Header logo is


2008


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A Kernel Test of Nonlinear Granger Causality

Sun, X.

In Proceedings of the Workshop on Inference and Estimation in Probabilistic Time-Series Models, pages: 79-89, (Editors: Barber, D. , A. T. Cemgil, S. Chiappa), Isaac Newton Institute for Mathematical Sciences, Cambridge, United Kingdom, Workshop on Inference and Estimation in Probabilistic Time-Series Models, June 2008 (inproceedings)

Abstract
We present a novel test of nonlinear Granger causality in bivariate time series. The trace norm of conditional covariance operators is used to capture the prediction errors. Based on this measure, a subsampling-based multiple testing procedure tests the prediction improvement of one time series by the other one. The distributional properties of the resulting p-values reveal the direction of Granger causality. Encouraging results of experiments with simulated and real-world data support our approach.

ei

PDF [BibTex]

2008


PDF [BibTex]


no image
Analysis of Pattern Recognition Methods in Classifying Bold Signals in Monkeys at 7-Tesla

Ku, S., Gretton, A., Macke, J., Tolias, A., Logothetis, N.

AREADNE 2008: Research in Encoding and Decoding of Neural Ensembles, 2, pages: 67, June 2008 (poster)

Abstract
Pattern recognition methods have shown that fMRI data can reveal significant information about brain activity. For example, in the debate of how object-categories are represented in the brain, multivariate analysis has been used to provide evidence of distributed encoding schemes. Many follow-up studies have employed different methods to analyze human fMRI data with varying degrees of success. In this study we compare four popular pattern recognition methods: correlation analysis, support-vector machines (SVM), linear discriminant analysis and Gaussian naïve Bayes (GNB), using data collected at high field (7T) with higher resolution than usual fMRI studies. We investigate prediction performance on single trials and for averages across varying numbers of stimulus presentations. The performance of the various algorithms depends on the nature of the brain activity being categorized: for several tasks, many of the methods work well, whereas for others, no methods perform above chance level. An important factor in overall classification performance is careful preprocessing of the data, including dimensionality reduction, voxel selection, and outlier elimination.

ei

[BibTex]

[BibTex]


Thumb xl teaser
Bayesian Color Constancy Revisited

Gehler, P., Rother, C., Blake, A., Minka, T., Sharp, T.

In IEEE Computer Society Conference on Computer Vision and Pattern Recognition, CVPR, June 2008, http://dx.doi.org/10.1109/CVPR.2008.4587765 (inproceedings)

ei

website+code+data pdf [BibTex]

website+code+data pdf [BibTex]


no image
Real-time Learning of Resolved Velocity Control on a Mitsubishi PA-10

Peters, J., Nguyen-Tuong, D.

In ICRA 2008, pages: 2872-2877, IEEE Service Center, Piscataway, NJ, USA, 2008 IEEE International Conference on Robotics and Automation, May 2008 (inproceedings)

Abstract
Learning inverse kinematics has long been fascinating the robot learning community. While humans acquire this transformation to complicated tool spaces with ease, it is not a straightforward application for supervised learning algorithms due to non-convex learning problem. However, the key insight that the problem can be considered convex in small local regions allows the application of locally linear learning methods. Nevertheless, the local solution of the problem depends on the data distribution which can result into inconsistent global solutions with large model discontinuities. While this problem can be treated in various ways in offline learning, it poses a serious problem for online learning. Previous approaches to the real-time learning of inverse kinematics avoid this problem using smart data generation, such as the learner biasses its own solution. Such biassed solutions can result into premature convergence, and from the resulting solution it is often hard to understand what has been learned in tha t local region. This paper improves and solves this problem by presenting a learning algorithm which can deal with this inconsistency through re-weighting the data online. Furthermore, we show that our algorithms work not only in simulation, but we present real-time learning results on a physical Mitsubishi PA-10 robot arm.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Graph Mining with Variational Dirichlet Process Mixture Models

Tsuda, K., Kurihara, K.

In SDM 2008, pages: 432-442, (Editors: Zaki, M. J.), Society for Industrial and Applied Mathematics, Philadelphia, PA, USA, 8th SIAM International Conference on Data Mining, April 2008 (inproceedings)

Abstract
Graph data such as chemical compounds and XML documents are getting more common in many application domains. A main difficulty of graph data processing lies in the intrinsic high dimensionality of graphs, namely, when a graph is represented as a binary feature vector of indicators of all possible subgraph patterns, the dimensionality gets too large for usual statistical methods. We propose a nonparametric Bayesian method for clustering graphs and selecting salient patterns at the same time. Variational inference is adopted here, because sampling is not applicable due to extremely high dimensionality. The feature set minimizing the free energy is efficiently collected with the DFS code tree, where the generation of useless subgraphs is suppressed by a tree pruning condition. In experiments, our method is compared with a simpler approach based on frequent subgraph mining, and graph kernels.

ei

PDF Web [BibTex]

PDF Web [BibTex]


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Model-Based Reinforcement Learning with Continuous States and Actions

Deisenroth, M., Rasmussen, C., Peters, J.

