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2015


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Kinematic and gait similarities between crawling human infants and other quadruped mammals

Righetti, L., Nylen, A., Rosander, K., Ijspeert, A.

Frontiers in Neurology, 6(17), February 2015 (article)

Abstract
Crawling on hands and knees is an early pattern of human infant locomotion, which offers an interesting way of studying quadrupedalism in one of its simplest form. We investigate how crawling human infants compare to other quadruped mammals, especially primates. We present quantitative data on both the gait and kinematics of seven 10-month-old crawling infants. Body movements were measured with an optoelectronic system giving precise data on 3-dimensional limb movements. Crawling on hands and knees is very similar to the locomotion of non-human primates in terms of the quite protracted arm at touch-down, the coordination between the spine movements in the lateral plane and the limbs, the relatively extended limbs during locomotion and the strong correlation between stance duration and speed of locomotion. However, there are important differences compared to primates, such as the choice of a lateral-sequence walking gait, which is similar to most non-primate mammals and the relatively stiff elbows during stance as opposed to the quite compliant gaits of primates. These finding raise the question of the role of both the mechanical structure of the body and neural control on the determination of these characteristics.

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link (url) DOI [BibTex]

2015


link (url) DOI [BibTex]


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Trajectory generation for multi-contact momentum control

Herzog, A., Rotella, N., Schaal, S., Righetti, L.

In 2015 IEEE-RAS 15th International Conference on Humanoid Robots (Humanoids), pages: 874-880, IEEE, Seoul, South Korea, 2015 (inproceedings)

Abstract
Simplified models of the dynamics such as the linear inverted pendulum model (LIPM) have proven to perform well for biped walking on flat ground. However, for more complex tasks the assumptions of these models can become limiting. For example, the LIPM does not allow for the control of contact forces independently, is limited to co-planar contacts and assumes that the angular momentum is zero. In this paper, we propose to use the full momentum equations of a humanoid robot in a trajectory optimization framework to plan its center of mass, linear and angular momentum trajectories. The model also allows for planning desired contact forces for each end-effector in arbitrary contact locations. We extend our previous results on linear quadratic regulator (LQR) design for momentum control by computing the (linearized) optimal momentum feedback law in a receding horizon fashion. The resulting desired momentum and the associated feedback law are then used in a hierarchical whole body control approach. Simulation experiments show that the approach is computationally fast and is able to generate plans for locomotion on complex terrains while demonstrating good tracking performance for the full humanoid control.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Humanoid Momentum Estimation Using Sensed Contact Wrenches

Rotella, N., Herzog, A., Schaal, S., Righetti, L.

In 2015 IEEE-RAS 15th International Conference on Humanoid Robots (Humanoids), pages: 556-563, IEEE, Seoul, South Korea, 2015 (inproceedings)

Abstract
This work presents approaches for the estimation of quantities important for the control of the momentum of a humanoid robot. In contrast to previous approaches which use simplified models such as the Linear Inverted Pendulum Model, we present estimators based on the momentum dynamics of the robot. By using this simple yet dynamically-consistent model, we avoid the issues of using simplified models for estimation. We develop an estimator for the center of mass and full momentum which can be reformulated to estimate center of mass offsets as well as external wrenches applied to the robot. The observability of these estimators is investigated and their performance is evaluated in comparison to previous approaches.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]

2008


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Pattern generators with sensory feedback for the control of quadruped locomotion

Righetti, L., Ijspeert, A.

In 2008 IEEE International Conference on Robotics and Automation, pages: 819-824, IEEE, Pasadena, USA, 2008 (inproceedings)

Abstract
Central pattern generators (CPGs) are becoming a popular model for the control of locomotion of legged robots. Biological CPGs are neural networks responsible for the generation of rhythmic movements, especially locomotion. In robotics, a systematic way of designing such CPGs as artificial neural networks or systems of coupled oscillators with sensory feedback inclusion is still missing. In this contribution, we present a way of designing CPGs with coupled oscillators in which we can independently control the ascending and descending phases of the oscillations (i.e. the swing and stance phases of the limbs). Using insights from dynamical system theory, we construct generic networks of oscillators able to generate several gaits under simple parameter changes. Then we introduce a systematic way of adding sensory feedback from touch sensors in the CPG such that the controller is strongly coupled with the mechanical system it controls. Finally we control three different simulated robots (iCub, Aibo and Ghostdog) using the same controller to show the effectiveness of the approach. Our simulations prove the importance of independent control of swing and stance duration. The strong mutual coupling between the CPG and the robot allows for more robust locomotion, even under non precise parameters and non-flat environment.

