When working in 3D graphics, one needs to load raw data, conduct various processing on it, visualize the results to help understanding, then save the output in different kinds of formats. Here we release the Mesh Library to facilitate all these aforementioned operations. This library is built on top of OpenGL and CGAL, with an easy-to-use Python interface. Other than the basic usages like data IO and interactive visualization, it also supports other more complex functionalities like texture rendering, visibility computation, and geometry arithmetic. We hope the release of this tool makes the entry to 3D world smoother for interested people.
|Author(s):||Naureen Mahmood, Sergi Pujades, Anurag Ranjan, Raffi Enficiaud, Jean-Claude Passy, Talha Zaman|
|Authors:||Naureen Mahmood, Sergi Pujades, Anurag Ranjan, Raffi Enficiaud, Jean-Claude Passy, Talha Zaman|
|Maintainers:||Jean-Claude Passy, Ivan Oreshnikov|