In ESANN 2008, pages: 19-24, (Editors: Verleysen, M. ), d-side, Evere, Belgium, European Symposium on Artificial Neural Networks, April 2008 (inproceedings)

Abstract
Finding an optimal policy in a reinforcement learning (RL) framework with continuous state and action spaces is challenging. Approximate solutions are often inevitable. GPDP is an approximate dynamic programming algorithm based on Gaussian process (GP) models for the value functions. In this paper, we extend GPDP to the case of unknown transition dynamics. After building a GP model for the transition dynamics, we apply GPDP to this model and determine a continuous-valued policy in the entire state space. We apply the resulting controller to the underpowered pendulum swing up. Moreover, we compare our results on this RL task to a nearly optimal discrete DP solution in a fully known environment.

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
Learning Inverse Dynamics: A Comparison

Nguyen-Tuong, D., Peters, J., Seeger, M., Schölkopf, B.

In Advances in Computational Intelligence and Learning: Proceedings of the European Symposium on Artificial Neural Networks, pages: 13-18, (Editors: M Verleysen), d-side, Evere, Belgium, 16th European Symposium on Artificial Neural Networks (ESANN), April 2008 (inproceedings)

Abstract
While it is well-known that model can enhance the control performance in terms of precision or energy efficiency, the practical application has often been limited by the complexities of manually obtaining sufficiently accurate models. In the past, learning has proven a viable alternative to using a combination of rigid-body dynamics and handcrafted approximations of nonlinearities. However, a major open question is what nonparametric learning method is suited best for learning dynamics? Traditionally, locally weighted projection regression (LWPR), has been the standard method as it is capable of online, real-time learning for very complex robots. However, while LWPR has had significant impact on learning in robotics, alternative nonparametric regression methods such as support vector regression (SVR) and Gaussian processes regression (GPR) offer interesting alternatives with fewer open parameters and potentially higher accuracy. In this paper, we evaluate these three alternatives for model learning. Our comparison consists out of the evaluation of learning quality for each regression method using original data from SARCOS robot arm, as well as the robot tracking performance employing learned models. The results show that GPR and SVR achieve a superior learning precision and can be applied for real-time control obtaining higher accuracy. However, for the online learning LWPR presents the better method due to its lower computational requirements.

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
The role of stimulus correlations for population decoding in the retina

Schwartz, G., Macke, J., Berry, M.

Computational and Systems Neuroscience 2008 (COSYNE 2008), 5, pages: 172, March 2008 (poster)

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
Simulation and analysis of a passive pitch reversal flapping wing mechanism for an aerial robotic platform

Arabagi, V., Sitti, M.

In Intelligent Robots and Systems, 2008. IROS 2008. IEEE/RSJ International Conference on, pages: 1260-1265, 2008 (inproceedings)

pi

Project Page [BibTex]

Project Page [BibTex]


no image
Human movement generation based on convergent flow fields: A computational model and a behavioral experiment

Hoffmann, H., Schaal, S.

In Advances in Computational Motor Control VII, Symposium at the Society for Neuroscience Meeting, Washington DC, 2008, 2008, clmc (inproceedings)

am

link (url) [BibTex]

link (url) [BibTex]


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Pattern generators with sensory feedback for the control of quadruped locomotion

Righetti, L., Ijspeert, A.

In 2008 IEEE International Conference on Robotics and Automation, pages: 819-824, IEEE, Pasadena, USA, 2008 (inproceedings)

Abstract
Central pattern generators (CPGs) are becoming a popular model for the control of locomotion of legged robots. Biological CPGs are neural networks responsible for the generation of rhythmic movements, especially locomotion. In robotics, a systematic way of designing such CPGs as artificial neural networks or systems of coupled oscillators with sensory feedback inclusion is still missing. In this contribution, we present a way of designing CPGs with coupled oscillators in which we can independently control the ascending and descending phases of the oscillations (i.e. the swing and stance phases of the limbs). Using insights from dynamical system theory, we construct generic networks of oscillators able to generate several gaits under simple parameter changes. Then we introduce a systematic way of adding sensory feedback from touch sensors in the CPG such that the controller is strongly coupled with the mechanical system it controls. Finally we control three different simulated robots (iCub, Aibo and Ghostdog) using the same controller to show the effectiveness of the approach. Our simulations prove the importance of independent control of swing and stance duration. The strong mutual coupling between the CPG and the robot allows for more robust locomotion, even under non precise parameters and non-flat environment.

mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Experimental Study of Limit Cycle and Chaotic Controllers for the Locomotion of Centipede Robots

Matthey, L., Righetti, L., Ijspeert, A.

