Header logo is


2020


A gamified app that helps people overcome self-limiting beliefs by promoting metacognition
A gamified app that helps people overcome self-limiting beliefs by promoting metacognition

Amo, V., Lieder, F.

pages: 6, SIG 8 Meets SIG 16, September 2020 (conference)

Abstract
Previous research has shown that approaching learning with a growth mindset is key for maintaining motivation and overcoming setbacks. Mindsets are systems of beliefs that people hold to be true. They influence a person's attitudes, thoughts, and emotions when they learn something new or encounter challenges. In clinical psychology, metareasoning (reflecting on one's mental processes) and meta-awareness (recognizing thoughts as mental events instead of equating them to reality) have proven effective for overcoming maladaptive thinking styles. Hence, they are potentially an effective method for overcoming self-limiting beliefs in other domains as well. However, the potential of integrating assisted metacognition into mindset interventions has not been explored yet. Here, we propose that guiding and training people on how to leverage metareasoning and meta-awareness for overcoming self-limiting beliefs can significantly enhance the effectiveness of mindset interventions. To test this hypothesis, we develop a gamified mobile application that guides and trains people to use metacognitive strategies based on Cognitive Restructuring (CR) and Acceptance Commitment Therapy (ACT) techniques. The application helps users to identify and overcome self-limiting beliefs by working with aversive emotions when they are triggered by fixed mindsets in real-life situations. Our app aims to help people sustain their motivation to learn when they face inner obstacles (e.g. anxiety, frustration, and demotivation). We expect the application to be an effective tool for helping people better understand and develop the metacognitive skills of emotion regulation and self-regulation that are needed to overcome self-limiting beliefs and develop growth mindsets.

re

A gamified app that helps people overcome self-limiting beliefs by promoting metacognition [BibTex]


Learning to Dress 3D People in Generative Clothing
Learning to Dress 3D People in Generative Clothing

Ma, Q., Yang, J., Ranjan, A., Pujades, S., Pons-Moll, G., Tang, S., Black, M. J.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common images and videos. Additionally, current models lack the expressive power needed to represent the complex non-linear geometry of pose-dependent clothing shape. To address this, we learn a generative 3D mesh model of clothed people from 3D scans with varying pose and clothing. Specifically, we train a conditional Mesh-VAE-GAN to learn the clothing deformation from the SMPL body model, making clothing an additional term on SMPL. Our model is conditioned on both pose and clothing type, giving the ability to draw samples of clothing to dress different body shapes in a variety of styles and poses. To preserve wrinkle detail, our Mesh-VAE-GAN extends patchwise discriminators to 3D meshes. Our model, named CAPE, represents global shape and fine local structure, effectively extending the SMPL body model to clothing. To our knowledge, this is the first generative model that directly dresses 3D human body meshes and generalizes to different poses.

ps

arxiv [BibTex]

arxiv [BibTex]


Generating 3D People in Scenes without People
Generating 3D People in Scenes without People

Zhang, Y., Hassan, M., Neumann, H., Black, M. J., Tang, S.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
We present a fully-automatic system that takes a 3D scene and generates plausible 3D human bodies that are posed naturally in that 3D scene. Given a 3D scene without people, humans can easily imagine how people could interact with the scene and the objects in it. However, this is a challenging task for a computer as solving it requires (1) the generated human bodies should be semantically plausible with the 3D environment, e.g. people sitting on the sofa or cooking near the stove; (2) the generated human-scene interaction should be physically feasible in the way that the human body and scene do not interpenetrate while, at the same time, body-scene contact supports physical interactions. To that end, we make use of the surface-based 3D human model SMPL-X. We first train a conditional variational autoencoder to predict semantically plausible 3D human pose conditioned on latent scene representations, then we further refine the generated 3D bodies using scene constraints to enforce feasible physical interaction. We show that our approach is able to synthesize realistic and expressive 3D human bodies that naturally interact with 3D environment. We perform extensive experiments demonstrating that our generative framework compares favorably with existing methods, both qualitatively and quantitatively. We believe that our scene-conditioned 3D human generation pipeline will be useful for numerous applications; e.g. to generate training data for human pose estimation, in video games and in VR/AR.

ps

PDF link (url) [BibTex]

PDF link (url) [BibTex]


no image
Where Does It End? - Reasoning About Hidden Surfaces by Object Intersection Constraints

Strecke, M., Stückler, J.

In Proc. of the IEEE/CVF Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings) Accepted

ev

[BibTex]

[BibTex]


no image
A Continuous-time Perspective for Modeling Acceleration in Riemannian Optimization

F Alimisis, F., Orvieto, A., Becigneul, G., Lucchi, A.

Proceedings of the 23rd International Conference on Artificial Intelligence and Statistics (AISTATS), June 2020 (conference) Accepted

ei

[BibTex]

[BibTex]


no image
A Kernel Mean Embedding Approach to Reducing Conservativeness in Stochastic Programming and Control

Zhu, J., Diehl, M., Schölkopf, B.

2nd Annual Conference on Learning for Dynamics and Control (L4DC), June 2020 (conference) Accepted

ei

arXiv [BibTex]

arXiv [BibTex]


Learning Physics-guided Face Relighting under Directional Light
Learning Physics-guided Face Relighting under Directional Light

Nestmeyer, T., Lalonde, J., Matthews, I., Lehrmann, A. M.