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link (url) DOI [BibTex]

2008


link (url) DOI [BibTex]


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Experimental Study of Limit Cycle and Chaotic Controllers for the Locomotion of Centipede Robots

Matthey, L., Righetti, L., Ijspeert, A.

In 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 1860-1865, IEEE, Nice, France, sep 2008 (inproceedings)

Abstract
In this contribution we present a CPG (central pattern generator) controller based on coupled Rossler systems. It is able to generate both limit cycle and chaotic behaviors through bifurcation. We develop an experimental test bench to measure quantitatively the performance of different controllers on unknown terrains of increasing difficulty. First, we show that for flat terrains, open loop limit cycle systems are the most efficient (in terms of speed of locomotion) but that they are quite sensitive to environmental changes. Second, we show that sensory feedback is a crucial addition for unknown terrains. Third, we show that the chaotic controller with sensory feedback outperforms the other controllers in very difficult terrains and actually promotes the emergence of short synchronized movement patterns. All that is done using an unified framework for the generation of limit cycle and chaotic behaviors, where a simple parameter change can switch from one behavior to the other through bifurcation. Such flexibility would allow the automatic adaptation of the robot locomotion strategy to the terrain uncertainty.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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A Dynamical System for Online Learning of Periodic Movements of Unknown Waveform and Frequency

Gams, A., Righetti, L., Ijspeert, A., Lenarčič, J.

In 2008 2nd IEEE RAS & EMBS International Conference on Biomedical Robotics and Biomechatronics, pages: 85-90, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
The paper presents a two-layered system for learning and encoding a periodic signal onto a limit cycle without any knowledge on the waveform and the frequency of the signal, and without any signal processing. The first dynamical system is responsible for extracting the main frequency of the input signal. It is based on adaptive frequency phase oscillators in a feedback structure, enabling us to extract separate frequency components without any signal processing, as all of the processing is embedded in the dynamics of the system itself. The second dynamical system is responsible for learning of the waveform. It has a built-in learning algorithm based on locally weighted regression, which adjusts the weights according to the amplitude of the input signal. By combining the output of the first system with the input of the second system we can rapidly teach new trajectories to robots. The systems works online for any periodic signal and can be applied in parallel to multiple dimensions. Furthermore, it can adapt to changes in frequency and shape, e.g. to non-stationary signals, and is computationally inexpensive. Results using simulated and hand-generated input signals, along with applying the algorithm to a HOAP-2 humanoid robot are presented.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Passive compliant quadruped robot using central pattern generators for locomotion control

Rutishauser, S., Sproewitz, A., Righetti, L., Ijspeert, A.

In 2008 IEEE International Conference on Biomedical Robotics and Biomechatronics, pages: 710-715, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
We present a new quadruped robot, ldquoCheetahrdquo, featuring three-segment pantographic legs with passive compliant knee joints. Each leg has two degrees of freedom - knee and hip joint can be actuated using proximal mounted RC servo motors, force transmission to the knee is achieved by means of a bowden cable mechanism. Simple electronics to command the actuators from a desktop computer have been designed in order to test the robot. A Central Pattern Generator (CPG) network has been implemented to generate different gaits. A parameter space search was performed and tested on the robot to optimize forward velocity.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Frequency analysis with coupled nonlinear oscillators

Buchli, J., Righetti, L., Ijspeert, A.