In 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 1860-1865, IEEE, Nice, France, sep 2008 (inproceedings)

Abstract
In this contribution we present a CPG (central pattern generator) controller based on coupled Rossler systems. It is able to generate both limit cycle and chaotic behaviors through bifurcation. We develop an experimental test bench to measure quantitatively the performance of different controllers on unknown terrains of increasing difficulty. First, we show that for flat terrains, open loop limit cycle systems are the most efficient (in terms of speed of locomotion) but that they are quite sensitive to environmental changes. Second, we show that sensory feedback is a crucial addition for unknown terrains. Third, we show that the chaotic controller with sensory feedback outperforms the other controllers in very difficult terrains and actually promotes the emergence of short synchronized movement patterns. All that is done using an unified framework for the generation of limit cycle and chaotic behaviors, where a simple parameter change can switch from one behavior to the other through bifurcation. Such flexibility would allow the automatic adaptation of the robot locomotion strategy to the terrain uncertainty.

mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Fabrication and Characterization of Biologically Inspired Mushroom-Shaped Elastomer Microfiber Arrays

Kim, S., Sitti, M.

In ASME 2008 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, pages: 839-847, 2008 (inproceedings)

pi

Project Page [BibTex]

Project Page [BibTex]


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Gecko inspired micro-fibrillar adhesives for wall climbing robots on micro/nanoscale rough surfaces

Aksak, B., Murphy, M. P., Sitti, M.

In Robotics and Automation, 2008. ICRA 2008. IEEE International Conference on, pages: 3058-3063, 2008 (inproceedings)

pi

Project Page [BibTex]

Project Page [BibTex]


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Miniature Mobile Robots Down to Micron Scale

Sitti, M.

In Micro-NanoMechatronics and Human Science, 2008. MHS 2008. International Symposium on, pages: 525-525, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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Movement reproduction and obstacle avoidance with dynamic movement primitives and potential fields

Park, D., Hoffmann, H., Pastor, P., Schaal, S.

In IEEE International Conference on Humanoid Robots, 2008., 2008, clmc (inproceedings)

am

PDF [BibTex]

PDF [BibTex]


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Wetting and premelting of triple junctions and grain boundaries in the Al-Zn alloys

Straumal, B., Kogtenkova, O., Protasova, S., Mazilkin, A., Zieba, P., Czeppe, T., Wojewoda-Budka, J., Faryna, M.

In 495, pages: 126-131, Alicante, Spain, 2008 (inproceedings)

mms

DOI [BibTex]

DOI [BibTex]


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The dual role of uncertainty in force field learning

Mistry, M., Theodorou, E., Hoffmann, H., Schaal, S.

In Abstracts of the Eighteenth Annual Meeting of Neural Control of Movement (NCM), Naples, Florida, April 29-May 4, 2008, clmc (inproceedings)

Abstract
Force field experiments have been a successful paradigm for studying the principles of planning, execution, and learning in human arm movements. Subjects have been shown to cope with the disturbances generated by force fields by learning internal models of the underlying dynamics to predict disturbance effects or by increasing arm impedance (via co-contraction) if a predictive approach becomes infeasible. Several studies have addressed the issue uncertainty in force field learning. Scheidt et al. demonstrated that subjects exposed to a viscous force field of fixed structure but varying strength (randomly changing from trial to trial), learn to adapt to the mean disturbance, regardless of the statistical distribution. Takahashi et al. additionally show a decrease in strength of after-effects after learning in the randomly varying environment. Thus they suggest that the nervous system adopts a dual strategy: learning an internal model of the mean of the random environment, while simultaneously increasing arm impedance to minimize the consequence of errors. In this study, we examine what role variance plays in the learning of uncertain force fields. We use a 7 degree-of-freedom exoskeleton robot as a manipulandum (Sarcos Master Arm, Sarcos, Inc.), and apply a 3D viscous force field of fixed structure and strength randomly selected from trial to trial. Additionally, in separate blocks of trials, we alter the variance of the randomly selected strength multiplier (while keeping a constant mean). In each block, after sufficient learning has occurred, we apply catch trials with no force field and measure the strength of after-effects. As expected in higher variance cases, results show increasingly smaller levels of after-effects as the variance is increased, thus implying subjects choose the robust strategy of increasing arm impedance to cope with higher levels of uncertainty. Interestingly, however, subjects show an increase in after-effect strength with a small amount of variance as compared to the deterministic (zero variance) case. This result implies that a small amount of variability aides in internal model formation, presumably a consequence of the additional amount of exploration conducted in the workspace of the task.

am

[BibTex]

[BibTex]


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Dynamic movement primitives for movement generation motivated by convergent force fields in frog

Hoffmann, H., Pastor, P., Schaal, S.