In Conference on Computer Vision and Pattern Recognition, IEEE/CVF, June 2020 (inproceedings) Accepted

Abstract
Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the observer's scene lighting. We investigate end-to-end deep learning architectures that both de-light and relight an image of a human face. Our model decomposes the input image into intrinsic components according to a diffuse physics-based image formation model. We enable non-diffuse effects including cast shadows and specular highlights by predicting a residual correction to the diffuse render. To train and evaluate our model, we collected a portrait database of 21 subjects with various expressions and poses. Each sample is captured in a controlled light stage setup with 32 individual light sources. Our method creates precise and believable relighting results and generalizes to complex illumination conditions and challenging poses, including when the subject is not looking straight at the camera.

ps

[BibTex]

[BibTex]


{VIBE}: Video Inference for Human Body Pose and Shape Estimation
VIBE: Video Inference for Human Body Pose and Shape Estimation

Kocabas, M., Athanasiou, N., Black, M. J.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methodsfail to produce accurate and natural motion sequences due to a lack of ground-truth 3D motion data for training. To address this problem, we propose “Video Inference for Body Pose and Shape Estimation” (VIBE), which makes use of an existing large-scale motion capture dataset (AMASS) together with unpaired, in-the-wild, 2D keypoint annotations. Our key novelty is an adversarial learning framework that leverages AMASS to discriminate between real human motions and those produced by our temporal pose and shape regression networks. We define a temporal network architecture and show that adversarial training, at the sequence level, produces kinematically plausible motion sequences without in-the-wild ground-truth 3D labels. We perform extensive experimentation to analyze the importance of motion and demonstrate the effectiveness of VIBE on challenging 3D pose estimation datasets, achieving state-of-the-art performance. Code and pretrained models are available at https://github.com/mkocabas/VIBE

ps

arXiv code [BibTex]

arXiv code [BibTex]


no image
Mixed-curvature Variational Autoencoders

Skopek, O., Ganea, O., Becigneul, G.

8th International Conference on Learning Representations (ICLR), April 2020 (conference) Accepted

ei

link (url) [BibTex]

link (url) [BibTex]


From Variational to Deterministic Autoencoders
From Variational to Deterministic Autoencoders

Ghosh*, P., Sajjadi*, M. S. M., Vergari, A., Black, M. J., Schölkopf, B.

8th International Conference on Learning Representations (ICLR) , April 2020, *equal contribution (conference) Accepted

Abstract
Variational Autoencoders (VAEs) provide a theoretically-backed framework for deep generative models. However, they often produce “blurry” images, which is linked to their training objective. Sampling in the most popular implementation, the Gaussian VAE, can be interpreted as simply injecting noise to the input of a deterministic decoder. In practice, this simply enforces a smooth latent space structure. We challenge the adoption of the full VAE framework on this specific point in favor of a simpler, deterministic one. Specifically, we investigate how substituting stochasticity with other explicit and implicit regularization schemes can lead to a meaningful latent space without having to force it to conform to an arbitrarily chosen prior. To retrieve a generative mechanism for sampling new data points, we propose to employ an efficient ex-post density estimation step that can be readily adopted both for the proposed deterministic autoencoders as well as to improve sample quality of existing VAEs. We show in a rigorous empirical study that regularized deterministic autoencoding achieves state-of-the-art sample quality on the common MNIST, CIFAR-10 and CelebA datasets.

ei ps

arXiv [BibTex]

arXiv [BibTex]


Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations
Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations

Rueegg, N., Lassner, C., Black, M. J., Schindler, K.

In Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20), Febuary 2020 (inproceedings)

Abstract
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision is available, but in problems like human pose and shape estimation, it is difficult to obtain natural images with 3D ground truth. To go one step further, we propose a new architecture that facilitates unsupervised, or lightly supervised, learning. The idea is to break the problem into a series of transformations between increasingly abstract representations. Each step involves a cycle designed to be learnable without annotated training data, and the chain of cycles delivers the final solution. Specifically, we use 2D body part segments as an intermediate representation that contains enough information to be lifted to 3D, and at the same time is simple enough to be learned in an unsupervised way. We demonstrate the method by learning 3D human pose and shape from un-paired and un-annotated images. We also explore varying amounts of paired data and show that cycling greatly alleviates the need for paired data. While we present results for modeling humans, our formulation is general and can be applied to other vision problems.

ps

pdf [BibTex]

pdf [BibTex]


no image
More Powerful Selective Kernel Tests for Feature Selection

Lim, J. N., Yamada, M., Jitkrittum, W., Terada, Y., Matsui, S., Shimodaira, H.