Physica D: Nonlinear Phenomena, 237(13):1705-1718, August 2008 (article)

Abstract
We present a method to obtain the frequency spectrum of a signal with a nonlinear dynamical system. The dynamical system is composed of a pool of adaptive frequency oscillators with negative mean-field coupling. For the frequency analysis, the synchronization and adaptation properties of the component oscillators are exploited. The frequency spectrum of the signal is reflected in the statistics of the intrinsic frequencies of the oscillators. The frequency analysis is completely embedded in the dynamics of the system. Thus, no pre-processing or additional parameters, such as time windows, are needed. Representative results of the numerical integration of the system are presented. It is shown, that the oscillators tune to the correct frequencies for both discrete and continuous spectra. Due to its dynamic nature the system is also capable to track non-stationary spectra. Further, we show that the system can be modeled in a probabilistic manner by means of a nonlinear Fokker–Planck equation. The probabilistic treatment is in good agreement with the numerical results, and provides a useful tool to understand the underlying mechanisms leading to convergence.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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A modular bio-inspired architecture for movement generation for the infant-like robot iCub

Degallier, S., Righetti, L., Natale, L., Nori, F., Metta, G., Ijspeert, A.

In 2008 2nd IEEE RAS & EMBS International Conference on Biomedical Robotics and Biomechatronics, pages: 795-800, IEEE, Scottsdale, USA, October 2008 (inproceedings)

Abstract
Movement generation in humans appears to be processed through a three-layered architecture, where each layer corresponds to a different level of abstraction in the representation of the movement. In this article, we will present an architecture reflecting this organization and based on a modular approach to human movement generation. We will show that our architecture is well suited for the online generation and modulation of motor behaviors, but also for switching between motor behaviors. This will be illustrated respectively through an interactive drumming task and through switching between reaching and crawling.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]

2007


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Hand placement during quadruped locomotion in a humanoid robot: A dynamical system approach

Degallier, S., Righetti, L., Ijspeert, A.

In 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 2047-2052, IEEE, San Diego, USA, 2007 (inproceedings)

Abstract
Locomotion on an irregular surface is a challenging task in robotics. Among different problems to solve to obtain robust locomotion, visually guided locomotion and accurate foot placement are of crucial importance. Robust controllers able to adapt to sensory-motor feedbacks, in particular to properly place feet on specific locations, are thus needed. Dynamical systems are well suited for this task as any online modification of the parameters leads to a smooth adaptation of the trajectories, allowing a safe integration of sensory-motor feedback. In this contribution, as a first step in the direction of locomotion on irregular surfaces, we present a controller that allows hand placement during crawling in a simulated humanoid robot. The goal of the controller is to superimpose rhythmic movements for crawling with discrete (i.e. short-term) modulations of the hand placements to reach specific marks on the ground.

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link (url) DOI [BibTex]

2007


link (url) DOI [BibTex]


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Lower body realization of the baby humanoid - ‘iCub’

Tsagarakis, N., Becchi, F., Righetti, L., Ijspeert, A., Caldwell, D.

In 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 3616-3622, IEEE, San Diego, USA, 2007 (inproceedings)

Abstract
Nowadays, the understanding of the human cognition and it application to robotic systems forms a great challenge of research. The iCub is a robotic platform that was developed within the RobotCub European project to provide the cognition research community with an open baby- humanoid platform for understanding and development of cognitive systems. In this paper we present the design requirements and mechanical realization of the lower body developed for the "iCub". In particular the leg and the waist mechanisms adopted for lower body to match the size and physical abilities of a 2 frac12 year old human baby are introduced.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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iCub - The Design and Realization of an Open Humanoid Platform for Cognitive and Neuroscience Research

Tsagarakis, N., Metta, G., Sandini, G., Vernon, D., Beira, R., Becchi, F., Righetti, L., Santos-Victor, J., Ijspeert, A., Carrozza, M., Caldwell, D.

Advanced Robotics, 21(10):1151-1175, 2007 (article)

Abstract
The development of robotic cognition and the advancement of understanding of human cognition form two of the current greatest challenges in robotics and neuroscience, respectively. The RobotCub project aims to develop an embodied robotic child (iCub) with the physical (height 90 cm and mass less than 23 kg) and ultimately cognitive abilities of a 2.5-year-old human child. The iCub will be a freely available open system which can be used by scientists in all cognate disciplines from developmental psychology to epigenetic robotics to enhance understanding of cognitive systems through the study of cognitive development. The iCub will be open both in software, but more importantly in all aspects of the hardware and mechanical design. In this paper the design of the mechanisms and structures forming the basic 'body' of the iCub are described. The papers considers kinematic structures dynamic design criteria, actuator specification and selection, and detailed mechanical and electronic design. The paper concludes with tests of the performance of sample joints, and comparison of these results with the design requirements and simulation projects.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]