In Adaptive Motion of Animals and Machines (AMAM), 2008, clmc (inproceedings)

am

PDF [BibTex]

PDF [BibTex]


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Polymeric Micro/Nanofiber Manufacturing and Mechanical Characterization

Nain, A. S., Sitti, M., Amon, C.

In ASME 2008 International Mechanical Engineering Congress and Exposition, pages: 295-303, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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An untethered magnetically actuated micro-robot capable of motion on arbitrary surfaces

Floyd, S., Pawashe, C., Sitti, M.

In Robotics and Automation, 2008. ICRA 2008. IEEE International Conference on, pages: 419-424, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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Fabrication of bio-inspired elastomer nanofiber arrays with spatulate tips using notching effect

Kim, S., Sitti, M., Jang, J., Thomas, E. L.

In Nanotechnology, 2008. NANO’08. 8th IEEE Conference on, pages: 780-782, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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A motorized anchoring mechanism for a tethered capsule robot using fibrillar adhesives for interventions in the esophagus

Glass, P., Cheung, E., Wang, H., Appasamy, R., Sitti, M.

In Biomedical Robotics and Biomechatronics, 2008. BioRob 2008. 2nd IEEE RAS & EMBS International Conference on, pages: 758-764, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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Emergence of Interaction Among Adaptive Agents

Martius, G., Nolfi, S., Herrmann, J. M.

In Proc. From Animals to Animats 10 (SAB 2008), 5040, pages: 457-466, LNCS, Springer, 2008 (inproceedings)

al

DOI [BibTex]

DOI [BibTex]


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A Dynamical System for Online Learning of Periodic Movements of Unknown Waveform and Frequency

Gams, A., Righetti, L., Ijspeert, A., Lenarčič, J.

In 2008 2nd IEEE RAS & EMBS International Conference on Biomedical Robotics and Biomechatronics, pages: 85-90, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
The paper presents a two-layered system for learning and encoding a periodic signal onto a limit cycle without any knowledge on the waveform and the frequency of the signal, and without any signal processing. The first dynamical system is responsible for extracting the main frequency of the input signal. It is based on adaptive frequency phase oscillators in a feedback structure, enabling us to extract separate frequency components without any signal processing, as all of the processing is embedded in the dynamics of the system itself. The second dynamical system is responsible for learning of the waveform. It has a built-in learning algorithm based on locally weighted regression, which adjusts the weights according to the amplitude of the input signal. By combining the output of the first system with the input of the second system we can rapidly teach new trajectories to robots. The systems works online for any periodic signal and can be applied in parallel to multiple dimensions. Furthermore, it can adapt to changes in frequency and shape, e.g. to non-stationary signals, and is computationally inexpensive. Results using simulated and hand-generated input signals, along with applying the algorithm to a HOAP-2 humanoid robot are presented.

mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Passive compliant quadruped robot using central pattern generators for locomotion control

Rutishauser, S., Sproewitz, A., Righetti, L., Ijspeert, A.

In 2008 IEEE International Conference on Biomedical Robotics and Biomechatronics, pages: 710-715, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
We present a new quadruped robot, ldquoCheetahrdquo, featuring three-segment pantographic legs with passive compliant knee joints. Each leg has two degrees of freedom - knee and hip joint can be actuated using proximal mounted RC servo motors, force transmission to the knee is achieved by means of a bowden cable mechanism. Simple electronics to command the actuators from a desktop computer have been designed in order to test the robot. A Central Pattern Generator (CPG) network has been implemented to generate different gaits. A parameter space search was performed and tested on the robot to optimize forward velocity.

mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Behavioral experiments on reinforcement learning in human motor control

Hoffmann, H., Theodorou, E., Schaal, S.

In Abstracts of the Eighteenth Annual Meeting of Neural Control of Movement (NCM), Naples, Florida, April 29-May 4, 2008, clmc (inproceedings)

Abstract
Reinforcement learning (RL) - learning solely based on reward or cost feedback - is widespread in robotics control and has been also suggested as computational model for human motor control. In human motor control, however, hardly any experiment studied reinforcement learning. Here, we study learning based on visual cost feedback in a reaching task and did three experiments: (1) to establish a simple enough experiment for RL, (2) to study spatial localization of RL, and (3) to study the dependence of RL on the cost function. In experiment (1), subjects sit in front of a drawing tablet and look at a screen onto which the drawing pen's position is projected. Beginning from a start point, their task is to move with the pen through a target point presented on screen. Visual feedback about the pen's position is given only before movement onset. At the end of a movement, subjects get visual feedback only about the cost of this trial. We choose as cost the squared distance between target and virtual pen position at the target line. Above a threshold value, the cost was fixed at this value. In the mapping of the pen's position onto the screen, we added a bias (unknown to subject) and Gaussian noise. As result, subjects could learn the bias, and thus, showed reinforcement learning. In experiment (2), we randomly altered the target position between three different locations (three different directions from start point: -45, 0, 45). For each direction, we chose a different bias. As result, subjects learned all three bias values simultaneously. Thus, RL can be spatially localized. In experiment (3), we varied the sensitivity of the cost function by multiplying the squared distance with a constant value C, while keeping the same cut-off threshold. As in experiment (2), we had three target locations. We assigned to each location a different C value (this assignment was randomized between subjects). Since subjects learned the three locations simultaneously, we could directly compare the effect of the different cost functions. As result, we found an optimal C value; if C was too small (insensitive cost), learning was slow; if C was too large (narrow cost valley), the exploration time was longer and learning delayed. Thus, reinforcement learning in human motor control appears to be sen

am

[BibTex]