Proceedings of the 23rd International Conference on Artificial Intelligence and Statistics (AISTATS), 2020 (conference) To be published

ei

arXiv [BibTex]

arXiv [BibTex]


Learning Unsupervised Hierarchical Part Decomposition of 3D Objects from a Single RGB Image
Learning Unsupervised Hierarchical Part Decomposition of 3D Objects from a Single RGB Image

Paschalidou, D., Gool, L., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2020, 2020 (inproceedings)

Abstract
Humans perceive the 3D world as a set of distinct objects that are characterized by various low-level (geometry, reflectance) and high-level (connectivity, adjacency, symmetry) properties. Recent methods based on convolutional neural networks (CNNs) demonstrated impressive progress in 3D reconstruction, even when using a single 2D image as input. However, the majority of these methods focuses on recovering the local 3D geometry of an object without considering its part-based decomposition or relations between parts. We address this challenging problem by proposing a novel formulation that allows to jointly recover the geometry of a 3D object as a set of primitives as well as their latent hierarchical structure without part-level supervision. Our model recovers the higher level structural decomposition of various objects in the form of a binary tree of primitives, where simple parts are represented with fewer primitives and more complex parts are modeled with more components. Our experiments on the ShapeNet and D-FAUST datasets demonstrate that considering the organization of parts indeed facilitates reasoning about 3D geometry.

avg

pdf suppmat Video Project Page [BibTex]

pdf suppmat Video Project Page [BibTex]


no image
ACTrain: Ein KI-basiertes Aufmerksamkeitstraining für die Wissensarbeit [ACTrain: An AI-based attention training for knowledge work]

Wirzberger, M., Oreshnikov, I., Passy, J., Lado, A., Shenhav, A., Lieder, F.

66th Spring Conference of the German Ergonomics Society, 2020 (conference)

Abstract
Unser digitales Zeitalter lebt von Informationen und stellt unsere begrenzte Verarbeitungskapazität damit täglich auf die Probe. Gerade in der Wissensarbeit haben ständige Ablenkungen erhebliche Leistungseinbußen zur Folge. Unsere intelligente Anwendung ACTrain setzt genau an dieser Stelle an und verwandelt Computertätigkeiten in eine Trainingshalle für den Geist. Feedback auf Basis maschineller Lernverfahren zeigt anschaulich den Wert auf, sich nicht von einer selbst gewählten Aufgabe ablenken zu lassen. Diese metakognitive Einsicht soll zum Durchhalten motivieren und das zugrunde liegende Fertigkeitsniveau der Aufmerksamkeitskontrolle stärken. In laufenden Feldexperimenten untersuchen wir die Frage, ob das Training mit diesem optimalen Feedback die Aufmerksamkeits- und Selbstkontrollfertigkeiten im Vergleich zu einer Kontrollgruppe ohne Feedback verbessern kann.

re sf

link (url) [BibTex]


no image
Computationally Tractable Riemannian Manifolds for Graph Embeddings

Cruceru, C., Becigneul, G., Ganea, O.

37th International Conference on Machine Learning (ICML), 2020 (conference) Submitted

ei

[BibTex]

[BibTex]


no image
Interaction of hydrogen isotopes with flexible metal-organic frameworks

Bondorf, L.

Universität Stuttgart, Stuttgart, 2020 (mastersthesis)

mms

[BibTex]

[BibTex]


Towards Unsupervised Learning of Generative Models for 3D Controllable Image Synthesis
Towards Unsupervised Learning of Generative Models for 3D Controllable Image Synthesis

Liao, Y., Schwarz, K., Mescheder, L., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2020, 2020 (inproceedings)

Abstract
In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are learned directly from images. However, current image synthesis models operate in the 2D domain where disentangling 3D properties such as camera viewpoint or object pose is challenging. Furthermore, they lack an interpretable and controllable representation. Our key hypothesis is that the image generation process should be modeled in 3D space as the physical world surrounding us is intrinsically three-dimensional. We define the new task of 3D controllable image synthesis and propose an approach for solving it by reasoning both in 3D space and in the 2D image domain. We demonstrate that our model is able to disentangle latent 3D factors of simple multi-object scenes in an unsupervised fashion from raw images. Compared to pure 2D baselines, it allows for synthesizing scenes that are consistent wrt. changes in viewpoint or object pose. We further evaluate various 3D representations in terms of their usefulness for this challenging task.

avg

pdf suppmat Video Project Page [BibTex]

pdf suppmat Video Project Page [BibTex]


no image
Planning from Images with Deep Latent Gaussian Process Dynamics

Bosch, N., Achterhold, J., Leal-Taixe, L., Stückler, J.

2nd Annual Conference on Learning for Dynamics and Control (L4DC) , 2020 (conference) Accepted

ev

[BibTex]

[BibTex]


no image
Practical Accelerated Optimization on Riemannian Manifolds

F Alimisis, F., Orvieto, A., Becigneul, G., Lucchi, A.

37th International Conference on Machine Learning (ICML), 2020 (conference) Submitted

ei

[BibTex]

[BibTex]


Exploring Data Aggregation in Policy Learning for Vision-based Urban Autonomous Driving
Exploring Data Aggregation in Policy Learning for Vision-based Urban Autonomous Driving

Prakash, A., Behl, A., Ohn-Bar, E., Chitta, K., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2020, 2020 (inproceedings)

Abstract
Data aggregation techniques can significantly improve vision-based policy learning within a training environment, e.g., learning to drive in a specific simulation condition. However, as on-policy data is sequentially sampled and added in an iterative manner, the policy can specialize and overfit to the training conditions. For real-world applications, it is useful for the learned policy to generalize to novel scenarios that differ from the training conditions. To improve policy learning while maintaining robustness when training end-to-end driving policies, we perform an extensive analysis of data aggregation techniques in the CARLA environment. We demonstrate how the majority of them have poor generalization performance, and develop a novel approach with empirically better generalization performance compared to existing techniques. Our two key ideas are (1) to sample critical states from the collected on-policy data based on the utility they provide to the learned policy in terms of driving behavior, and (2) to incorporate a replay buffer which progressively focuses on the high uncertainty regions of the policy's state distribution. We evaluate the proposed approach on the CARLA NoCrash benchmark, focusing on the most challenging driving scenarios with dense pedestrian and vehicle traffic. Our approach improves driving success rate by 16% over state-of-the-art, achieving 87% of the expert performance while also reducing the collision rate by an order of magnitude without the use of any additional modality, auxiliary tasks, architectural modifications or reward from the environment.

avg

pdf suppmat Video Project Page [BibTex]

pdf suppmat Video Project Page [BibTex]


Electronics, Software and Analysis of a Bioinspired Sensorized Quadrupedal Robot
Electronics, Software and Analysis of a Bioinspired Sensorized Quadrupedal Robot

Petereit, R.

