrium Monte Carlo simulations. A Gibbs sampler is developed that allows efficient sampling of free energies and the density of states. The Gibbs sampling output can be used to estimate expected free energy differences and their uncertainties. The probabilistic formulation offers a unifying framework for existing methods such as the weighted histogram analysis method and the multistate Bennett acceptance ratio; both are shown to be approximate versions of the full probabilistic treatment.

ei

Web DOI [BibTex]

Web DOI [BibTex]


A framework for relating neural activity to freely moving behavior
A framework for relating neural activity to freely moving behavior

Foster, J. D., Nuyujukian, P., Freifeld, O., Ryu, S., Black, M. J., Shenoy, K. V.

In 34th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC’12), pages: 2736 -2739 , IEEE, San Diego, August 2012 (inproceedings)

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pdf Project Page [BibTex]

pdf Project Page [BibTex]


Pottics {--} The Potts Topic Model for Semantic Image Segmentation
Pottics – The Potts Topic Model for Semantic Image Segmentation

Dann, C., Gehler, P., Roth, S., Nowozin, S.

In Proceedings of 34th DAGM Symposium, pages: 397-407, Lecture Notes in Computer Science, (Editors: Pinz, Axel and Pock, Thomas and Bischof, Horst and Leberl, Franz), Springer, August 2012 (inproceedings)

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code pdf poster [BibTex]

code pdf poster [BibTex]


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Influence Maximization in Continuous Time Diffusion Networks

Gomez Rodriguez, M., Schölkopf, B.

In Proceedings of the 29th International Conference on Machine Learning, pages: 313-320, (Editors: J, Langford and J, Pineau), Omnipress, New York, NY, USA, ICML, July 2012 (inproceedings)

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Web [BibTex]

Web [BibTex]


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Submodular Inference of Diffusion Networks from Multiple Trees

Gomez Rodriguez, M., Schölkopf, B.

In Proceedings of the 29th International Conference on Machine Learning , pages: 489-496, (Editors: J Langford, and J Pineau), Omnipress, New York, NY, USA, ICML, July 2012 (inproceedings)

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Web [BibTex]

Web [BibTex]


Quasi-Newton Methods: A New Direction
Quasi-Newton Methods: A New Direction

Hennig, P., Kiefel, M.

In Proceedings of the 29th International Conference on Machine Learning, pages: 25-32, ICML ’12, (Editors: John Langford and Joelle Pineau), Omnipress, New York, NY, USA, ICML, July 2012 (inproceedings)

Abstract
Four decades after their invention, quasi- Newton methods are still state of the art in unconstrained numerical optimization. Although not usually interpreted thus, these are learning algorithms that fit a local quadratic approximation to the objective function. We show that many, including the most popular, quasi-Newton methods can be interpreted as approximations of Bayesian linear regression under varying prior assumptions. This new notion elucidates some shortcomings of classical algorithms, and lights the way to a novel nonparametric quasi-Newton method, which is able to make more efficient use of available information at computational cost similar to its predecessors.

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website+code pdf link (url) [BibTex]

website+code pdf link (url) [BibTex]


{DRAPE: DRessing Any PErson}
DRAPE: DRessing Any PErson

Guan, P., Reiss, L., Hirshberg, D., Weiss, A., Black, M. J.

ACM Trans. on Graphics (Proc. SIGGRAPH), 31(4):35:1-35:10, July 2012 (article)

Abstract
We describe a complete system for animating realistic clothing on synthetic bodies of any shape and pose without manual intervention. The key component of the method is a model of clothing called DRAPE (DRessing Any PErson) that is learned from a physics-based simulation of clothing on bodies of different shapes and poses. The DRAPE model has the desirable property of "factoring" clothing deformations due to body shape from those due to pose variation. This factorization provides an approximation to the physical clothing deformation and greatly simplifies clothing synthesis. Given a parameterized model of the human body with known shape and pose parameters, we describe an algorithm that dresses the body with a garment that is customized to fit and possesses realistic wrinkles. DRAPE can be used to dress static bodies or animated sequences with a learned model of the cloth dynamics. Since the method is fully automated, it is appropriate for dressing large numbers of virtual characters of varying shape. The method is significantly more efficient than physical simulation.

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YouTube pdf talk Project Page Project Page [BibTex]

YouTube pdf talk Project Page Project Page [BibTex]