[BibTex]


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Movement generation by learning from demonstration and generalization to new targets

Pastor, P., Hoffmann, H., Schaal, S.

In Adaptive Motion of Animals and Machines (AMAM), 2008, clmc (inproceedings)

am

PDF [BibTex]

PDF [BibTex]


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Combining dynamic movement primitives and potential fields for online obstacle avoidance

Park, D., Hoffmann, H., Schaal, S.

In Adaptive Motion of Animals and Machines (AMAM), Cleveland, Ohio, 2008, 2008, clmc (inproceedings)

am

link (url) [BibTex]

link (url) [BibTex]


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Fabrication of Single and Multi-Layer Fibrous Biomaterial Scaffolds for Tissue Engineering

Nain, A. S., Miller, E., Sitti, M., Campbell, P., Amon, C.

In ASME 2008 International Mechanical Engineering Congress and Exposition, pages: 231-238, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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Performance of different foot designs for a water running robot

Floyd, S., Adilak, S., Ramirez, S., Rogman, R., Sitti, M.

In Robotics and Automation, 2008. ICRA 2008. IEEE International Conference on, pages: 244-250, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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Dynamic modeling of a basilisk lizard inspired quadruped robot running on water

Park, H. S., Floyd, S., Sitti, M.

In Intelligent Robots and Systems, 2008. IROS 2008. IEEE/RSJ International Conference on, pages: 3101-3107, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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Bacterial propulsion of chemically patterned micro-cylinders

Behkam, B., Sitti, M.

In Biomedical Robotics and Biomechatronics, 2008. BioRob 2008. 2nd IEEE RAS & EMBS International Conference on, pages: 753-757, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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Structure from Behavior in Autonomous Agents

Martius, G., Fiedler, K., Herrmann, J.

In Proc. IEEE Intl. Conf. Intelligent Robots and Systems (IROS 2008), pages: 858 - 862, 2008 (inproceedings)

al

DOI [BibTex]

DOI [BibTex]


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Computational model for movement learning under uncertain cost

Theodorou, E., Hoffmann, H., Mistry, M., Schaal, S.

In Abstracts of the Society of Neuroscience Meeting (SFN 2008), Washington, DC 2008, 2008, clmc (inproceedings)

Abstract
Stochastic optimal control is a framework for computing control commands that lead to an optimal behavior under a given cost. Despite the long history of optimal control in engineering, it has been only recently applied to describe human motion. So far, stochastic optimal control has been mainly used in tasks that are already learned, such as reaching to a target. For learning, however, there are only few cases where optimal control has been applied. The main assumptions of stochastic optimal control that restrict its application to tasks after learning are the a priori knowledge of (1) a quadratic cost function (2) a state space model that captures the kinematics and/or dynamics of musculoskeletal system and (3) a measurement equation that models the proprioceptive and/or exteroceptive feedback. Under these assumptions, a sequence of control gains is computed that is optimal with respect to the prespecified cost function. In our work, we relax the assumption of the a priori known cost function and provide a computational framework for modeling tasks that involve learning. Typically, a cost function consists of two parts: one part that models the task constraints, like squared distance to goal at movement endpoint, and one part that integrates over the squared control commands. In learning a task, the first part of this cost function will be adapted. We use an expectation-maximization scheme for learning: the expectation step optimizes the task constraints through gradient descent of a reward function and the maximizing step optimizes the control commands. Our computational model is tested and compared with data given from a behavioral experiment. In this experiment, subjects sit in front of a drawing tablet and look at a screen onto which the drawing-pen's position is projected. Beginning from a start point, their task is to move with the pen through a target point presented on screen. Visual feedback about the pen's position is given only before movement onset. At the end of a movement, subjects get visual feedback only about the cost of this trial. In the mapping of the pen's position onto the screen, we added a bias (unknown to subject) and Gaussian noise. Therefore the cost is a function of this bias. The subjects were asked to reach to the target and minimize this cost over trials. In this behavioral experiment, subjects could learn the bias and thus showed reinforcement learning. With our computational model, we could model the learning process over trials. Particularly, the dependence on parameters of the reward function (Gaussian width) and the modulation of movement variance over time were similar in experiment and model.

am

[BibTex]

[BibTex]


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A Bayesian approach to empirical local linearizations for robotics

Ting, J., D’Souza, A., Vijayakumar, S., Schaal, S.