Technische Universität München, 2020 (mastersthesis)

dlg

[BibTex]


no image
Constant Curvature Graph Convolutional Networks

Bachmann*, G., Becigneul*, G., Ganea, O.

37th International Conference on Machine Learning (ICML), 2020, *equal contribution (conference) Submitted

ei

[BibTex]

[BibTex]


On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner
On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner

Schmitt, C., Donne, S., Riegler, G., Koltun, V., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2020, 2020 (inproceedings)

Abstract
We propose a novel formulation for joint recovery of camera pose, object geometry and spatially-varying BRDF. The input to our approach is a sequence of RGB-D images captured by a mobile, hand-held scanner that actively illuminates the scene with point light sources. Compared to previous works that jointly estimate geometry and materials from a hand-held scanner, we formulate this problem using a single objective function that can be minimized using off-the-shelf gradient-based solvers. By integrating material clustering as a differentiable operation into the optimization process, we avoid pre-processing heuristics and demonstrate that our model is able to determine the correct number of specular materials independently. We provide a study on the importance of each component in our formulation and on the requirements of the initial geometry. We show that optimizing over the poses is crucial for accurately recovering fine details and that our approach naturally results in a semantically meaningful material segmentation.

avg

pdf Project Page [BibTex]

pdf Project Page [BibTex]


Learning Situational Driving
Learning Situational Driving

Ohn-Bar, E., Prakash, A., Behl, A., Chitta, K., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2020, 2020 (inproceedings)

Abstract
Human drivers have a remarkable ability to drive in diverse visual conditions and situations, e.g., from maneuvering in rainy, limited visibility conditions with no lane markings to turning in a busy intersection while yielding to pedestrians. In contrast, we find that state-of-the-art sensorimotor driving models struggle when encountering diverse settings with varying relationships between observation and action. To generalize when making decisions across diverse conditions, humans leverage multiple types of situation-specific reasoning and learning strategies. Motivated by this observation, we develop a framework for learning a situational driving policy that effectively captures reasoning under varying types of scenarios. Our key idea is to learn a mixture model with a set of policies that can capture multiple driving modes. We first optimize the mixture model through behavior cloning, and show it to result in significant gains in terms of driving performance in diverse conditions. We then refine the model by directly optimizing for the driving task itself, i.e., supervised with the navigation task reward. Our method is more scalable than methods assuming access to privileged information, e.g., perception labels, as it only assumes demonstration and reward-based supervision. We achieve over 98% success rate on the CARLA driving benchmark as well as state-of-the-art performance on a newly introduced generalization benchmark.

avg

pdf suppmat Video Project Page [BibTex]

pdf suppmat Video Project Page [BibTex]


no image
DirectShape: Photometric Alignment of Shape Priors for Visual Vehicle Pose and Shape Estimation

Wang, R., Yang, N., Stückler, J., Cremers, D.

In Accepted for IEEE international Conference on Robotics and Automation (ICRA), 2020, arXiv:1904.10097 (inproceedings) Accepted

ev

[BibTex]

[BibTex]


Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision
Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision

Niemeyer, M., Mescheder, L., Oechsle, M., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2020, 2020 (inproceedings)

Abstract
Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering techniques to train reconstruction models from RGB images. Unfortunately, these approaches are currently restricted to voxel- and mesh-based representations, suffering from discretization or low resolution. In this work, we propose a differentiable rendering formulation for implicit shape and texture representations. Implicit representations have recently gained popularity as they represent shape and texture continuously. Our key insight is that depth gradients can be derived analytically using the concept of implicit differentiation. This allows us to learn implicit shape and texture representations directly from RGB images. We experimentally show that our single-view reconstructions rival those learned with full 3D supervision. Moreover, we find that our method can be used for multi-view 3D reconstruction, directly resulting in watertight meshes.

avg

pdf suppmat Video Project Page [BibTex]

pdf suppmat Video Project Page [BibTex]

2008


no image
Stereo Matching for Calibrated Cameras without Correspondence

Helmke, U., Hüper, K., Vences, L.

In CDC 2008, pages: 2408-2413, IEEE Service Center, Piscataway, NJ, USA, 47th IEEE Conference on Decision and Control, December 2008 (inproceedings)

Abstract
We study the stereo matching problem for reconstruction of the location of 3D-points on an unknown surface patch from two calibrated identical cameras without using any a priori information about the pointwise correspondences. We assume that camera parameters and the pose between the cameras are known. Our approach follows earlier work for coplanar cameras where a gradient flow algorithm was proposed to match associated Gramians. Here we extend this method by allowing arbitrary poses for the cameras. We introduce an intrinsic Riemannian Newton algorithm that achieves local quadratic convergence rates. A closed form solution is presented, too. The efficiency of both algorithms is demonstrated by numerical experiments.

ei

PDF Web DOI [BibTex]

2008


PDF Web DOI [BibTex]


no image
Joint Kernel Support Estimation for Structured Prediction

Lampert, C., Blaschko, M.