In International Conference on Robotics and Automation (ICRA2008), Pasadena, CA, USA, May 19-23, 2008, 2008, clmc (inproceedings)

Abstract
Local linearizations are ubiquitous in the control of robotic systems. Analytical methods, if available, can be used to obtain the linearization, but in complex robotics systems where the the dynamics and kinematics are often not faithfully obtainable, empirical linearization may be preferable. In this case, it is important to only use data for the local linearization that lies within a ``reasonable'' linear regime of the system, which can be defined from the Hessian at the point of the linearization -- a quantity that is not available without an analytical model. We introduce a Bayesian approach to solve statistically what constitutes a ``reasonable'' local regime. We approach this problem in the context local linear regression. In contrast to previous locally linear methods, we avoid cross-validation or complex statistical hypothesis testing techniques to find the appropriate local regime. Instead, we treat the parameters of the local regime probabilistically and use approximate Bayesian inference for their estimation. This approach results in an analytical set of iterative update equations that are easily implemented on real robotics systems for real-time applications. As in other locally weighted regressions, our algorithm also lends itself to complete nonlinear function approximation for learning empirical internal models. We sketch the derivation of our Bayesian method and provide evaluations on synthetic data and actual robot data where the analytical linearization was known.

am

link (url) [BibTex]

link (url) [BibTex]


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Do humans plan continuous trajectories in kinematic coordinates?

Hoffmann, H., Schaal, S.

In Abstracts of the Society of Neuroscience Meeting (SFN 2008), Washington, DC 2008, 2008, clmc (inproceedings)

Abstract
The planning and execution of human arm movements is still unresolved. An ongoing controversy is whether we plan a movement in kinematic coordinates and convert these coordinates with an inverse internal model into motor commands (like muscle activation) or whether we combine a few muscle synergies or equilibrium points to move a hand, e.g., between two targets. The first hypothesis implies that a planner produces a desired end-effector position for all time points; the second relies on the dynamics of the muscular-skeletal system for a given control command to produce a continuous end-effector trajectory. To distinguish between these two possibilities, we use a visuomotor adaptation experiment. Subjects moved a pen on a graphics tablet and observed the pen's mapped position onto a screen (subjects quickly adapted to this mapping). The task was to move a cursor between two points in a given time window. In the adaptation test, we manipulated the velocity profile of the cursor feedback such that the shape of the trajectories remained unchanged (for straight paths). If humans would use a kinematic plan and map at each time the desired end-effector position onto control commands, subjects should adapt to the above manipulation. In a similar experiment, Wolpert et al (1995) showed adaptation to changes in the curvature of trajectories. This result, however, cannot rule out a shift of an equilibrium point or an additional synergy activation between start and end point of a movement. In our experiment, subjects did two sessions, one control without and one with velocity-profile manipulation. To skew the velocity profile of the cursor trajectory, we added to the current velocity, v, the function 0.8*v*cos(pi + pi*x), where x is the projection of the cursor position onto the start-goal line divided by the distance start to goal (x=0 at the start point). As result, subjects did not adapt to this manipulation: for all subjects, the true hand motion was not significantly modified in a direction consistent with adaptation, despite that the visually presented motion differed significantly from the control motion. One may still argue that this difference in motion was insufficient to be processed visually. Thus, as a control experiment, we replayed control and modified motions to the subjects and asked which of the two motions appeared 'more natural'. Subjects chose the unperturbed motion as more natural significantly better than chance. In summary, for a visuomotor transformation task, the hypothesis of a planned continuous end-effector trajectory predicts adaptation to a modified velocity profile. The current experiment found no adaptation under such transformation.

am

[BibTex]

[BibTex]


no image
Design and Numerical Modeling of an On-Board Chemical Release Module for Motion Control of Bacteria-Propelled Swimming Micro-Robots

Behkam, B., Nain, A. S., Amon, C. H., Sitti, M.

In ASME 2008 International Mechanical Engineering Congress and Exposition, pages: 239-244, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


no image
Investigation of Calcium Mechanotransduction by Quasi 3-D Microfiber Mechanical Stimulation of Cells

Ruder, W. C., Pratt, E. D., Sitti, M., LeDuc, P. R., Antaki, J. F.

In ASME 2008 Summer Bioengineering Conference, pages: 1049-1050, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


no image
Beanbag robotics: Robotic swarms with 1-dof units

Kriesel, D. M., Cheung, E., Sitti, M., Lipson, H.

In International Conference on Ant Colony Optimization and Swarm Intelligence, pages: 267-274, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


no image
Particle image velocimetry and thrust of flagellar micro propulsion systems

Danis, U., Sitti, M., Pekkan, K.

In APS Division of Fluid Dynamics Meeting Abstracts, 1, 2008 (inproceedings)

pi

[BibTex]

[BibTex]


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A modular bio-inspired architecture for movement generation for the infant-like robot iCub

Degallier, S., Righetti, L., Natale, L., Nori, F., Metta, G., Ijspeert, A.

In 2008 2nd IEEE RAS & EMBS International Conference on Biomedical Robotics and Biomechatronics, pages: 795-800, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
Movement generation in humans appears to be processed through a three-layered architecture, where each layer corresponds to a different level of abstraction in the representation of the movement. In this article, we will present an architecture reflecting this organization and based on a modular approach to human movement generation. We will show that our architecture is well suited for the online generation and modulation of motor behaviors, but also for switching between motor behaviors. This will be illustrated respectively through an interactive drumming task and through switching between reaching and crawling.

mg

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Study of the intermixing of Fe\textendashPt multilayers by analytical and high-resolution transmission electron microscopy

Sigle, W., Kaiser, T., Goll, D., Goo, N. H., Srot, V., van Aken, P. A., Detemple, E., Jäger, W.

In EMC2008, 14th European Microscopy Congress, Vol. 2: Materials Science, pages: 109-110, Springer, Aachen, Germany, 2008 (inproceedings)

mms

DOI [BibTex]

DOI [BibTex]

2002


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Surface-slant-from-texture discrimination: Effects of slant level and texture type

Rosas, P., Wichmann, F., Wagemans, J.

Journal of Vision, 2(7):300, Second Annual Meeting of the Vision Sciences Society (VSS), November 2002 (poster)

Abstract
The problem of surface-slant-from-texture was studied psychophysically by measuring the performances of five human subjects in a slant-discrimination task with a number of different types of textures: uniform lattices, randomly displaced lattices, polka dots, Voronoi tessellations, orthogonal sinusoidal plaid patterns, fractal or 1/f noise, “coherent” noise and a “diffusion-based” texture (leopard skin-like). The results show: (1) Improving performance with larger slants for all textures. (2) A “non-symmetrical” performance around a particular slant characterized by a psychometric function that is steeper in the direction of the more slanted orientation. (3) For sufficiently large slants (66 deg) there are no major differences in performance between any of the different textures. (4) For slants at 26, 37 and 53 degrees, however, there are marked differences between the different textures. (5) The observed differences in performance across textures for slants up to 53 degrees are systematic within subjects, and nearly so across them. This allows a rank-order of textures to be formed according to their “helpfulness” — that is, how easy the discrimination task is when a particular texture is mapped on the surface. Polka dots tended to allow the best slant discrimination performance, noise patterns the worst up to the large slant of 66 degrees at which performance was almost independent of the particular texture chosen. Finally, our large number of 2AFC trials (approximately 2800 trials per texture across subjects) and associated tight confidence intervals may enable us to find out about which statistical properties of the textures could be responsible for surface-slant-from-texture estimation, with the ultimate goal of being able to predict observer performance for any arbitrary texture.

ei

Web DOI [BibTex]

2002


Web DOI [BibTex]


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Modelling Contrast Transfer in Spatial Vision

Wichmann, F.

Journal of Vision, 2(10):7, Second Annual Meeting of the Vision Sciences Society (VSS), November 2002 (poster)

Abstract
Much of our information about spatial vision comes from detection experiments involving low-contrast stimuli. Contrast discrimination experiments provide one way to explore the visual system's response to stimuli of higher contrast, the results of which allow different models of contrast processing (e.g. energy versus gain-control models) to be critically assessed (Wichmann & Henning, 1999). Studies of detection and discrimination using pulse train stimuli in noise, on the other hand, make predictions about the number, position and properties of noise sources within the processing stream (Henning, Bird & Wichmann, 2002). Here I report modelling results combining data from both sinusoidal and pulse train experiments in and without noise to arrive at a more tightly constrained model of early spatial vision.

ei

Web DOI [BibTex]

Web DOI [BibTex]


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Gender Classification of Human Faces

Graf, A., Wichmann, F.

In Biologically Motivated Computer Vision, pages: 1-18, (Editors: Bülthoff, H. H., S.W. Lee, T. A. Poggio and C. Wallraven), Springer, Berlin, Germany, Second International Workshop on Biologically Motivated Computer Vision (BMCV), November 2002 (inproceedings)

Abstract
This paper addresses the issue of combining pre-processing methods—dimensionality reduction using Principal Component Analysis (PCA) and Locally Linear Embedding (LLE)—with Support Vector Machine (SVM) classification for a behaviorally important task in humans: gender classification. A processed version of the MPI head database is used as stimulus set. First, summary statistics of the head database are studied. Subsequently the optimal parameters for LLE and the SVM are sought heuristically. These values are then used to compare the original face database with its processed counterpart and to assess the behavior of a SVM with respect to changes in illumination and perspective of the face images. Overall, PCA was superior in classification performance and allowed linear separability.

ei

PDF PDF DOI [BibTex]

PDF PDF DOI [BibTex]


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Insect-Inspired Estimation of Self-Motion

Franz, MO., Chahl, JS.