In Proceedings of the NIPS 2008 Workshop on "Structured Input - Structured Output" (NIPS SISO 2008), pages: 1-4, NIPS Workshop on "Structured Input - Structured Output" (NIPS SISO), December 2008 (inproceedings)

Abstract
We present a new technique for structured prediction that works in a hybrid generative/ discriminative way, using a one-class support vector machine to model the joint probability of (input, output)-pairs in a joint reproducing kernel Hilbert space. Compared to discriminative techniques, like conditional random elds or structured out- put SVMs, the proposed method has the advantage that its training time depends only on the number of training examples, not on the size of the label space. Due to its generative aspect, it is also very tolerant against ambiguous, incomplete or incorrect labels. Experiments on realistic data show that our method works eciently and robustly in situations for which discriminative techniques have computational or statistical problems.

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
Frequent Subgraph Retrieval in Geometric Graph Databases

Nowozin, S., Tsuda, K.

In ICDM 2008, pages: 953-958, (Editors: Giannotti, F. , D. Gunopulos, F. Turini, C. Zaniolo, N. Ramakrishnan, X. Wu), IEEE Computer Society, Los Alamitos, CA, USA, 8th IEEE International Conference on Data Mining, December 2008 (inproceedings)

Abstract
Discovery of knowledge from geometric graph databases is of particular importance in chemistry and biology, because chemical compounds and proteins are represented as graphs with 3D geometric coordinates. In such applications, scientists are not interested in the statistics of the whole database. Instead they need information about a novel drug candidate or protein at hand, represented as a query graph. We propose a polynomial-delay algorithm for geometric frequent subgraph retrieval. It enumerates all subgraphs of a single given query graph which are frequent geometric $epsilon$-subgraphs under the entire class of rigid geometric transformations in a database. By using geometric$epsilon$-subgraphs, we achieve tolerance against variations in geometry. We compare the proposed algorithm to gSpan on chemical compound data, and we show that for a given minimum support the total number of frequent patterns is substantially limited by requiring geometric matching. Although the computation time per pattern is lar ger than for non-geometric graph mining,the total time is within a reasonable level even for small minimum support.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Block Iterative Algorithms for Non-negative Matrix Approximation

Sra, S.

In ICDM 2008, pages: 1037-1042, (Editors: Giannotti, F. , D. Gunopulos, F. Turini, C. Zaniolo, N. Ramakrishnan, X. Wu), IEEE Service Center, Piscataway, NJ, USA, Eighth IEEE International Conference on Data Mining, December 2008 (inproceedings)

Abstract
In this paper we present new algorithms for non-negative matrix approximation (NMA), commonly known as the NMF problem. Our methods improve upon the well-known methods of Lee & Seung~cite{lee00} for both the Frobenius norm as well the Kullback-Leibler divergence versions of the problem. For the latter problem, our results are especially interesting because it seems to have witnessed much lesser algorithmic progress as compared to the Frobenius norm NMA problem. Our algorithms are based on a particular textbf {block-iterative} acceleration technique for EM, which preserves the multiplicative nature of the updates and also ensures monotonicity. Furthermore, our algorithms also naturally apply to the Bregman-divergence NMA algorithms of~cite{suv.nips}. Experimentally, we show that our algorithms outperform the traditional Lee/Seung approach most of the time.

ei

Web DOI [BibTex]

Web DOI [BibTex]


no image
A Bayesian Approach to Switching Linear Gaussian State-Space Models for Unsupervised Time-Series Segmentation

Chiappa, S.

In ICMLA 2008, pages: 3-9, (Editors: Wani, M. A., X.-W. Chen, D. Casasent, L. Kurgan, T. Hu, K. Hafeez), IEEE Computer Society, Los Alamitos, CA, USA, 7th International Conference on Machine Learning and Applications, December 2008 (inproceedings)

Abstract
Time-series segmentation in the fully unsupervised scenario in which the number of segment-types is a priori unknown is a fundamental problem in many applications. We propose a Bayesian approach to a segmentation model based on the switching linear Gaussian state-space model that enforces a sparse parametrization, such as to use only a small number of a priori available different dynamics to explain the data. This enables us to estimate the number of segment-types within the model, in contrast to previous non-Bayesian approaches where training and comparing several separate models was required. As the resulting model is computationally intractable, we introduce a variational approximation where a reformulation of the problem enables the use of efficient inference algorithms.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Iterative Subgraph Mining for Principal Component Analysis

Saigo, H., Tsuda, K.

In ICDM 2008, pages: 1007-1012, (Editors: Giannotti, F. , D. Gunopulos, F. Turini, C. Zaniolo, N. Ramakrishnan, X. Wu), IEEE Computer Society, Los Alamitos, CA, USA, IEEE International Conference on Data Mining, December 2008 (inproceedings)

Abstract
Graph mining methods enumerate frequent subgraphs efficiently, but they are not necessarily good features for machine learning due to high correlation among features. Thus it makes sense to perform principal component analysis to reduce the dimensionality and create decorrelated features. We present a novel iterative mining algorithm that captures informative patterns corresponding to major entries of top principal components. It repeatedly calls weighted substructure mining where example weights are updated in each iteration. The Lanczos algorithm, a standard algorithm of eigendecomposition, is employed to update the weights. In experiments, our patterns are shown to approximate the principal components obtained by frequent mining.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Frequent Subgraph Retrieval in Geometric Graph Databases

Nowozin, S., Tsuda, K.