In Biologically Motivated Computer Vision, (2525):171-180, LNCS, (Editors: Bülthoff, H.H. , S.W. Lee, T.A. Poggio, C. Wallraven), Springer, Berlin, Germany, Second International Workshop on Biologically Motivated Computer Vision (BMCV), November 2002 (inproceedings)

Abstract
The tangential neurons in the fly brain are sensitive to the typical optic flow patterns generated during self-motion. In this study, we examine whether a simplified linear model of these neurons can be used to estimate self-motion from the optic flow. We present a theory for the construction of an optimal linear estimator incorporating prior knowledge about the environment. The optimal estimator is tested on a gantry carrying an omnidirectional vision sensor. The experiments show that the proposed approach leads to accurate and robust estimates of rotation rates, whereas translation estimates turn out to be less reliable.

ei

PDF PDF DOI [BibTex]

PDF PDF DOI [BibTex]


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Pulse train detection and discrimination in pink noise

Henning, G., Wichmann, F., Bird, C.

Journal of Vision, 2(7):229, Second Annual Meeting of the Vision Sciences Society (VSS), November 2002 (poster)

Abstract
Much of our information about spatial vision comes from detection experiments involving low-contrast stimuli. Contrast discrimination experiments provide one way to explore the visual system's response to stimuli of higher contrast. We explored both detection and contrast discrimination performance with sinusoidal and "pulse-train" (or line) gratings. Both types of grating had a fundamental spatial frequency of 2.09-c/deg but the pulse-train, ideally, contains, in addition to its fundamental component, all the harmonics of the fundamental. Although the 2.09-c/deg pulse-train produced on the display was measured and shown to contain at least 8 harmonics at equal contrast, it was no more detectable than its most detectable component; no benefit from having additional information at the harmonics was measurable. The addition of broadband "pink" noise, designed to equalize the detectability of the components of the pulse train, made it about a factor of four more detectable than any of its components. However, in contrast-discrimination experiments, with an in-phase pedestal or masking grating of the same form and phase as the signal and 15% contrast, the noise did not improve the discrimination performance of the pulse train relative to that of its sinusoidal components. In contrast, a 2.09-c/deg "super train," constructed to have 8 equally detectable harmonics, was a factor of five more detectable than any of its components. We discuss the implications of these observations for models of early vision in particular the implications for possible sources of internal noise.

ei

Web DOI [BibTex]

Web DOI [BibTex]


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Combining sensory Information to Improve Visualization

Ernst, M., Banks, M., Wichmann, F., Maloney, L., Bülthoff, H.

In Proceedings of the Conference on Visualization ‘02 (VIS ‘02), pages: 571-574, (Editors: Moorhead, R. , M. Joy), IEEE, Piscataway, NJ, USA, IEEE Conference on Visualization (VIS '02), October 2002 (inproceedings)

Abstract
Seemingly effortlessly the human brain reconstructs the three-dimensional environment surrounding us from the light pattern striking the eyes. This seems to be true across almost all viewing and lighting conditions. One important factor for this apparent easiness is the redundancy of information provided by the sensory organs. For example, perspective distortions, shading, motion parallax, or the disparity between the two eyes' images are all, at least partly, redundant signals which provide us with information about the three-dimensional layout of the visual scene. Our brain uses all these different sensory signals and combines the available information into a coherent percept. In displays visualizing data, however, the information is often highly reduced and abstracted, which may lead to an altered perception and therefore a misinterpretation of the visualized data. In this panel we will discuss mechanisms involved in the combination of sensory information and their implications for simulations using computer displays, as well as problems resulting from current display technology such as cathode-ray tubes.

ei

PDF Web [BibTex]

PDF Web [BibTex]


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Incorporating Invariances in Non-Linear Support Vector Machines

Chapelle, O., Schölkopf, B.

In Advances in Neural Information Processing Systems 14, pages: 609-616, (Editors: TG Dietterich and S Becker and Z Ghahramani), MIT Press, Cambridge, MA, USA, 15th Annual Neural Information Processing Systems Conference (NIPS), September 2002 (inproceedings)

Abstract
The choice of an SVM kernel corresponds to the choice of a representation of the data in a feature space and, to improve performance, it should therefore incorporate prior knowledge such as known transformation invariances. We propose a technique which extends earlier work and aims at incorporating invariances in nonlinear kernels. We show on a digit recognition task that the proposed approach is superior to the Virtual Support Vector method, which previously had been the method of choice.

ei

PDF Web [BibTex]

PDF Web [BibTex]