(180), Max-Planck Institute for Biological Cybernetics, Tübingen, Germany, November 2008 (techreport)

Abstract
Discovery of knowledge from geometric graph databases is of particular importance in chemistry and biology, because chemical compounds and proteins are represented as graphs with 3D geometric coordinates. In such applications, scientists are not interested in the statistics of the whole database. Instead they need information about a novel drug candidate or protein at hand, represented as a query graph. We propose a polynomial-delay algorithm for geometric frequent subgraph retrieval. It enumerates all subgraphs of a single given query graph which are frequent geometric epsilon-subgraphs under the entire class of rigid geometric transformations in a database. By using geometric epsilon-subgraphs, we achieve tolerance against variations in geometry. We compare the proposed algorithm to gSpan on chemical compound data, and we show that for a given minimum support the total number of frequent patterns is substantially limited by requiring geometric matching. Although the computation time per pattern is larger than for non-geometric graph mining, the total time is within a reasonable level even for small minimum support.

ei

PDF [BibTex]

PDF [BibTex]


no image
Probabilistic Inference for Fast Learning in Control

Rasmussen, CE., Deisenroth, MP.

In EWRL 2008, pages: 229-242, (Editors: Girgin, S. , M. Loth, R. Munos, P. Preux, D. Ryabko), Springer, Berlin, Germany, 8th European Workshop on Reinforcement Learning, November 2008 (inproceedings)

Abstract
We provide a novel framework for very fast model-based reinforcement learning in continuous state and action spaces. The framework requires probabilistic models that explicitly characterize their levels of confidence. Within this framework, we use flexible, non-parametric models to describe the world based on previously collected experience. We demonstrate learning on the cart-pole problem in a setting where we provide very limited prior knowledge about the task. Learning progresses rapidly, and a good policy is found after only a hand-full of iterations.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Simultaneous Implicit Surface Reconstruction and Meshing

Giesen, J., Maier, M., Schölkopf, B.

(179), Max-Planck Institute for Biological Cybernetics, Tübingen, Germany, November 2008 (techreport)

Abstract
We investigate an implicit method to compute a piecewise linear representation of a surface from a set of sample points. As implicit surface functions we use the weighted sum of piecewise linear kernel functions. For such a function we can partition Rd in such a way that these functions are linear on the subsets of the partition. For each subset in the partition we can then compute the zero level set of the function exactly as the intersection of a hyperplane with the subset.

ei

PDF [BibTex]

PDF [BibTex]


no image
Policy Learning: A Unified Perspective with Applications in Robotics

Peters, J., Kober, J., Nguyen-Tuong, D.

In EWRL 2008, pages: 220-228, (Editors: Girgin, S. , M. Loth, R. Munos, P. Preux, D. Ryabko), Springer, Berlin, Germany, 8th European Workshop on Reinforcement Learning, November 2008 (inproceedings)

Abstract
Policy Learning approaches are among the best suited methods for high-dimensional, continuous control systems such as anthropomorphic robot arms and humanoid robots. In this paper, we show two contributions: firstly, we show a unified perspective which allows us to derive several policy learning algorithms from a common point of view, i.e, policy gradient algorithms, natural-gradient algorithms and EM-like policy learning. Secondly, we present several applications to both robot motor primitive learning as well as to robot control in task space. Results both from simulation and several different real robots are shown.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Taxonomy Inference Using Kernel Dependence Measures

Blaschko, M., Gretton, A.

(181), Max-Planck Institute for Biological Cybernetics, Tübingen, Germany, November 2008 (techreport)

Abstract
We introduce a family of unsupervised algorithms, numerical taxonomy clustering, to simultaneously cluster data, and to learn a taxonomy that encodes the relationship between the clusters. The algorithms work by maximizing the dependence between the taxonomy and the original data. The resulting taxonomy is a more informative visualization of complex data than simple clustering; in addition, taking into account the relations between different clusters is shown to substantially improve the quality of the clustering, when compared with state-of-the-art algorithms in the literature (both spectral clustering and a previous dependence maximization approach). We demonstrate our algorithm on image and text data.

ei

PDF [BibTex]

PDF [BibTex]


no image
Learning to Localize Objects with Structured Output Regression

Blaschko, MB., Lampert, CH.

In ECCV 2008, pages: 2-15, (Editors: Forsyth, D. A., P. H.S. Torr, A. Zisserman), Springer, Berlin, Germany, 10th European Conference on Computer Vision, October 2008, Best Student Paper Award (inproceedings)

Abstract
Sliding window classifiers are among the most successful and widely applied techniques for object localization. However, training is typically done in a way that is not specific to the localization task. First a binary classifier is trained using a sample of positive and negative examples, and this classifier is subsequently applied to multiple regions within test images. We propose instead to treat object localization in a principled way by posing it as a problem of predicting structured data: we model the problem not as binary classification, but as the prediction of the bounding box of objects located in images. The use of a joint-kernel framework allows us to formulate the training procedure as a generalization of an SVM, which can be solved efficiently. We further improve computational efficiency by using a branch-and-bound strategy for localization during both training and testing. Experimental evaluation on the PASCAL VOC and TU Darmstadt datasets show that the structured training procedure improves pe rformance over binary training as well as the best previously published scores.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Automatic Image Colorization Via Multimodal Predictions

Charpiat, G., Hofmann, M., Schölkopf, B.

In Computer Vision - ECCV 2008, Lecture Notes in Computer Science, Vol. 5304, pages: 126-139, (Editors: DA Forsyth and PHS Torr and A Zisserman), Springer, Berlin, Germany, 10th European Conference on Computer Vision, October 2008 (inproceedings)

Abstract
We aim to color automatically greyscale images, without any manual intervention. The color proposition could then be interactively corrected by user-provided color landmarks if necessary. Automatic colorization is nontrivial since there is usually no one-to-one correspondence between color and local texture. The contribution of our framework is that we deal directly with multimodality and estimate, for each pixel of the image to be colored, the probability distribution of all possible colors, instead of choosing the most probable color at the local level. We also predict the expected variation of color at each pixel, thus defining a nonuniform spatial coherency criterion. We then use graph cuts to maximize the probability of the whole colored image at the global level. We work in the L-a-b color space in order to approximate the human perception of distances between colors, and we use machine learning tools to extract as much information as possible from a dataset of colored examples. The resulting algorithm is fast, designed to be more robust to texture noise, and is above all able to deal with ambiguity, in contrary to previous approaches.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Nonparametric Independence Tests: Space Partitioning and Kernel Approaches

Gretton, A., Györfi, L.

In ALT08, pages: 183-198, (Editors: Freund, Y. , L. Györfi, G. Turán, T. Zeugmann), Springer, Berlin, Germany, 19th International Conference on Algorithmic Learning Theory (ALT08), October 2008 (inproceedings)

Abstract
Three simple and explicit procedures for testing the independence of two multi-dimensional random variables are described. Two of the associated test statistics (L1, log-likelihood) are defined when the empirical distribution of the variables is restricted to finite partitions. A third test statistic is defined as a kernel-based independence measure. All tests reject the null hypothesis of independence if the test statistics become large. The large deviation and limit distribution properties of all three test statistics are given. Following from these results, distributionfree strong consistent tests of independence are derived, as are asymptotically alpha-level tests. The performance of the tests is evaluated experimentally on benchmark data.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Automatic 3D Face Reconstruction from Single Images or Video

Breuer, P., Kim, K., Kienzle, W., Schölkopf, B., Blanz, V.

In FG 2008, pages: 1-8, IEEE Computer Society, Los Alamitos, CA, USA, 8th IEEE International Conference on Automatic Face and Gesture Recognition, September 2008 (inproceedings)

Abstract
This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combination of Support Vector Machines (SVMs) and a Morphable Model of 3D faces. After SVM face detection, individual facial features are detected using a novel regression- and classification-based approach, and probabilistically plausible configurations of features are selected to produce a list of candidates for several facial feature positions. In the next step, the configurations of feature points are evaluated using a novel criterion that is based on a Morphable Model and a combination of linear projections. To make the algorithm robust with respect to head orientation, this process is iterated while the estimate of pose is refined. Finally, the feature points initialize a model-fitting procedure of the Morphable Model. The result is a highresolution 3D surface model.

ei

PDF DOI [BibTex]

PDF DOI [BibTex]


no image
Kernel Measures of Conditional Dependence

Fukumizu, K., Gretton, A., Sun, X., Schölkopf, B.

In Advances in neural information processing systems 20, pages: 489-496, (Editors: JC Platt and D Koller and Y Singer and S Roweis), Curran, Red Hook, NY, USA, 21st Annual Conference on Neural Information Processing Systems (NIPS), September 2008 (inproceedings)

Abstract
We propose a new measure of conditional dependence of random variables, based on normalized cross-covariance operators on reproducing kernel Hilbert spaces. Unlike previous kernel dependence measures, the proposed criterion does not depend on the choice of kernel in the limit of infinite data, for a wide class of kernels. At the same time, it has a straightforward empirical estimate with good convergence behaviour. We discuss the theoretical properties of the measure, and demonstrate its application in experiments.

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
An Analysis of Inference with the Universum

Sinz, F., Chapelle, O., Agarwal, A., Schölkopf, B.

In Advances in neural information processing systems 20, pages: 1369-1376, (Editors: JC Platt and D Koller and Y Singer and S Roweis), Curran, Red Hook, NY, USA, 21st Annual Conference on Neural Information Processing Systems (NIPS), September 2008 (inproceedings)

Abstract
We study a pattern classification algorithm which has recently been proposed by Vapnik and coworkers. It builds on a new inductive principle which assumes that in addition to positive and negative data, a third class of data is available, termed the Universum. We assay the behavior of the algorithm by establishing links with Fisher discriminant analysis and oriented PCA, as well as with an SVM in a projected subspace (or, equivalently, with a data-dependent reduced kernel). We also provide experimental results.

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
Learning with Transformation Invariant Kernels

Walder, C., Chapelle, O.

In Advances in neural information processing systems 20, pages: 1561-1568, (Editors: Platt, J. C., D. Koller, Y. Singer, S. Roweis), Curran, Red Hook, NY, USA, Twenty-First Annual Conference on Neural Information Processing Systems (NIPS), September 2008 (inproceedings)

Abstract
This paper considers kernels invariant to translation, rotation and dilation. We show that no non-trivial positive definite (p.d.) kernels exist which are radial and dilation invariant, only conditionally positive definite (c.p.d.) ones. Accordingly, we discuss the c.p.d. case and provide some novel analysis, including an elementary derivation of a c.p.d. representer theorem. On the practical side, we give a support vector machine (s.v.m.) algorithm for arbitrary c.p.d. kernels. For the thinplate kernel this leads to a classifier with only one parameter (the amount of regularisation), which we demonstrate to be as effective as an s.v.m. with the Gaussian kernel, even though the Gaussian involves a second parameter (the length scale).

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
Episodic Reinforcement Learning by Logistic Reward-Weighted Regression

Wierstra, D., Schaul, T., Peters, J., Schmidhuber, J.

In ICANN 2008, pages: 407-416, (Editors: Kurkova-Pohlova, V. , R. Neruda, J. Koutnik), Springer, Berlin, Germany, 18th International Conference on Artificial Neural Networks, September 2008 (inproceedings)

Abstract
It has been a long-standing goal in the adaptive control community to reduce the generically difficult, general reinforcement learning (RL) problem to simpler problems solvable by supervised learning. While this approach is today’s standard for value function-based methods, fewer approaches are known that apply similar reductions to policy search methods. Recently, it has been shown that immediate RL problems can be solved by reward-weighted regression, and that the resulting algorithm is an expectation maximization (EM) algorithm with strong guarantees. In this paper, we extend this algorithm to the episodic case and show that it can be used in the context of LSTM recurrent neural networks (RNNs). The resulting RNN training algorithm is equivalent to a weighted self-modeling supervised learning technique. We focus on partially observable Markov decision problems (POMDPs) where it is essential that the policy is nonstationary in order to be optimal. We show that this new reward-weighted logistic regression u sed in conjunction with an RNN architecture can solve standard benchmark POMDPs with ease.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Local Gaussian Processes Regression for Real-time Model-based Robot Control

Nguyen-Tuong, D., Peters, J.

In IROS 2008, pages: 380-385, IEEE Service Center, Piscataway, NJ, USA, 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems, September 2008 (inproceedings)

Abstract
High performance and compliant robot control require accurate dynamics models which cannot be obtained analytically for sufficiently complex robot systems. In such cases, machine learning offers a promising alternative for approximating the robot dynamics using measured data. This approach offers a natural framework to incorporate unknown nonlinearities as well as to continually adapt online for changes in the robot dynamics. However, the most accurate regression methods, e.g. Gaussian processes regression (GPR) and support vector regression (SVR), suffer from exceptional high computational complexity which prevents their usage for large numbers of samples or online learning to date. Inspired by locally linear regression techniques, we propose an approximation to the standard GPR using local Gaussian processes models. Due to reduced computational cost, local Gaussian processes (LGP) can be applied for larger sample-sizes and online learning. Comparisons with other nonparametric regressions, e.g. standard GPR, nu-SVR and locally weighted projection regression (LWPR), show that LGP has higher accuracy than LWPR close to the performance of standard GPR and nu-SVR while being sufficiently fast for online learning.

ei

PDF Web DOI [BibTex]

PDF Web DOI [BibTex]


no image
Colored Maximum Variance Unfolding

Song, L., Smola, A., Borgwardt, K., Gretton, A.

In Advances in neural information processing systems 20, pages: 1385-1392, (Editors: Platt, J. C., D. Koller, Y. Singer, S. Roweis), Curran, Red Hook, NY, USA, Twenty-First Annual Conference on Neural Information Processing Systems (NIPS), September 2008 (inproceedings)

Abstract
Maximum variance unfolding (MVU) is an effective heuristic for dimensionality reduction. It produces a low-dimensional representation of the data by maximizing the variance of their embeddings while preserving the local distances of the original data. We show that MVU also optimizes a statistical dependence measure which aims to retain the identity of individual observations under the distancepreserving constraints. This general view allows us to design "colored" variants of MVU, which produce low-dimensional representations for a given task, e.g. subject to class labels or other side information.

ei

PDF Web [BibTex]

PDF Web [BibTex]


no image
Assessing Nonlinear Granger Causality from Multivariate Time Series

Sun, X.

In Machine Learning and Knowledge Discovery in Databases: European Conference, ECML PKDD 2008, pages: 440-455, (Editors: Daelemans, W. , B. Goethals, K. Morik), Springer, Berlin, Germany, European Conference on Machine Learning and Principles and Practice of Knowledge Discovery in Databases (ECML PKDD), September 2008 (inproceedings)

Abstract
A straightforward nonlinear extension of Granger’s concept of causality in the kernel framework is suggested. The kernel-based approach to assessing nonlinear Granger causality in multivariate time series enables us to determine, in a model-free way, whether the causal relation between two time series is present or not and whether it is direct or mediated by other processes. The trace norm of the so-called covariance operator in feature space is used to measure the prediction error. Relying on this measure, we test the improvement of predictability between time series by subsampling-based multiple testing. The distributional properties of the resulting p-values reveal the direction of Granger causality. Experiments with simulated and real-world data show that our method provides encouraging results.

ei

PDF PDF DOI [BibTex]

PDF PDF DOI [BibTex]